modular-avatar/UnitTests~/ReactiveComponent/ShapeDeletionAnalysis.cs

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#if MA_VRCSDK3_AVATARS
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using modular_avatar_tests;
using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework;
using UnityEngine;
public class ShapeDeletionAnalysis : TestBase
{
[Test]
public void BasicShapeDeletionAnalysis()
{
var root = CreatePrefab("DeletionTest.prefab");
var mesh = AssertPreviewDeletion(root);
AssertBuildDeletion(mesh, root);
}
[Test]
public void WhenShapeDeletionIsConditionedOnSubsequentChanger_DoesNotDelete()
{
var root = CreatePrefab("DeletionTest.prefab");
root.transform.Find("MenuSet").gameObject.SetActive(true);
AssertPreviewDeletion(root);
AssertNoMeshDeletion(root);
var mesh = root.GetComponentInChildren<SkinnedMeshRenderer>();
Assert.AreEqual(100, mesh.GetBlendShapeWeight(mesh.sharedMesh.GetBlendShapeIndex("bottom")));
}
[Test]
public void WhenShapeDeletionIsConditionedOnItself_DoesNotDelete()
{
var root = CreatePrefab("DeletionTest.prefab");
root.transform.Find("Delete").gameObject.AddComponent<ModularAvatarMenuItem>().InitSettings();
AssertNoPreviewDeletion(root);
AssertNoMeshDeletion(root);
var mesh = root.GetComponentInChildren<SkinnedMeshRenderer>();
// deletion action is initially off, so we use the shape changer above it, which is set to 50.
Assert.AreEqual(50f, mesh.GetBlendShapeWeight(mesh.sharedMesh.GetBlendShapeIndex("bottom")));
}
private static void AssertBuildDeletion(SkinnedMeshRenderer mesh, GameObject root)
{
var originalSharedMesh = mesh.sharedMesh;
AvatarProcessor.ProcessAvatar(root);
Assert.AreNotEqual(originalSharedMesh, mesh.sharedMesh);
Assert.IsTrue(mesh.sharedMesh.vertices.All(v => v.z >= 0));
}
private static SkinnedMeshRenderer AssertPreviewDeletion(GameObject root)
{
var mesh = root.GetComponentInChildren<SkinnedMeshRenderer>();
var analysis = new ReactiveObjectAnalyzer().Analyze(root);
var deletedShape = analysis.Shapes.GetValueOrDefault(new TargetProp()
{
TargetObject = mesh,
PropertyName = "deletedShape.bottom"
});
Assert.IsNotNull(deletedShape);
var activeGroup = deletedShape.actionGroups.LastOrDefault(ag => ag.InitiallyActive);
Assert.AreEqual(1.0f, activeGroup?.Value);
return mesh;
}
private static void AssertNoPreviewDeletion(GameObject root)
{
var mesh = root.GetComponentInChildren<SkinnedMeshRenderer>();
var analysis = new ReactiveObjectAnalyzer().Analyze(root);
var deletedShape = analysis.Shapes.GetValueOrDefault(new TargetProp()
{
TargetObject = mesh,
PropertyName = "deletedShape.bottom"
});
if (deletedShape != null)
{
var activeGroup = deletedShape.actionGroups.LastOrDefault(ag => ag.InitiallyActive);
Assert.IsFalse(activeGroup?.Value is float f && f > 0);
}
}
private static void AssertNoMeshDeletion(GameObject root)
{
var mesh = root.GetComponentInChildren<SkinnedMeshRenderer>();
var originalSharedMesh = mesh.sharedMesh;
AvatarProcessor.ProcessAvatar(root);
Assert.AreEqual(originalSharedMesh, mesh.sharedMesh);
}
}
#endif