diff --git a/docs~/docs/reference/merge-armature.md b/docs~/docs/reference/merge-armature.md index e66c4cd7..505ab523 100644 --- a/docs~/docs/reference/merge-armature.md +++ b/docs~/docs/reference/merge-armature.md @@ -1,4 +1,4 @@ -Res# Merge Armature +# Merge Armature The Merge Armature component merges a tree of GameObjects onto the armature of the avatar. @@ -90,4 +90,4 @@ bones that are unique to this new merged asset will have their names changed. Th assets that also use merge armature, and which happen to have chosen the same bone name. In some special circumstances, it can be helpful to disable this behavior. In those cases, you can uncheck the "avoid -name collisions" box. \ No newline at end of file +name collisions" box.