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Fix merging of material swap animations (#109)
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@ -231,6 +231,13 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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if (original == null) return null;
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switch (original)
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{
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case Texture _:
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case Material _:
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return original;
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}
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if (cloneMap == null) cloneMap = new Dictionary<Object, Object>();
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if (cloneMap.ContainsKey(original))
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