From 087b7ac40d749f5a1f33a1801049796cbd981a67 Mon Sep 17 00:00:00 2001 From: raiti-chan Date: Fri, 9 Dec 2022 16:22:13 +0900 Subject: [PATCH] remove local code --- .../nadena.dev.modular-avatar/Editor/AvatarProcessor.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Packages/nadena.dev.modular-avatar/Editor/AvatarProcessor.cs b/Packages/nadena.dev.modular-avatar/Editor/AvatarProcessor.cs index 470c860d..f72d4572 100644 --- a/Packages/nadena.dev.modular-avatar/Editor/AvatarProcessor.cs +++ b/Packages/nadena.dev.modular-avatar/Editor/AvatarProcessor.cs @@ -39,15 +39,11 @@ namespace nadena.dev.modular_avatar.core.editor { public delegate void AvatarProcessorCallback(GameObject obj); - public static event AvatarProcessorCallback BeforeProcessing; - /// /// This API is NOT stable. Do not use it yet. /// public static event AvatarProcessorCallback AfterProcessing; - public static event AvatarProcessorCallback CleanedUpProcessing; - static AvatarProcessor() { EditorApplication.playModeStateChanged += OnPlayModeStateChanged; @@ -140,7 +136,6 @@ namespace nadena.dev.modular_avatar.core.editor Object.DestroyImmediate(component); } } - BeforeProcessing?.Invoke(avatarGameObject); new RenameParametersHook().OnPreprocessAvatar(avatarGameObject); new SubMenuCreateHook().OnPreprocessAvatar(avatarGameObject); @@ -163,7 +158,6 @@ namespace nadena.dev.modular_avatar.core.editor { UnityEngine.Object.DestroyImmediate(component); } - CleanedUpProcessing?.Invoke(avatarGameObject); } FixupAnimatorDebugData(avatarGameObject);