modular-avatar/Runtime/ModularAvatarWorldFixedObject.cs

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2023-09-24 15:59:02 +08:00
using UnityEngine;
namespace nadena.dev.modular_avatar.core
{
[AddComponentMenu("Modular Avatar/MA World Fixed Object")]
[DisallowMultipleComponent]
public class ModularAvatarWorldFixedObject : AvatarTagComponent
{
// no configuration needed
}
}