mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-12 23:48:59 +08:00
fix: layer cross-references are broken by empty layer pruning in some cases (#1075)
Fixes: #830
This commit is contained in:
parent
c6e863d409
commit
28ed2e0ed1
@ -302,6 +302,13 @@ namespace nadena.dev.modular_avatar.animation
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private void PruneEmptyLayers()
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private void PruneEmptyLayers()
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{
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{
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#if MA_VRCSDK3_AVATARS
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// We can't safely correct the layer index of a VRCAnimatorLayerControl without knowing if it refers to
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// _this_ animator controller, so just skip this. We'll do the empty layer pruning later when we merge
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// everything together.
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if (BlendableLayer == null) return;
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#endif
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var originalLayers = _layers;
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var originalLayers = _layers;
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int[] layerIndexMappings = new int[originalLayers.Count];
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int[] layerIndexMappings = new int[originalLayers.Count];
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8
UnitTests~/Animation/BaseLayerReferenceCorrection.meta
Normal file
8
UnitTests~/Animation/BaseLayerReferenceCorrection.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7e7cafa397d67cf4eb05f3d20a89dd04
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,325 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &7097171907960399456
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 5869623870844392535}
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- component: {fileID: 5294316654384554203}
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- component: {fileID: 2356525389891997942}
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- component: {fileID: 5786497366033020440}
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m_Layer: 0
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m_Name: BaseLayerReferenceCorrection
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &5869623870844392535
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7097171907960399456}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.017991487, y: 0.7881227, z: -0.2345581}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!95 &5294316654384554203
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Animator:
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serializedVersion: 5
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7097171907960399456}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 0}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!114 &2356525389891997942
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7097171907960399456}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 542108242, guid: 67cc4cb7839cd3741b63733d5adf0442, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Name:
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ViewPosition: {x: 0, y: 1.6, z: 0.2}
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Animations: 0
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ScaleIPD: 1
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lipSync: 0
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lipSyncJawBone: {fileID: 0}
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lipSyncJawClosed: {x: 0, y: 0, z: 0, w: 1}
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lipSyncJawOpen: {x: 0, y: 0, z: 0, w: 1}
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VisemeSkinnedMesh: {fileID: 0}
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MouthOpenBlendShapeName: Facial_Blends.Jaw_Down
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VisemeBlendShapes: []
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unityVersion:
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portraitCameraPositionOffset: {x: 0, y: 0, z: 0}
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portraitCameraRotationOffset: {x: 0, y: 1, z: 0, w: -0.00000004371139}
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networkIDs: []
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customExpressions: 0
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expressionsMenu: {fileID: 0}
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expressionParameters: {fileID: 0}
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enableEyeLook: 0
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customEyeLookSettings:
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eyeMovement:
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confidence: 0.5
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excitement: 0.5
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leftEye: {fileID: 0}
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rightEye: {fileID: 0}
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eyesLookingStraight:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingUp:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingDown:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingLeft:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingRight:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidType: 0
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upperLeftEyelid: {fileID: 0}
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upperRightEyelid: {fileID: 0}
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lowerLeftEyelid: {fileID: 0}
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lowerRightEyelid: {fileID: 0}
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eyelidsDefault:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsClosed:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsLookingUp:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsLookingDown:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsSkinnedMesh: {fileID: 0}
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eyelidsBlendshapes:
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customizeAnimationLayers: 1
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baseAnimationLayers:
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- isEnabled: 0
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type: 0
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 4
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 5
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animatorController: {fileID: 9100000, guid: e075a853c72542d448f98d220ec03100,
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type: 2}
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mask: {fileID: 0}
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isDefault: 0
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specialAnimationLayers:
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- isEnabled: 0
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type: 6
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 7
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 8
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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AnimationPreset: {fileID: 0}
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animationHashSet: []
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autoFootsteps: 1
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autoLocomotion: 1
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collider_head:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_torso:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerIndexL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerMiddleL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerRingL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerLittleL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerIndexR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerMiddleR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerRingR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerLittleR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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--- !u!114 &5786497366033020440
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7097171907960399456}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1427037861, guid: 4ecd63eff847044b68db9453ce219299, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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launchedFromSDKPipeline: 0
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completedSDKPipeline: 0
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blueprintId:
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contentType: 0
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assetBundleUnityVersion:
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fallbackStatus: 0
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 2292fbfb44d7fc04990a33d36afb7ba7
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,29 @@
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using System.Linq;
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using nadena.dev.ndmf;
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using NUnit.Framework;
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using UnityEditor.Animations;
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using VRC.SDK3.Avatars.Components;
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namespace modular_avatar_tests
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{
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public class BaseLayerReferenceCorrectionTest : TestBase
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{
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[Test]
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||||||
|
public void whenBaseAnimatorLayersAreDeleted_layerCrossRefsAreCorrected()
|
||||||
|
{
|
||||||
|
var avatar = CreatePrefab("BaseLayerReferenceCorrection.prefab");
|
||||||
|
|
||||||
|
AvatarProcessor.ProcessAvatar(avatar);
|
||||||
|
|
||||||
|
var fx = findFxLayer(avatar, "test");
|
||||||
|
var state = fx.stateMachine.defaultState;
|
||||||
|
var alc = state.behaviours[0] as VRCAnimatorLayerControl;
|
||||||
|
Assert.NotNull(alc);
|
||||||
|
|
||||||
|
var desiredIndex = ((AnimatorController)FindFxController(avatar).animatorController)
|
||||||
|
.layers.TakeWhile(l => l.name != "l1").Count();
|
||||||
|
|
||||||
|
Assert.AreEqual(desiredIndex, alc.layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,3 @@
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|
fileFormatVersion: 2
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guid: e7ff80349e914de3944aa13ecde2a1e2
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||||||
|
timeCreated: 1725232045
|
241
UnitTests~/Animation/BaseLayerReferenceCorrection/ac.controller
Normal file
241
UnitTests~/Animation/BaseLayerReferenceCorrection/ac.controller
Normal file
@ -0,0 +1,241 @@
|
|||||||
|
%YAML 1.1
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m_TimeParameter:
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--- !u!1107 &-5948003593061026389
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serializedVersion: 6
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m_PrefabAsset: {fileID: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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--- !u!1107 &-321948257405001494
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AnimatorStateMachine:
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||||||
|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: empty layer
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m_ChildStates: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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--- !u!91 &9100000
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 5
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m_AnimatorParameters: []
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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--- !u!114 &1559984592580959634
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layer: 2
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blendDuration: 0
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debugString:
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--- !u!1102 &2092062547807758557
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AnimatorState:
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||||||
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_MirrorParameterActive: 0
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m_MirrorParameter:
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m_CycleOffsetParameter:
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||||||
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m_TimeParameter:
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||||||
|
--- !u!1107 &3375013223851341347
|
||||||
|
AnimatorStateMachine:
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||||||
|
serializedVersion: 6
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_EntryTransitions: []
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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--- !u!1107 &3837944771184897663
|
||||||
|
AnimatorStateMachine:
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||||||
|
serializedVersion: 6
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||||
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m_AnyStateTransitions: []
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||||||
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m_EntryTransitions: []
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||||||
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m_StateMachineTransitions: {}
|
||||||
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m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
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||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
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||||||
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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||||||
|
m_DefaultState: {fileID: 7155235644056878877}
|
||||||
|
--- !u!1102 &7155235644056878877
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
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m_CorrespondingSourceObject: {fileID: 0}
|
||||||
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m_PrefabInstance: {fileID: 0}
|
||||||
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m_PrefabAsset: {fileID: 0}
|
||||||
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m_Name: empty
|
||||||
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m_Speed: 1
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||||||
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m_CycleOffset: 0
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||||||
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||||||
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m_StateMachineBehaviours:
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||||||
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|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
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@ -0,0 +1,8 @@
|
|||||||
|
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userData:
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assetBundleVariant:
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53
UnitTests~/Animation/BaseLayerReferenceCorrection/empty.anim
Normal file
53
UnitTests~/Animation/BaseLayerReferenceCorrection/empty.anim
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||||
|
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|
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|
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|
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||||||
|
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|
||||||
|
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|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
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||||||
|
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||||||
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genericBindings: []
|
||||||
|
pptrCurveMapping: []
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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Loading…
x
Reference in New Issue
Block a user