modular-avatar/Editor/Inspector/MergeBlendTreeEditor.cs

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#if MA_VRCSDK3_AVATARS
using UnityEditor;
using UnityEditor.Animations;
using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor
{
[CustomEditor(typeof(ModularAvatarMergeBlendTree))]
internal class MergeBlendTreeEditor : MAEditorBase
{
private SerializedProperty _blendTree;
private SerializedProperty _pathMode;
private SerializedProperty _relativePathRoot;
private void OnEnable()
{
_blendTree = serializedObject.FindProperty(nameof(ModularAvatarMergeBlendTree.BlendTree));
_pathMode = serializedObject.FindProperty(nameof(ModularAvatarMergeBlendTree.PathMode));
_relativePathRoot = serializedObject.FindProperty(nameof(ModularAvatarMergeBlendTree.RelativePathRoot));
}
protected override void OnInnerInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.ObjectField(_blendTree, typeof(BlendTree), G("merge_blend_tree.blend_tree"));
EditorGUILayout.PropertyField(_pathMode, G("merge_blend_tree.path_mode"));
if (_pathMode.enumValueIndex == (int) MergeAnimatorPathMode.Relative)
{
EditorGUILayout.PropertyField(_relativePathRoot, G("merge_blend_tree.relative_path_root"));
}
serializedObject.ApplyModifiedProperties();
ShowLanguageUI();
}
}
}
#endif