modular-avatar/Editor/Inspector/Menu/MAMenuItemInspector.cs

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#if MA_VRCSDK3_AVATARS
using UnityEditor;
using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor
{
[CustomEditor(typeof(ModularAvatarMenuItem))]
[CanEditMultipleObjects]
internal class MAMenuItemInspector : MAEditorBase
{
private MenuItemCoreGUI _coreGUI;
void OnEnable()
{
_coreGUI = new MenuItemCoreGUI(serializedObject, Repaint);
_coreGUI.AlwaysExpandContents = true;
}
protected override void OnInnerInspectorGUI()
{
serializedObject.Update();
_coreGUI.DoGUI();
serializedObject.ApplyModifiedProperties();
ShowLanguageUI();
}
}
[CustomEditor(typeof(ModularAvatarMenuGroup))]
internal class MAMenuGroupInspector : MAEditorBase
{
private MenuPreviewGUI _previewGUI;
private SerializedProperty _prop_target;
void OnEnable()
{
_previewGUI = new MenuPreviewGUI(Repaint);
_prop_target = serializedObject.FindProperty(nameof(ModularAvatarMenuGroup.targetObject));
}
protected override void OnInnerInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(_prop_target, G("menuitem.prop.source_override"));
_previewGUI.DoGUI((ModularAvatarMenuGroup) target);
serializedObject.ApplyModifiedProperties();
ShowLanguageUI();
}
}
}
#endif