From 48ed41eabdefd5c1fe3399ed0a3b2b89e7b19bea Mon Sep 17 00:00:00 2001 From: bd_ Date: Sun, 13 Apr 2025 18:58:23 -0700 Subject: [PATCH] chore(deps): update NDMF dependency --- CHANGELOG-PRERELEASE-jp.md | 5 +++++ CHANGELOG-PRERELEASE.md | 6 ++++++ CHANGELOG-jp.md | 5 +++++ CHANGELOG.md | 6 ++++++ package.json | 2 +- 5 files changed, 23 insertions(+), 1 deletion(-) diff --git a/CHANGELOG-PRERELEASE-jp.md b/CHANGELOG-PRERELEASE-jp.md index edaa6a51..f28bcc84 100644 --- a/CHANGELOG-PRERELEASE-jp.md +++ b/CHANGELOG-PRERELEASE-jp.md @@ -11,6 +11,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Fixed - [#1558] Merge AnimatorでベースアバターのArmature内のTransformをアニメーションさせると壊れる問題を修正 +- NDMFの依存バージョンを更新 + - VRChat Avatar Descriptor内のレイヤーが重複している場合、すべてのアニメーターコンテンツが無視される問題を修正 + - 起動時に発生する `NullReferenceException` を修正 + - AnimationIndex内の `NullReferenceException` を修正 + - アニメーションカーブのパスが複数回書き換えられると削除される問題を修正 ### Changed diff --git a/CHANGELOG-PRERELEASE.md b/CHANGELOG-PRERELEASE.md index bfdfe29e..70cb3806 100644 --- a/CHANGELOG-PRERELEASE.md +++ b/CHANGELOG-PRERELEASE.md @@ -11,6 +11,12 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Fixed - [#1558] Fixed an issue where Merge Animators animating transforms in the base avatar's armature would break. +- Update NDMF dependency + - Fixed an issue where duplicate layer entries in the VRChat Avatar Descriptor would cause all animator contents + to be ignored. + - Fixed a benign `NullReferenceException` at initialization + - Fixed a NullReferenceException in AnimationIndex + - Fixed an issue where animation curve paths being rewritten multiple times might be deleted ### Changed diff --git a/CHANGELOG-jp.md b/CHANGELOG-jp.md index c11a8c15..6b8ba335 100644 --- a/CHANGELOG-jp.md +++ b/CHANGELOG-jp.md @@ -16,6 +16,11 @@ Modular Avatarの主な変更点をこのファイルで記録しています。 - 対象のパスにオブジェクトがある場合は、相対パスとして扱われます。安定性向上のためMerge Animatorコンポーネントと同じ  指定方法を使用することをお勧めします。 - [#1558] Merge AnimatorでベースアバターのArmature内のTransformをアニメーションさせると壊れる問題を修正 +- NDMFの依存バージョンを更新 + - VRChat Avatar Descriptor内のレイヤーが重複している場合、すべてのアニメーターコンテンツが無視される問題を修正 + - 起動時に発生する `NullReferenceException` を修正 + - AnimationIndex内の `NullReferenceException` を修正 + - アニメーションカーブのパスが複数回書き換えられると削除される問題を修正 ### Changed diff --git a/CHANGELOG.md b/CHANGELOG.md index 405efbc6..2bcb1722 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -20,6 +20,12 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 addressing for Play Audio behaviors consistent with Merge Animator settings is therefore recommended as it will be more robust. - [#1558] Fixed an issue where Merge Animators animating transforms in the base avatar's armature would break. +- Update NDMF dependency + - Fixed an issue where duplicate layer entries in the VRChat Avatar Descriptor would cause all animator contents + to be ignored. + - Fixed a benign `NullReferenceException` at initialization + - Fixed a NullReferenceException in AnimationIndex + - Fixed an issue where animation curve paths being rewritten multiple times might be deleted ### Changed diff --git a/package.json b/package.json index 5f712bc7..b188932b 100644 --- a/package.json +++ b/package.json @@ -16,6 +16,6 @@ }, "vpmDependencies": { "com.vrchat.avatars": ">=3.7.4", - "nadena.dev.ndmf": ">=1.7.6 <2.0.0-a" + "nadena.dev.ndmf": ">=1.7.7 <2.0.0-a" } }