mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-24 21:38:59 +08:00
support disabling different parameters based on attached actions
This commit is contained in:
parent
ed1ae08d04
commit
64d831672a
@ -1,12 +1,9 @@
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using System;
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using System.Linq;
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using System.Runtime.Serialization;
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using Codice.CM.Common.Tree.Partial;
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using nadena.dev.modular_avatar.core.menu;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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@ -54,11 +51,23 @@ namespace nadena.dev.modular_avatar.core.editor
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private bool _hasActions;
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private bool HasActions()
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private bool HasActions(TargetParameter? p = null)
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{
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return _toggleGroup != null && _obj.targetObjects.Any(o =>
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o is ModularAvatarMenuItem c && c.GetComponent<MenuAction>() != null
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);
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{
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if (!(o is ModularAvatarMenuItem c)) return false;
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if (p.HasValue)
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{
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foreach (var component in c.GetComponents<MenuAction>())
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{
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if (component.BindsParameter(p.Value)) return true;
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}
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return false;
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}
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return true;
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});
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}
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public MenuItemCoreGUI(SerializedObject obj, Action redraw)
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@ -162,7 +171,7 @@ namespace nadena.dev.modular_avatar.core.editor
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}
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}
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_parameterGUI.DoGUI(!_hasActions);
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_parameterGUI.DoGUI(!_hasActions || !HasActions(TargetParameter.BaseParameter));
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EditorGUILayout.EndVertical();
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@ -286,7 +295,8 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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EnsureParameterCount(1);
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_subParams[0].DoGUI(true, G("menuitem.param.rotation"));
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_subParams[0].DoGUI(!_hasActions || !HasActions(TargetParameter.RadialParam),
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G("menuitem.param.rotation"));
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break;
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}
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@ -298,8 +308,10 @@ namespace nadena.dev.modular_avatar.core.editor
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EditorGUILayout.LabelField("Parameters", EditorStyles.boldLabel);
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EditorGUILayout.Space(2);
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_subParams[0].DoGUI(true, G("menuitem.param.horizontal"));
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_subParams[1].DoGUI(true, G("menuitem.param.vertical"));
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_subParams[0].DoGUI(!_hasActions || !HasActions(TargetParameter.Horizontal),
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G("menuitem.param.horizontal"));
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_subParams[1].DoGUI(!_hasActions || !HasActions(TargetParameter.Vertical),
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G("menuitem.param.vertical"));
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DoFourAxisLabels(false);
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@ -396,10 +408,10 @@ namespace nadena.dev.modular_avatar.core.editor
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center.xMin += blockWidth;
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center.xMax -= blockWidth;
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SingleLabel(0, up);
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SingleLabel(1, right);
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SingleLabel(2, down);
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SingleLabel(3, left);
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SingleLabel(0, up, TargetParameter.Up);
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SingleLabel(1, right, TargetParameter.Right);
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SingleLabel(2, down, TargetParameter.Down);
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SingleLabel(3, left, TargetParameter.Left);
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var rect_param_l = center;
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rect_param_l.yMin = rect_param_l.yMax - EditorGUIUtility.singleLineHeight;
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@ -409,7 +421,7 @@ namespace nadena.dev.modular_avatar.core.editor
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if (showParams) CenterLabel(rect_param_l, G("menuitem.prop.parameter"), EditorStyles.label);
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CenterLabel(rect_name_l, G("menuitem.prop.label"), EditorStyles.label);
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void SingleLabel(int index, Rect block)
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void SingleLabel(int index, Rect block, TargetParameter parameter)
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{
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var prop_name = _labels[index].FindPropertyRelative(nameof(VRCExpressionsMenu.Control.Label.name));
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var prop_icon = _labels[index].FindPropertyRelative(nameof(VRCExpressionsMenu.Control.Label.icon));
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@ -426,7 +438,7 @@ namespace nadena.dev.modular_avatar.core.editor
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EditorGUI.PropertyField(rect_name, prop_name, GUIContent.none);
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if (showParams)
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{
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_subParams[index].DoGUI(rect_param, true, GUIContent.none);
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_subParams[index].DoGUI(rect_param, !_hasActions || !HasActions(parameter), GUIContent.none);
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}
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var tex = prop_icon.objectReferenceValue as Texture;
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@ -23,7 +23,7 @@ namespace nadena.dev.modular_avatar.core.editor
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_redraw = redraw;
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}
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public void DoGUI(bool enabled = true, GUIContent label = null)
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public void DoGUI(bool enabled, GUIContent label = null)
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{
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DoGUI(EditorGUILayout.GetControlRect(
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true,
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@ -31,7 +31,7 @@ namespace nadena.dev.modular_avatar.core.editor
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), enabled, label);
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}
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public void DoGUI(Rect rect, bool enabled = true, GUIContent label = null)
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public void DoGUI(Rect rect, bool enabled, GUIContent label = null)
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{
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label = label ?? G("menuitem.prop.parameter");
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@ -315,11 +315,11 @@ namespace nadena.dev.modular_avatar.core.editor
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void MergeCurves(
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IDictionary<MenuCurveBinding, (Component, AnimationCurve)> curves,
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ModularAvatarMenuItem item,
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Func<MenuAction, IDictionary<MenuCurveBinding, AnimationCurve>> getCurves,
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Func<SwitchedMenuAction, IDictionary<MenuCurveBinding, AnimationCurve>> getCurves,
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bool ignoreDuplicates
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)
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{
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foreach (var action in item.GetComponents<MenuAction>())
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foreach (var action in item.GetComponents<SwitchedMenuAction>())
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{
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var newCurves = getCurves(action);
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@ -7,62 +7,8 @@ using Object = System.Object;
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namespace nadena.dev.modular_avatar.core
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{
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public sealed class MenuCurveBinding
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{
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public readonly GameObject target;
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public readonly Type type;
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public readonly string property;
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public MenuCurveBinding(GameObject target, Type type, string property)
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{
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this.target = target;
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this.type = type;
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this.property = property;
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}
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private bool Equals(MenuCurveBinding other)
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{
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return target == other.target && type == other.type && property == other.property;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((MenuCurveBinding) obj);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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var hashCode = (target != null ? target.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (type != null ? type.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (property != null ? property.GetHashCode() : 0);
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return hashCode;
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}
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}
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}
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public interface MenuAction
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{
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/// <summary>
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/// Returns the curves applied when this action is active
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/// </summary>
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/// <returns></returns>
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ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetCurves();
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/// <summary>
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/// Returns the curves applied when this action is inactive (and no other actions override).
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/// </summary>
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/// <param name="isDefault">True if this action is part of the default toggle option.</param>
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/// <returns></returns>
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ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetInactiveCurves(bool isDefault);
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}
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[RequireComponent(typeof(ModularAvatarMenuItem))]
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public class ActionToggleObject : AvatarTagComponent, MenuAction
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public class ActionToggleObject : AvatarTagComponent, SwitchedMenuAction
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{
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[Serializable]
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public class ObjectEntry
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@ -102,5 +48,10 @@ namespace nadena.dev.modular_avatar.core
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}
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).ToImmutableDictionary();
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}
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public bool BindsParameter(TargetParameter parameter)
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{
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return parameter == TargetParameter.BaseParameter;
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}
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}
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}
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@ -0,0 +1,102 @@
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using System;
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using System.Collections.Immutable;
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using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
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public interface MenuAction
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{
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/// <summary>
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/// Returns whether this action binds to the given parameter.
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/// </summary>
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/// <param name="parameter"></param>
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/// <returns></returns>
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bool BindsParameter(TargetParameter parameter);
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}
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public interface SwitchedMenuAction : MenuAction
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{
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/// <summary>
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/// Returns the curves applied when this action is active
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/// </summary>
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/// <returns></returns>
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ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetCurves();
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/// <summary>
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/// Returns the curves applied when this action is inactive (and no other actions override).
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/// </summary>
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/// <param name="isDefault">True if this action is part of the default toggle option.</param>
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/// <returns></returns>
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ImmutableDictionary<MenuCurveBinding, AnimationCurve> GetInactiveCurves(bool isDefault);
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}
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public enum TargetParameter
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{
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BaseParameter,
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RadialParam,
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Horizontal,
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Vertical,
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Up,
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Right,
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Down,
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Left
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}
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public static class TargetParameterExtension
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{
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public static int Index(this TargetParameter p)
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{
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switch (p)
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{
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case TargetParameter.BaseParameter:
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return -1;
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case TargetParameter.RadialParam: return 0;
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case TargetParameter.Horizontal: return 0;
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case TargetParameter.Vertical: return 1;
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case TargetParameter.Up: return 0;
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case TargetParameter.Right: return 1;
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case TargetParameter.Down: return 2;
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case TargetParameter.Left: return 3;
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default: throw new NotImplementedException();
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}
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}
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}
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public sealed class MenuCurveBinding
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{
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public readonly GameObject target;
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public readonly Type type;
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public readonly string property;
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public MenuCurveBinding(GameObject target, Type type, string property)
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{
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this.target = target;
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this.type = type;
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this.property = property;
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}
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private bool Equals(MenuCurveBinding other)
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{
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return target == other.target && type == other.type && property == other.property;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((MenuCurveBinding) obj);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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var hashCode = (target != null ? target.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (type != null ? type.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (property != null ? property.GetHashCode() : 0);
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return hashCode;
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}
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 33005b045768474d8ae6f789aa03361b
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timeCreated: 1677595006
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