modular-avatar/Runtime/ModularAvatarVRChatSettings.cs

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using JetBrains.Annotations;
using UnityEngine;
namespace nadena.dev.modular_avatar.core
{
[AddComponentMenu("Modular Avatar/MA VRChat Settings")]
[DisallowMultipleComponent]
[HelpURL("https://modular-avatar.nadena.dev/docs/reference/vrchat-settings?lang=auto")]
public class ModularAvatarVRChatSettings : AvatarTagComponent
{
[SerializeField] internal bool m_mmdWorldSupport = true;
[PublicAPI]
public bool MMDWorldSupport
{
get => m_mmdWorldSupport;
set => m_mmdWorldSupport = value;
}
}
}