mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-04 19:49:02 +08:00
fix: issues around layer drivers
This commit is contained in:
parent
893442c705
commit
2ffc7d69ec
@ -69,8 +69,8 @@ namespace nadena.dev.modular_avatar.core.editor
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}
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if (mama.animator == null) return null;
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var cloned = AnimatorServices.ControllerContext.CloneContext.Clone(mama.animator);
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var cloned = AnimatorServices.ControllerContext.CloneContext.Clone(mama.animator, mama.layerType);
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Controllers[mama] = cloned;
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return cloned;
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218
UnitTests~/SyncedLayerHandling/AC2_SameLayerBehavior.controller
Normal file
218
UnitTests~/SyncedLayerHandling/AC2_SameLayerBehavior.controller
Normal file
@ -0,0 +1,218 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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AnimatorStateMachine:
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m_ObjectHideFlags: 1
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: sync
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m_ChildStates: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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--- !u!91 &9100000
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AnimatorController:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: AC2_SameLayerBehavior
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serializedVersion: 5
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m_AnimatorParameters: []
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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m_StateMachine: {fileID: 487233783815393512}
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m_Mask: {fileID: 0}
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m_Behaviours: []
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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m_Name: main
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m_StateMachine: {fileID: 5038666263108125925}
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m_Mask: {fileID: 0}
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m_Motions: []
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m_Behaviours: []
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m_BlendingMode: 0
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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- serializedVersion: 5
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m_Name: sync
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m_StateMachine: {fileID: -1523926916476422360}
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m_Mask: {fileID: 0}
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m_Motions:
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- serializedVersion: 2
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m_State: {fileID: 3457079820388324162}
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m_Motion: {fileID: 7400000, guid: bf660ccc19e7d6e45849be7bdb273645, type: 2}
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- serializedVersion: 2
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m_State: {fileID: 592244106348618204}
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m_Motion: {fileID: 7400000, guid: b4473bdae48543347999d599bcef9efc, type: 2}
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m_Behaviours:
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- m_State: {fileID: 3457079820388324162}
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m_StateMachineBehaviours:
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- {fileID: 684586325619030559}
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m_BlendingMode: 0
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m_SyncedLayerIndex: 1
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m_DefaultWeight: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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--- !u!1107 &487233783815393512
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: 7429053045055472530}
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m_Position: {x: 310.35324, y: 17.679626, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 7429053045055472530}
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--- !u!1102 &592244106348618204
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: m2
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 7104638764aea2b4682734684ce18d68, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!114 &684586325619030559
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1936262289, guid: 67cc4cb7839cd3741b63733d5adf0442, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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playable: 1
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layer: 1
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goalWeight: 0.5
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blendDuration: 0
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debugString:
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--- !u!1102 &3457079820388324162
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: m1
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 462fc0905374b744fb7a4ca1110e9c84, type: 2}
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1107 &5038666263108125925
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: main
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: 3457079820388324162}
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m_Position: {x: 360, y: 10, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 592244106348618204}
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m_Position: {x: 360, y: 120, z: 0}
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m_ChildStateMachines: []
|
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
|
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 3457079820388324162}
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--- !u!1102 &7429053045055472530
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: New State
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
|
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 26ef9d769605a1e46a5ad2768e28ad73
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 9100000
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userData:
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assetBundleName:
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assetBundleVariant:
|
373
UnitTests~/SyncedLayerHandling/MergedController_AC2.prefab
Normal file
373
UnitTests~/SyncedLayerHandling/MergedController_AC2.prefab
Normal file
@ -0,0 +1,373 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &521542568012153140
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2616869947308232229}
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- component: {fileID: 8063907918941263456}
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- component: {fileID: 4452914144664039463}
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m_Layer: 0
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m_Name: MergedController_AC2
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &2616869947308232229
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 521542568012153140}
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- {fileID: 6479369535091914718}
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--- !u!114 &8063907918941263456
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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Name:
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lipSyncJawClosed: {x: 0, y: 0, z: 0, w: 1}
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expressionParameters: {fileID: 0}
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eyeMovement:
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excitement: 0.5
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rightEye: {fileID: 0}
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
|
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eyesLookingDown:
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linked: 1
|
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingLeft:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
|
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right: {x: 0, y: 0, z: 0, w: 0}
|
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eyesLookingRight:
|
||||
linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidType: 0
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upperLeftEyelid: {fileID: 0}
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upperRightEyelid: {fileID: 0}
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lowerLeftEyelid: {fileID: 0}
|
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lowerRightEyelid: {fileID: 0}
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
|
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lower:
|
||||
linked: 1
|
||||
left: {x: 0, y: 0, z: 0, w: 0}
|
||||
right: {x: 0, y: 0, z: 0, w: 0}
|
||||
eyelidsClosed:
|
||||
upper:
|
||||
linked: 1
|
||||
left: {x: 0, y: 0, z: 0, w: 0}
|
||||
right: {x: 0, y: 0, z: 0, w: 0}
|
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|
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linked: 1
|
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left: {x: 0, y: 0, z: 0, w: 0}
|
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right: {x: 0, y: 0, z: 0, w: 0}
|
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eyelidsLookingUp:
|
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upper:
|
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
|
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
|
||||
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|
||||
upper:
|
||||
linked: 1
|
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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type: 2}
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position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
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collider_footR:
|
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footL:
|
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isMirrored: 1
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||||
state: 0
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transform: {fileID: 0}
|
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radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
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radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerIndexL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerMiddleL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerRingL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerLittleL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerIndexR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerMiddleR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerRingR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerLittleR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
--- !u!114 &4452914144664039463
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 521542568012153140}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1427037861, guid: 4ecd63eff847044b68db9453ce219299, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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launchedFromSDKPipeline: 0
|
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completedSDKPipeline: 0
|
||||
blueprintId:
|
||||
contentType: 0
|
||||
assetBundleUnityVersion:
|
||||
fallbackStatus: 0
|
||||
--- !u!1 &7379231148671166614
|
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GameObject:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
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serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6479369535091914718}
|
||||
- component: {fileID: 5229589187063892731}
|
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- component: {fileID: 1179508555950567543}
|
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m_Layer: 0
|
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m_Name: GameObject
|
||||
m_TagString: Untagged
|
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m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
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m_IsActive: 1
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--- !u!4 &6479369535091914718
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Transform:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7379231148671166614}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_Children: []
|
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m_Father: {fileID: 2616869947308232229}
|
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &5229589187063892731
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7379231148671166614}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a5bf908a199a4648845ebe2fd3b5a4bd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &1179508555950567543
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7379231148671166614}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 1bb122659f724ebf85fe095ac02dc339, type: 3}
|
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m_Name:
|
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m_EditorClassIdentifier:
|
||||
animator: {fileID: 9100000, guid: 22f4686ec8638e243854be6fccb38820, type: 2}
|
||||
layerType: 5
|
||||
deleteAttachedAnimator: 0
|
||||
pathMode: 0
|
||||
matchAvatarWriteDefaults: 0
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3946772624f2d6a469547924e29e0f35
|
||||
PrefabImporter:
|
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externalObjects: {}
|
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
@ -76,7 +76,7 @@ namespace modular_avatar_tests.SyncedLayerHandling
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void WhenSyncedLayerIsOnMergedController_LayerControlBehaviorsAreAdjusted()
|
||||
public void WhenSyncedLayerIsOnMergedController_LayerControlBehaviorsAreNotAdjusted_CrossPlayable()
|
||||
{
|
||||
var prefab = CreatePrefab("MergedController.prefab");
|
||||
AvatarProcessor.ProcessAvatar(prefab);
|
||||
@ -93,7 +93,28 @@ namespace modular_avatar_tests.SyncedLayerHandling
|
||||
var layercontrol = overrides[0] as VRCAnimatorLayerControl;
|
||||
Assert.NotNull(layercontrol);
|
||||
|
||||
Assert.AreEqual(2, layercontrol.layer);
|
||||
Assert.AreEqual(1, layercontrol.layer);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void WhenSyncedLayerIsOnMergedController_LayerControlBehaviorsAreAdjusted_SamePlayable()
|
||||
{
|
||||
var prefab = CreatePrefab("MergedController_AC2.prefab");
|
||||
AvatarProcessor.ProcessAvatar(prefab);
|
||||
|
||||
var mainLayer = findFxLayer(prefab, "main");
|
||||
var syncLayer = findFxLayer(prefab, "sync");
|
||||
|
||||
Assert.AreEqual(2, syncLayer.syncedLayerIndex);
|
||||
|
||||
var m1State = FindStateInLayer(mainLayer, "m1");
|
||||
var overrides = syncLayer.GetOverrideBehaviours(m1State);
|
||||
Assert.AreEqual(1, overrides.Length);
|
||||
|
||||
var layercontrol = overrides[0] as VRCAnimatorLayerControl;
|
||||
Assert.NotNull(layercontrol);
|
||||
|
||||
Assert.AreEqual(1, layercontrol.layer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user