mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-18 20:30:08 +08:00
142 lines
4.2 KiB
C#
142 lines
4.2 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using NUnit.Framework;
|
|||
|
using UnityEditor;
|
|||
|
using UnityEditor.IMGUI.Controls;
|
|||
|
using UnityEngine;
|
|||
|
using VRC.SDK3.Avatars.Components;
|
|||
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
|||
|
using VRC.SDKBase;
|
|||
|
|
|||
|
namespace net.fushizen.modular_avatar.core.editor
|
|||
|
{
|
|||
|
class AvMenuTreeViewWindow : EditorWindow
|
|||
|
{
|
|||
|
private VRCAvatarDescriptor _avatarDescriptor;
|
|||
|
private AvMenuTreeView _treeView;
|
|||
|
|
|||
|
public VRCAvatarDescriptor Avatar
|
|||
|
{
|
|||
|
get => _treeView.Avatar;
|
|||
|
set => _treeView.Avatar = value;
|
|||
|
}
|
|||
|
|
|||
|
public Action<VRCExpressionsMenu> OnMenuSelected = (menu) => { };
|
|||
|
|
|||
|
private void Awake()
|
|||
|
{
|
|||
|
_treeView = new AvMenuTreeView(new TreeViewState());
|
|||
|
_treeView.OnSelect = (menu) => OnMenuSelected.Invoke(menu);
|
|||
|
_treeView.OnDoubleclickSelect = Close;
|
|||
|
}
|
|||
|
|
|||
|
private void OnDisable()
|
|||
|
{
|
|||
|
OnMenuSelected = (menu) => { };
|
|||
|
}
|
|||
|
|
|||
|
private void OnGUI()
|
|||
|
{
|
|||
|
if (_treeView == null || _treeView.Avatar == null)
|
|||
|
{
|
|||
|
Close();
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
_treeView.OnGUI(new Rect(0, 0, position.width, position.height));
|
|||
|
}
|
|||
|
|
|||
|
internal static void Show(VRCAvatarDescriptor Avatar, Action<VRCExpressionsMenu> OnSelect)
|
|||
|
{
|
|||
|
var window = GetWindow<AvMenuTreeViewWindow>();
|
|||
|
window.titleContent = new GUIContent("Select menu");
|
|||
|
|
|||
|
window.Avatar = Avatar;
|
|||
|
window.OnMenuSelected = OnSelect;
|
|||
|
|
|||
|
window.Show();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
class AvMenuTreeView : TreeView
|
|||
|
{
|
|||
|
private VRCAvatarDescriptor _avatar;
|
|||
|
|
|||
|
public VRCAvatarDescriptor Avatar
|
|||
|
{
|
|||
|
get => _avatar;
|
|||
|
set
|
|||
|
{
|
|||
|
_avatar = value;
|
|||
|
Reload();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
internal Action<VRCExpressionsMenu> OnSelect = (menu) => { };
|
|||
|
internal Action OnDoubleclickSelect = () => { };
|
|||
|
|
|||
|
private List<VRCExpressionsMenu> _menuItems = new List<VRCExpressionsMenu>();
|
|||
|
private HashSet<VRCExpressionsMenu> _visitedMenus = new HashSet<VRCExpressionsMenu>();
|
|||
|
|
|||
|
public AvMenuTreeView(TreeViewState state) : base(state)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
protected override void SelectionChanged(IList<int> selectedIds)
|
|||
|
{
|
|||
|
OnSelect.Invoke(_menuItems[selectedIds[0]]);
|
|||
|
}
|
|||
|
|
|||
|
protected override void DoubleClickedItem(int id)
|
|||
|
{
|
|||
|
OnSelect.Invoke(_menuItems[id]);
|
|||
|
OnDoubleclickSelect.Invoke();
|
|||
|
}
|
|||
|
|
|||
|
protected override TreeViewItem BuildRoot()
|
|||
|
{
|
|||
|
_menuItems.Clear();
|
|||
|
_visitedMenus.Clear();
|
|||
|
|
|||
|
if (Avatar.expressionsMenu == null)
|
|||
|
{
|
|||
|
return new TreeViewItem(0, -1, "No menu");
|
|||
|
}
|
|||
|
|
|||
|
_visitedMenus.Add(Avatar.expressionsMenu);
|
|||
|
_menuItems.Add(Avatar.expressionsMenu);
|
|||
|
var root = new TreeViewItem {id = -1, depth = -1, displayName = "<root>"};
|
|||
|
|
|||
|
var treeItems = new List<TreeViewItem>();
|
|||
|
treeItems.Add(new TreeViewItem
|
|||
|
{id = 0, depth = 0, displayName = $"{Avatar.gameObject.name} ({Avatar.expressionsMenu.name})"});
|
|||
|
|
|||
|
TraverseMenu(1, treeItems, Avatar.expressionsMenu);
|
|||
|
|
|||
|
SetupParentsAndChildrenFromDepths(root, treeItems);
|
|||
|
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
private void TraverseMenu(int depth, List<TreeViewItem> items, VRCExpressionsMenu menu)
|
|||
|
{
|
|||
|
foreach (var control in menu.controls)
|
|||
|
{
|
|||
|
if (control.type == VRCExpressionsMenu.Control.ControlType.SubMenu
|
|||
|
&& control.subMenu != null && !_visitedMenus.Contains(control.subMenu))
|
|||
|
{
|
|||
|
items.Add(new TreeViewItem
|
|||
|
{
|
|||
|
id = _menuItems.Count,
|
|||
|
depth = depth,
|
|||
|
displayName = $"{control.name} ({control.subMenu.name})"
|
|||
|
});
|
|||
|
_menuItems.Add(control.subMenu);
|
|||
|
_visitedMenus.Add(control.subMenu);
|
|||
|
|
|||
|
TraverseMenu(depth + 1, items, control.subMenu);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|