From 4d6a143e79ce0084aa5e463a755558f19c84d767 Mon Sep 17 00:00:00 2001 From: bd_ Date: Sat, 10 Sep 2022 10:48:12 -0700 Subject: [PATCH] Always cleanup assets when entering edit mode --- Packages/net.fushizen.modular-avatar/Editor/Av3EmuHook.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Packages/net.fushizen.modular-avatar/Editor/Av3EmuHook.cs b/Packages/net.fushizen.modular-avatar/Editor/Av3EmuHook.cs index 61957c48..9d315afb 100644 --- a/Packages/net.fushizen.modular-avatar/Editor/Av3EmuHook.cs +++ b/Packages/net.fushizen.modular-avatar/Editor/Av3EmuHook.cs @@ -50,16 +50,16 @@ namespace net.fushizen.modular_avatar.core.editor -999999, (Action)(av => VRCBuildPipelineCallbacks.OnPreprocessAvatar(av.gameObject)) }); - EditorApplication.playModeStateChanged += OnPlayModeStateChanged; break; } } + EditorApplication.playModeStateChanged += OnPlayModeStateChanged; } private static void OnPlayModeStateChanged(PlayModeStateChange obj) { - if (obj == PlayModeStateChange.ExitingPlayMode) + if (obj == PlayModeStateChange.EnteredEditMode) { Util.DeleteTemporaryAssets(); }