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https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-30 18:22:52 +08:00
feat: initial support for blendshape actions
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93a0171940
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@ -88,16 +88,15 @@ namespace nadena.dev.modular_avatar.core.editor
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}
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var layerList = controller.layers.ToList();
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layerList.Insert(0, GenerateBlendshapeBaseLayer(avatar));
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rootBlendTree.defaultWeight = 1;
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layerList.Insert(0, rootBlendTree);
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if (layerList.Count > 1)
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{
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layerList[1].defaultWeight = 1;
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}
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rootBlendTree.defaultWeight = 1;
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controller.layers = layerList.ToArray();
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// Generate blendshape base layer including anything we're animating in our blendtree
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layerList.Insert(0, GenerateBlendshapeBaseLayer(avatar));
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controller.layers = layerList.ToArray();
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foreach (var action in avatar.GetComponentsInChildren<MenuAction>(true))
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{
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Object.DestroyImmediate((UnityEngine.Object) action);
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@ -0,0 +1,80 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
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[AddComponentMenu("Modular Avatar/MA Action Blendshape")]
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[RequireComponent(typeof(ActionController))]
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public class ActionBlendshape : AvatarTagComponent, SwitchedMenuAction
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{
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[Serializable]
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public class BlendshapeSpec
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{
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public AvatarObjectReference target = new AvatarObjectReference();
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public string blendshape;
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public float value;
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}
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public List<BlendshapeSpec> Blendshapes;
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public bool BindsParameter(TargetParameter parameter)
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{
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return parameter == TargetParameter.BaseParameter;
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}
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public ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetCurves()
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{
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ImmutableDictionary<MenuCurveBinding, AnimationCurve>.Builder builder =
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ImmutableDictionary<MenuCurveBinding, AnimationCurve>.Empty.ToBuilder();
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foreach (var spec in Blendshapes)
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{
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var target = spec.target?.Get(this);
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if (target == null) continue;
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if (string.IsNullOrWhiteSpace(spec.blendshape)) continue;
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builder.Add(
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new MenuCurveBinding(target, typeof(SkinnedMeshRenderer), "blendShape." + spec.blendshape),
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AnimationCurve.Constant(0, 1, spec.value)
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);
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}
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return builder.ToImmutable();
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}
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public ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetInactiveCurves()
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{
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ImmutableDictionary<MenuCurveBinding, AnimationCurve>.Builder builder =
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ImmutableDictionary<MenuCurveBinding, AnimationCurve>.Empty.ToBuilder();
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foreach (var spec in Blendshapes)
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{
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var target = spec.target?.Get(this);
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if (target == null) continue;
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var targetRenderer = target.GetComponent<SkinnedMeshRenderer>();
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if (targetRenderer == null) continue;
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var mesh = targetRenderer.sharedMesh;
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if (mesh == null) continue;
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if (string.IsNullOrWhiteSpace(spec.blendshape)) continue;
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var blendshapeIndex = mesh.GetBlendShapeIndex(spec.blendshape);
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if (blendshapeIndex < 0) continue;
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var value = targetRenderer.GetBlendShapeWeight(blendshapeIndex);
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builder.Add(
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new MenuCurveBinding(target, typeof(SkinnedMeshRenderer), "blendShape." + spec.blendshape),
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AnimationCurve.Constant(0, 1, value)
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);
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}
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return builder.ToImmutable();
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b91a8e5892cd4d2c85fcd0b2f2c570e1
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timeCreated: 1682852930
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@ -14,7 +14,7 @@ namespace nadena.dev.modular_avatar.core
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[Serializable]
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public class ObjectEntry
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{
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public AvatarObjectReference target;
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public AvatarObjectReference target = new AvatarObjectReference();
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public bool Active;
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}
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