modular-avatar/Packages/nadena.dev.modular-avatar/Editor/FixupPasses/FixupExpressionsMenuPass.cs

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C#
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using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core.editor
{
internal class FixupExpressionsMenuPass
{
internal static void FixupExpressionsMenu(BuildContext context)
{
var expressionsMenu = context.AvatarDescriptor.expressionsMenu;
if (expressionsMenu == null) return;
var parameters = context.AvatarDescriptor.expressionParameters?.parameters
?? new VRCExpressionParameters.Parameter[0];
var parameterNames = parameters.Select(p=> p.name).ToImmutableHashSet();
if (!Util.IsTemporaryAsset(expressionsMenu))
{
expressionsMenu = context.CloneMenu(expressionsMenu);
context.AvatarDescriptor.expressionsMenu = expressionsMenu;
}
// Walk menu recursively
var visitedMenus = new HashSet<VRCExpressionsMenu>();
var iconMapping = new Dictionary<Texture2D, Texture2D>();
VisitMenu(expressionsMenu);
void VisitMenu(VRCExpressionsMenu menu)
{
if (!visitedMenus.Add(menu)) return;
foreach (var control in menu.controls)
{
if (control.parameter != null &&
!string.IsNullOrEmpty(control.parameter.name) &&
!parameterNames.Contains(control.parameter.name))
{
control.parameter.name = "";
}
foreach (var subParam in control.subParameters ?? Array.Empty<VRCExpressionsMenu.Control.Parameter>())
{
if (subParam != null &&
!string.IsNullOrEmpty(subParam.name) &&
!parameterNames.Contains(subParam.name))
{
subParam.name = "";
}
}
if (control.icon != null)
{
if (!iconMapping.TryGetValue(control.icon, out var newIcon))
{
iconMapping[control.icon] = newIcon = MaybeScaleIcon(context, control.icon);
}
control.icon = newIcon;
}
if (control.labels != null)
{
for (int i = 0; i < control.labels.Length; i++)
{
var label = control.labels[i];
if (label.icon != null)
{
if (!iconMapping.TryGetValue(label.icon, out var newIcon))
{
iconMapping[label.icon] = newIcon = MaybeScaleIcon(context, label.icon);
}
label.icon = newIcon;
control.labels[i] = label;
}
}
}
}
}
}
#if UNITY_ANDROID
private const TextureFormat TargetFormat = TextureFormat.ASTC_4x4;
#else
private const TextureFormat TargetFormat = TextureFormat.DXT5;
#endif
private static Texture2D MaybeScaleIcon(BuildContext context, Texture2D original)
{
if (original.width <= 256 && original.height <= 256 && IsCompressedFormat(original.format))
{
return original;
}
var newRatio = Math.Min(256f / original.width, 256f / original.height);
var newWidth = Math.Min(256, Mathf.RoundToInt(original.width * newRatio));
var newHeight = Math.Min(256, Mathf.RoundToInt(original.height * newRatio));
var newTex = new Texture2D(newWidth, newHeight, TextureFormat.RGBA32, true);
context.SaveAsset(newTex);
var tmpRenderTex = RenderTexture.GetTemporary(newWidth, newHeight, 0, RenderTextureFormat.ARGB32);
var originalActiveRenderTex = RenderTexture.active;
try
{
Graphics.Blit(original, tmpRenderTex);
RenderTexture.active = tmpRenderTex;
newTex.ReadPixels(new Rect(0, 0, newWidth, newHeight), 0, 0);
newTex.Apply();
EditorUtility.CompressTexture(newTex, TargetFormat, TextureCompressionQuality.Normal);
return newTex;
}
finally
{
RenderTexture.active = originalActiveRenderTex;
RenderTexture.ReleaseTemporary(tmpRenderTex);
}
}
private static bool IsCompressedFormat(TextureFormat format)
{
var name = format.ToString();
return name.StartsWith("DXT") || name.StartsWith("ASTC");
}
}
}