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The Bone Proxy allows you to place objects from your prefab inside of objects that are part of the original avatar.
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For example, in the Clap sample, this is used to place contacts inside the avatar's hands.
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For example, in the [Clap sample](../samples/#clap), this is used to place contacts inside the avatar's hands.
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Bone Proxy will also adjust any animators referencing the old location of the objects so that they reference the
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new paths after the objects are moved.
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The merge animator component will add the provided animator to a specified layer of the avatar it is added to. This can be used to make complex AV3 gimmicks that install themselves just by dragging and dropping onto an avatar.
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Two samples are included that use this component: A hand-clap effect, and a finger-pen gimmick.
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[Two samples](../samples/) are included that use this component: A hand-clap effect, and a finger-pen gimmick.
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## When should I use it?
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# Samples
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Modular Avatar comes with a few sample prefabs to demonstrate its features.
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Modular Avatar comes with a few sample prefabs to demonstrate its features. These can be found under "Packages -> Modular Avatar -> Samples" in your project window.
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## Fingerpen
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The fingerpen prefab is a useful pen that can be used anywhere.
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Simply drop it onto your avatar, then click the "Select Menu" button in the menu installer component, and double-click the menu you want to install the fingerpen controls to.
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The fingerpen prefab demonstrates:
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* Installing animators using [Merge Animator](../reference/merge-animator.md)
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* Automatically configuring [synced parameters](../reference/parameters.md)
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* Setting up [menus](../reference/menu-installer.md).
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* Using the [Bone Proxy](bone-proxy.md) component to place objects inside of the avatar's bones, in an avatar-agnostic way
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## Clap
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By dragging the Clap prefab onto your avatar, when you bring your hands together, you'll hear a clap sound effect, and some particles will spawn.
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As with fingerpen, click the select menu button to select where to put the on/off switch.
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In addition to everything demonstrated in the fingerpen prefab, the clap sample also shows off using internal parameters with Contact Receivers to avoid parameter clashes with other components.
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