modular-avatar/Runtime/ModularAvatarVisibleHeadAccessory.cs

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using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
[AddComponentMenu("Modular Avatar/MA Visible Head Accessory")]
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[DisallowMultipleComponent]
[HelpURL("https://modular-avatar.nadena.dev/docs/reference/visible-head-accessory?lang=auto")]
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public class ModularAvatarVisibleHeadAccessory : AvatarTagComponent
{
// no configuration needed
public override void ResolveReferences()
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{
// no-op
}
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}
}