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28 lines
982 B
C#
28 lines
982 B
C#
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEditor.Animations;
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using UnityEngine;
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namespace UnitTests.MergeAnimatorTests.ProxyAnim
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{
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public class ProxyAnimTest : TestBase
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{
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[Test]
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public void whenProxyAnimIsMerged_itIsNotReplaced()
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{
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var root = CreatePrefab("ProxyAnimTest.prefab");
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var originalAnimator = (AnimatorController) root.GetComponentInChildren<ModularAvatarMergeAnimator>().animator;
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var originalClip = originalAnimator.layers[0].stateMachine.states[0].state.motion as AnimationClip;
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AvatarProcessor.ProcessAvatar(root);
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var resultLayer = findFxLayer(root, "proxy");
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var resultClip = resultLayer.stateMachine.states[0].state.motion as AnimationClip;
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Assert.AreEqual(originalClip, resultClip);
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}
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}
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}
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