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fix: "extract menu to objects" does not set the target of its menu group properly (#1304)
Closes: #1297
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@ -368,7 +368,7 @@ namespace nadena.dev.modular_avatar.core.editor
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serializedObject.ApplyModifiedProperties();
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serializedObject.ApplyModifiedProperties();
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Localization.ShowLanguageUI();
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ShowLanguageUI();
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}
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}
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private string ObjectHierarchyOrder(Component arg)
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private string ObjectHierarchyOrder(Component arg)
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@ -415,6 +415,9 @@ namespace nadena.dev.modular_avatar.core.editor
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var group = installer.gameObject.AddComponent<ModularAvatarMenuGroup>();
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var group = installer.gameObject.AddComponent<ModularAvatarMenuGroup>();
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var menuRoot = new GameObject();
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var menuRoot = new GameObject();
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menuRoot.name = "Menu";
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menuRoot.name = "Menu";
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group.targetObject = menuRoot;
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Undo.RegisterCreatedObjectUndo(menuRoot, "Extract menu");
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Undo.RegisterCreatedObjectUndo(menuRoot, "Extract menu");
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menuRoot.transform.SetParent(group.transform, false);
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menuRoot.transform.SetParent(group.transform, false);
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foreach (var control in menu.controls)
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foreach (var control in menu.controls)
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