mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 18:55:06 +08:00
fix: BoneProxy non-humanoid references did not save properly
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be32ed55f5
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@ -21,6 +21,27 @@ namespace modular_avatar_tests
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expectSnapRot: false);
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}
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[Test]
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public void TestNonHumanoidTarget()
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{
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var root = CreateRoot("root");
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var target = CreateChild(root, "target");
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var reference = CreateChild(root, "ref");
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var boneProxy = reference.AddComponent<ModularAvatarBoneProxy>();
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boneProxy.target = root.transform;
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boneProxy.ClearCache();
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Assert.AreEqual(root.transform, boneProxy.target);
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boneProxy.target = target.transform;
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boneProxy.ClearCache();
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Assert.AreEqual(target.transform, boneProxy.target);
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target.name = "target2";
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boneProxy.ClearCache();
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Assert.IsNull(boneProxy.target);
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}
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private void AssertAttachmentMode(BoneProxyAttachmentMode attachmentMode, bool expectSnapPos,
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bool expectSnapRot)
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{
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@ -71,7 +71,7 @@ namespace nadena.dev.modular_avatar.core
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get
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{
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if (_targetCache != null) return _targetCache;
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UpdateDynamicMapping();
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_targetCache = UpdateDynamicMapping();
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RuntimeUtil.OnHierarchyChanged -= ClearCache;
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RuntimeUtil.OnHierarchyChanged += ClearCache;
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return _targetCache;
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@ -100,7 +100,7 @@ namespace nadena.dev.modular_avatar.core
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ClearCache();
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}
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void ClearCache()
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internal void ClearCache()
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{
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_targetCache = null;
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RuntimeUtil.OnHierarchyChanged -= ClearCache;
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@ -122,34 +122,32 @@ namespace nadena.dev.modular_avatar.core
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RuntimeUtil.OnHierarchyChanged -= ClearCache;
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}
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private void UpdateDynamicMapping()
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private Transform UpdateDynamicMapping()
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{
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if (boneReference == HumanBodyBones.LastBone)
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if (boneReference == HumanBodyBones.LastBone && string.IsNullOrWhiteSpace(subPath))
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{
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return;
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return null;
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}
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var avatar = RuntimeUtil.FindAvatarInParents(transform);
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if (avatar == null) return;
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if (avatar == null) return null;
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if (subPath == "$$AVATAR")
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{
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target = avatar.transform;
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return;
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return avatar.transform;
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}
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if (boneReference == HumanBodyBones.LastBone)
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{
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target = avatar.transform.Find(subPath);
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return;
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return avatar.transform.Find(subPath);
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}
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var animator = avatar.GetComponent<Animator>();
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if (animator == null) return;
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if (animator == null) return null;
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var bone = animator.GetBoneTransform(boneReference);
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if (bone == null) return;
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if (string.IsNullOrWhiteSpace(subPath)) _targetCache = bone;
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else _targetCache = bone.Find(subPath);
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if (bone == null) return null;
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if (string.IsNullOrWhiteSpace(subPath)) return bone;
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else return bone.Find(subPath);
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}
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private void UpdateStaticMapping(Transform newTarget)
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@ -1,3 +1,4 @@
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using System.Runtime.CompilerServices;
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[assembly:InternalsVisibleTo("nadena.dev.modular-avatar.core.editor")]
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[assembly: InternalsVisibleTo("nadena.dev.modular-avatar.core.editor")]
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[assembly: InternalsVisibleTo("Tests")]
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