2022-08-28 04:38:52 +08:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace net.fushizen.modular_avatar.core
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{
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public class ModularAvatarMergeArmature : AvatarTagComponent
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{
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public GameObject mergeTarget;
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public string mergeTargetPath;
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public string prefix;
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public string suffix;
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2022-08-28 07:54:59 +08:00
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#if UNITY_EDITOR
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2022-08-28 04:38:52 +08:00
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void OnValidate()
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{
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EditorApplication.delayCall += () =>
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{
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2022-08-30 05:00:01 +08:00
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if (this == null) return;
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2022-08-28 04:38:52 +08:00
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if (mergeTarget == null && !string.IsNullOrWhiteSpace(mergeTargetPath))
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{
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var avatar = RuntimeUtil.FindAvatarInParents(transform);
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if (avatar != null)
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{
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mergeTarget = avatar.transform.Find(mergeTargetPath)?.gameObject;
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}
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2022-08-30 05:00:01 +08:00
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if (mergeTarget != null) {
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RuntimeUtil.MarkDirty(this);
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}
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2022-08-28 04:38:52 +08:00
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}
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else if (mergeTarget != null && mergeTargetPath != RuntimeUtil.AvatarRootPath(mergeTarget))
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{
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mergeTargetPath = RuntimeUtil.AvatarRootPath(mergeTarget);
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int insetPos = gameObject.name.IndexOf(mergeTarget.name, StringComparison.Ordinal);
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if (insetPos != -1)
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{
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prefix = gameObject.name.Substring(0, insetPos);
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suffix = gameObject.name.Substring(insetPos + mergeTarget.name.Length);
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}
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}
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};
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}
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2022-08-28 07:54:59 +08:00
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#endif
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2022-08-28 04:38:52 +08:00
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}
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}
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