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Search all children of the armature when running setup outfit (#108)
https://github.com/bdunderscore/modular-avatar/issues/101 Closes: #101
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@ -65,11 +65,11 @@ namespace nadena.dev.modular_avatar.core.editor
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// Heuristic search - usually there'll be root -> Armature -> (single child) Hips
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foreach (Transform child in outfitRoot.transform)
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{
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if (child.childCount == 1)
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foreach (Transform tempHip in child)
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{
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if (child.GetChild(0).name.Contains(avatarHips.name))
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if (tempHip.name.Contains(avatarHips.name))
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{
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outfitHips = child.GetChild(0).gameObject;
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outfitHips = tempHip.gameObject;
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}
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}
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}
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