modular-avatar/Editor/Inspector/ZeroIndentScope.cs

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using System;
using UnityEditor;
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namespace nadena.dev.modular_avatar.core.editor
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{
internal class ZeroIndentScope : IDisposable
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{
private int oldIndentLevel;
public ZeroIndentScope()
{
oldIndentLevel = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
}
public void Dispose()
{
EditorGUI.indentLevel = oldIndentLevel;
}
}
}