modular-avatar/Editor/Inspector/ObjectToggle/ToggledObjectEditor.cs

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#region
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
#endregion
namespace nadena.dev.modular_avatar.core.editor.ShapeChanger
{
[CustomPropertyDrawer(typeof(ToggledObject))]
public class ToggledObjectEditor : PropertyDrawer
{
private const string Root = "Packages/nadena.dev.modular-avatar/Editor/Inspector/ObjectToggle/";
private const string UxmlPath = Root + "ToggledObjectEditor.uxml";
private const string UssPath = Root + "ObjectSwitcherStyles.uss";
public override VisualElement CreatePropertyGUI(SerializedProperty property)
{
var uxml = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(UxmlPath).CloneTree();
var uss = AssetDatabase.LoadAssetAtPath<StyleSheet>(UssPath);
Localization.UI.Localize(uxml);
uxml.styleSheets.Add(uss);
uxml.BindProperty(property);
return uxml;
}
}
}