mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-03-09 23:34:56 +08:00
fix: missing references when VPM resolver is not present
* chore: configure overrideReferences false and referenced dlls * chore: clear unused using * chore: remove unused meta file * fix: missing reference
This commit is contained in:
parent
f3ff0bdb5b
commit
6591f35a78
@ -1,10 +1,7 @@
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using System.Linq;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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namespace modular_avatar_tests.AnimateAddedBones
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namespace modular_avatar_tests.AnimateAddedBones
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{
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{
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using NUnit.Framework.Internal;
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using UnityEngine;
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using UnityEngine;
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namespace modular_avatar_tests
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namespace modular_avatar_tests
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@ -1,8 +1,6 @@
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEditor.Animations;
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using UnityEngine;
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namespace modular_avatar_tests.DirectBlendTreeParameters
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namespace modular_avatar_tests.DirectBlendTreeParameters
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{
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{
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@ -1,6 +1,4 @@
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using System.Collections;
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using modular_avatar_tests;
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using System.Collections.Generic;
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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@ -1,10 +1,7 @@
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using System.Collections;
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using modular_avatar_tests;
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using System.Collections.Generic;
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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public class MergeArmatureTests : TestBase
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public class MergeArmatureTests : TestBase
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{
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{
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using System;
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using System.Linq;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using System.Collections;
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using nadena.dev.modular_avatar.core.editor;
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using System.Collections.Generic;
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using System.IO;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.TestTools;
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using VRC.SDK3.Avatars.Components;
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namespace modular_avatar_tests
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namespace modular_avatar_tests
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{
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{
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Avatars.ScriptableObjects;
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@ -3,7 +3,6 @@ using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.editor.ErrorReporting;
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using nadena.dev.modular_avatar.editor.ErrorReporting;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor.VersionControl;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using PlasticGui.WorkspaceWindow.QueryViews.Branches;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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using System.Collections;
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using nadena.dev.modular_avatar.core;
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using System.Collections.Generic;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEditor;
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@ -7,7 +7,6 @@ using nadena.dev.modular_avatar.core.editor.menu;
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using nadena.dev.modular_avatar.core.menu;
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using nadena.dev.modular_avatar.core.menu;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.VersionControl;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEditor.UIElements;
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using UnityEditor.VersionControl;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UIElements;
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using UnityEngine.UIElements;
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using VRC.PackageManagement.Core.Types.Packages;
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using VRC.PackageManagement.Core.Types.Packages;
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using YamlDotNet.Serialization.NodeTypeResolvers;
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namespace VRC.PackageManagement.PackageMaker
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namespace VRC.PackageManagement.PackageMaker
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{
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{
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using VRC.SDK3.Avatars.Components;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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{
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{
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using nadena.dev.modular_avatar.editor.ErrorReporting;
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using nadena.dev.modular_avatar.editor.ErrorReporting;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEditor.Animations;
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using System.Text;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using VRC.Core;
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using VRC.SDK3.Avatars.ScriptableObjects;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.menu;
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using nadena.dev.modular_avatar.core.menu;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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{
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{
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using System;
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using System;
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using System.Linq;
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using nadena.dev.modular_avatar.core.editor;
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using nadena.dev.modular_avatar.core.editor;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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using UnityEngine.Serialization;
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using Object = UnityEngine.Object;
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using Object = UnityEngine.Object;
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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using UnityEngine.UIElements;
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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using UnityEditor;
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using UnityEditor;
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using UnityEditorInternal;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.Serialization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using Debug = System.Diagnostics.Debug;
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using Debug = System.Diagnostics.Debug;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEditor.IMGUI.Controls;
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using UnityEditor.IMGUI.Controls;
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using UnityEditor.PackageManager.UI;
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using UnityEngine;
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using UnityEngine;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using UnityEditor;
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using UnityEditor;
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using UnityEditorInternal;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.PlayerLoop;
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using VRC.Core;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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using System;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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{
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{
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.Experimental.SceneManagement;
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using UnityEditor.Experimental.SceneManagement;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SocialPlatforms;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using Object = UnityEngine.Object;
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using Object = UnityEngine.Object;
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using System;
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using UnityEditor;
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using System.Collections.Generic;
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using System.Linq;
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using nadena.dev.modular_avatar.core.editor.menu;
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using UnityEditor;
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using UnityEngine;
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using VRC.Core;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Util;
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using static nadena.dev.modular_avatar.core.editor.Util;
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using Object = UnityEngine.Object;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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{
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{
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using nadena.dev.modular_avatar.core.menu;
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using nadena.dev.modular_avatar.core.menu;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.PlayerLoop;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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@ -4,7 +4,6 @@ using UnityEditor;
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using UnityEditor.IMGUI.Controls;
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using UnityEditor.IMGUI.Controls;
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using UnityEngine;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.Components;
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||||||
using Object = UnityEngine.Object;
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||||||
using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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using UnityEditor;
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using UnityEditor;
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using UnityEngine.UIElements;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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namespace nadena.dev.modular_avatar.core.editor
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namespace nadena.dev.modular_avatar.core.editor
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using System;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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@ -1,5 +1,4 @@
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using System;
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using UnityEditor;
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using UnityEditor;
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|
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using UnityEngine;
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using UnityEngine;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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fileFormatVersion: 2
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|
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guid: d1cf0a36e200446cb099ec448b446495
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|
||||||
folderAsset: yes
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|
||||||
DefaultImporter:
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|
||||||
externalObjects: {}
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|
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userData:
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|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
@ -1,6 +1,4 @@
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|||||||
using System.Collections.Generic;
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using System.Linq;
|
||||||
using System.Linq;
|
|
||||||
using nadena.dev.modular_avatar.core.menu;
|
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.Components;
|
using VRC.SDK3.Avatars.Components;
|
||||||
|
@ -5,7 +5,6 @@ using System.Linq;
|
|||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using nadena.dev.modular_avatar.core.menu;
|
using nadena.dev.modular_avatar.core.menu;
|
||||||
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.Components;
|
using VRC.SDK3.Avatars.Components;
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
||||||
|
@ -1,14 +1,11 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using nadena.dev.modular_avatar.core.editor.menu;
|
using nadena.dev.modular_avatar.core.editor.menu;
|
||||||
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.Components;
|
using VRC.SDK3.Avatars.Components;
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
||||||
using Object = UnityEngine.Object;
|
|
||||||
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core.editor
|
namespace nadena.dev.modular_avatar.core.editor
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
/*
|
/*
|
||||||
* MIT License
|
* MIT License
|
||||||
*
|
*
|
||||||
* Copyright (c) 2022 bd_
|
* Copyright (c) 2022 bd_
|
||||||
*
|
*
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
* in the Software without restriction, including without limitation the rights
|
* in the Software without restriction, including without limitation the rights
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
* furnished to do so, subject to the following conditions:
|
* furnished to do so, subject to the following conditions:
|
||||||
*
|
*
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
* The above copyright notice and this permission notice shall be included in all
|
||||||
* copies or substantial portions of the Software.
|
* copies or substantial portions of the Software.
|
||||||
*
|
*
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
@ -22,7 +22,6 @@
|
|||||||
* SOFTWARE.
|
* SOFTWARE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
|
@ -26,9 +26,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDKBase.Editor.BuildPipeline;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core.editor
|
namespace nadena.dev.modular_avatar.core.editor
|
||||||
{
|
{
|
||||||
|
@ -23,7 +23,6 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core.editor
|
namespace nadena.dev.modular_avatar.core.editor
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using System;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.Immutable;
|
using System.Collections.Immutable;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEditor.Animations;
|
using UnityEditor.Animations;
|
||||||
|
@ -24,11 +24,8 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Immutable;
|
using System.Collections.Immutable;
|
||||||
using NUnit.Framework;
|
|
||||||
using Serilog.Sinks.File;
|
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDKBase.Editor.BuildPipeline;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core.editor
|
namespace nadena.dev.modular_avatar.core.editor
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
using nadena.dev.modular_avatar.editor.ErrorReporting;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEditor.Animations;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.Components;
|
using VRC.SDK3.Avatars.Components;
|
||||||
|
|
||||||
|
@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Unity.Collections;
|
using Unity.Collections;
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core.editor
|
namespace nadena.dev.modular_avatar.core.editor
|
||||||
|
@ -1,17 +1,30 @@
|
|||||||
{
|
{
|
||||||
"name": "nadena.dev.modular-avatar.core.editor",
|
"name": "nadena.dev.modular-avatar.core.editor",
|
||||||
"references": [
|
"references": [
|
||||||
"GUID:fc900867c0f47cd49b6e2ae4ef907300",
|
"GUID:fc900867c0f47cd49b6e2ae4ef907300",
|
||||||
"GUID:5718fb738711cd34ea54e9553040911d",
|
"GUID:5718fb738711cd34ea54e9553040911d",
|
||||||
"GUID:3456780c4fb2d324ab9c633d6f1b0ddb"
|
"GUID:3456780c4fb2d324ab9c633d6f1b0ddb"
|
||||||
],
|
],
|
||||||
"includePlatforms": [
|
"includePlatforms": [
|
||||||
"Editor"
|
"Editor"
|
||||||
],
|
],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
"allowUnsafeCode": false,
|
"allowUnsafeCode": false,
|
||||||
"overrideReferences": false,
|
"overrideReferences": true,
|
||||||
"precompiledReferences": [],
|
"precompiledReferences": [
|
||||||
|
"Newtonsoft.Json.dll",
|
||||||
|
"System.Collections.Immutable.dll",
|
||||||
|
"VRCSDKBase.dll",
|
||||||
|
"VRCSDKBase-Editor.dll",
|
||||||
|
"VRCSDK3A.dll",
|
||||||
|
"VRCSDK3A-Editor.dll",
|
||||||
|
"VRC.Dynamics.dll",
|
||||||
|
"VRC.SDK3.Dynamics.Contact.dll",
|
||||||
|
"VRC.SDK3.Dynamics.Contact.Editor.dll",
|
||||||
|
"VRC.SDK3.Dynamics.PhysBone.dll",
|
||||||
|
"VRC.SDK3.Dynamics.PhysBone.Editor.dll",
|
||||||
|
"VRCCore-Editor.dll"
|
||||||
|
],
|
||||||
"autoReferenced": false,
|
"autoReferenced": false,
|
||||||
"defineConstraints": [],
|
"defineConstraints": [],
|
||||||
"versionDefines": [],
|
"versionDefines": [],
|
||||||
|
@ -1,11 +1,9 @@
|
|||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
|
|
||||||
using System;
|
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEditor.SceneManagement;
|
using UnityEditor.SceneManagement;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
using VRC.Core;
|
|
||||||
using VRC.SDK3.Avatars.Components;
|
using VRC.SDK3.Avatars.Components;
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
|
@ -1,8 +1,5 @@
|
|||||||
using System;
|
using nadena.dev.modular_avatar.core.menu;
|
||||||
using System.Collections.Generic;
|
|
||||||
using nadena.dev.modular_avatar.core.menu;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.Components;
|
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
|
@ -1,8 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using nadena.dev.modular_avatar.core.menu;
|
||||||
using nadena.dev.modular_avatar.core.menu;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
|
||||||
using VRC.SDKBase;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using nadena.dev.modular_avatar.core.menu;
|
||||||
using System.Linq;
|
|
||||||
using nadena.dev.modular_avatar.core.menu;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Serialization;
|
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
{
|
{
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
|
||||||
|
|
||||||
namespace nadena.dev.modular_avatar.core
|
namespace nadena.dev.modular_avatar.core
|
||||||
{
|
{
|
||||||
|
@ -4,8 +4,14 @@
|
|||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
"allowUnsafeCode": false,
|
"allowUnsafeCode": false,
|
||||||
"overrideReferences": false,
|
"overrideReferences": true,
|
||||||
"precompiledReferences": [],
|
"precompiledReferences": [
|
||||||
|
"VRCSDKBase.dll",
|
||||||
|
"VRCSDK3A.dll",
|
||||||
|
"VRC.Dynamics.dll",
|
||||||
|
"VRC.SDK3.Dynamics.Contact.dll",
|
||||||
|
"VRC.SDK3.Dynamics.PhysBone.dll"
|
||||||
|
],
|
||||||
"autoReferenced": true,
|
"autoReferenced": true,
|
||||||
"defineConstraints": [],
|
"defineConstraints": [],
|
||||||
"versionDefines": [],
|
"versionDefines": [],
|
||||||
|
Loading…
Reference in New Issue
Block a user