fix: missing references when VPM resolver is not present

* chore: configure overrideReferences false and referenced dlls

* chore: clear unused using

* chore: remove unused meta file

* fix: missing reference
This commit is contained in:
anatawa12 2023-08-22 18:44:02 +09:00 committed by GitHub
parent f3ff0bdb5b
commit 6591f35a78
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GPG Key ID: 4AEE18F83AFDEB23
54 changed files with 47 additions and 131 deletions

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@ -1,10 +1,7 @@
using System.Linq; using nadena.dev.modular_avatar.core.editor;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor; using UnityEditor;
using UnityEditor.Animations;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components;
namespace modular_avatar_tests.AnimateAddedBones namespace modular_avatar_tests.AnimateAddedBones
{ {

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@ -1,7 +1,6 @@
using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using NUnit.Framework.Internal;
using UnityEngine; using UnityEngine;
namespace modular_avatar_tests namespace modular_avatar_tests

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@ -1,8 +1,6 @@
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor;
using UnityEditor.Animations; using UnityEditor.Animations;
using UnityEngine;
namespace modular_avatar_tests.DirectBlendTreeParameters namespace modular_avatar_tests.DirectBlendTreeParameters
{ {

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@ -1,6 +1,4 @@
using System.Collections; using modular_avatar_tests;
using System.Collections.Generic;
using modular_avatar_tests;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEngine; using UnityEngine;

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@ -1,10 +1,7 @@
using System.Collections; using modular_avatar_tests;
using System.Collections.Generic;
using modular_avatar_tests;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components;
public class MergeArmatureTests : TestBase public class MergeArmatureTests : TestBase
{ {

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@ -1,6 +1,4 @@
using System; using System.Linq;
using System.Linq;
using System.Runtime.CompilerServices;
using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;

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@ -1,11 +1,6 @@
using System.Collections; using nadena.dev.modular_avatar.core.editor;
using System.Collections.Generic;
using System.IO;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEngine; using UnityEngine;
using UnityEngine.TestTools;
using VRC.SDK3.Avatars.Components;
namespace modular_avatar_tests namespace modular_avatar_tests
{ {

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@ -1,8 +1,6 @@
using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;

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@ -3,7 +3,6 @@ using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor.VersionControl;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;

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@ -1,6 +1,5 @@
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using PlasticGui.WorkspaceWindow.QueryViews.Branches;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;

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@ -1,6 +1,4 @@
using System.Collections; using nadena.dev.modular_avatar.core;
using System.Collections.Generic;
using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor; using UnityEditor;

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@ -7,7 +7,6 @@ using nadena.dev.modular_avatar.core.editor.menu;
using nadena.dev.modular_avatar.core.menu; using nadena.dev.modular_avatar.core.menu;
using NUnit.Framework; using NUnit.Framework;
using UnityEditor; using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;

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@ -7,11 +7,9 @@ using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEditor; using UnityEditor;
using UnityEditor.UIElements; using UnityEditor.UIElements;
using UnityEditor.VersionControl;
using UnityEngine; using UnityEngine;
using UnityEngine.UIElements; using UnityEngine.UIElements;
using VRC.PackageManagement.Core.Types.Packages; using VRC.PackageManagement.Core.Types.Packages;
using YamlDotNet.Serialization.NodeTypeResolvers;
namespace VRC.PackageManagement.PackageMaker namespace VRC.PackageManagement.PackageMaker
{ {

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@ -24,8 +24,6 @@
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement;
using VRC.SDK3.Avatars.Components;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -1,6 +1,4 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor; using UnityEditor;
using UnityEditor.Animations; using UnityEditor.Animations;

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@ -1,8 +1,5 @@
using System.Text; using UnityEditor;
using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.Core;
using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -1,9 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.menu; using nadena.dev.modular_avatar.core.menu;
using NUnit.Framework;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components;
namespace nadena.dev.modular_avatar.editor.ErrorReporting namespace nadena.dev.modular_avatar.editor.ErrorReporting
{ {

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@ -1,5 +1,4 @@
using System; using System;
using System.Linq;
using nadena.dev.modular_avatar.core.editor; using nadena.dev.modular_avatar.core.editor;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;

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@ -2,14 +2,12 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core;
using Newtonsoft.Json; using Newtonsoft.Json;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using UnityEditor; using UnityEditor;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.Serialization;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
namespace nadena.dev.modular_avatar.editor.ErrorReporting namespace nadena.dev.modular_avatar.editor.ErrorReporting

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@ -1,5 +1,4 @@
using UnityEditor; using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements; using UnityEngine.UIElements;
namespace nadena.dev.modular_avatar.editor.ErrorReporting namespace nadena.dev.modular_avatar.editor.ErrorReporting

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@ -5,7 +5,6 @@ using System.Linq;
using UnityEditor; using UnityEditor;
using UnityEditorInternal; using UnityEditorInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
using Debug = System.Diagnostics.Debug; using Debug = System.Diagnostics.Debug;

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@ -2,9 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using UnityEditor; using UnityEditor;
using UnityEditor.Animations;
using UnityEditor.IMGUI.Controls; using UnityEditor.IMGUI.Controls;
using UnityEditor.PackageManager.UI;
using UnityEngine; using UnityEngine;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,13 +1,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;
using UnityEditor; using UnityEditor;
using UnityEditorInternal; using UnityEditorInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.PlayerLoop;
using VRC.Core;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,6 +1,4 @@
using System; using UnityEditor;
using UnityEditor;
using UnityEngine;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -1,7 +1,6 @@
using UnityEditor; using UnityEditor;
using UnityEditor.Experimental.SceneManagement; using UnityEditor.Experimental.SceneManagement;
using UnityEngine; using UnityEngine;
using UnityEngine.SocialPlatforms;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -2,7 +2,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using UnityEditor; using UnityEditor;
using UnityEditor.Animations;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;

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@ -1,11 +1,4 @@
using System; using UnityEditor;
using System.Collections.Generic;
using System.Linq;
using nadena.dev.modular_avatar.core.editor.menu;
using UnityEditor;
using UnityEngine;
using VRC.Core;
using VRC.SDK3.Avatars.ScriptableObjects;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -10,7 +10,6 @@ using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
using static nadena.dev.modular_avatar.core.editor.Util; using static nadena.dev.modular_avatar.core.editor.Util;
using Object = UnityEngine.Object;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -4,7 +4,6 @@ using System.Runtime.Serialization;
using nadena.dev.modular_avatar.core.menu; using nadena.dev.modular_avatar.core.menu;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.PlayerLoop;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;

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@ -4,7 +4,6 @@ using UnityEditor;
using UnityEditor.IMGUI.Controls; using UnityEditor.IMGUI.Controls;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using Object = UnityEngine.Object;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,5 +1,4 @@
using UnityEditor; using UnityEditor;
using UnityEngine.UIElements;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,5 +1,4 @@
using System; using UnityEditor;
using UnityEditor;
using UnityEngine; using UnityEngine;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;

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@ -1,5 +1,4 @@
using System; using UnityEditor;
using UnityEditor;
using UnityEngine; using UnityEngine;
using static nadena.dev.modular_avatar.core.editor.Localization; using static nadena.dev.modular_avatar.core.editor.Localization;

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@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d1cf0a36e200446cb099ec448b446495
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,6 +1,4 @@
using System.Collections.Generic; using System.Linq;
using System.Linq;
using nadena.dev.modular_avatar.core.menu;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;

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@ -5,7 +5,6 @@ using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using nadena.dev.modular_avatar.core.menu; using nadena.dev.modular_avatar.core.menu;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;

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@ -1,14 +1,11 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
using nadena.dev.modular_avatar.core.editor.menu; using nadena.dev.modular_avatar.core.editor.menu;
using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
using Object = UnityEngine.Object;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,18 +1,18 @@
/* /*
* MIT License * MIT License
* *
* Copyright (c) 2022 bd_ * Copyright (c) 2022 bd_
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy * Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal * of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights * in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is * copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions: * furnished to do so, subject to the following conditions:
* *
* The above copyright notice and this permission notice shall be included in all * The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software. * copies or substantial portions of the Software.
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@ -22,7 +22,6 @@
* SOFTWARE. * SOFTWARE.
*/ */
using System;
using System.Collections.Generic; using System.Collections.Generic;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor; using UnityEditor;

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@ -26,9 +26,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDKBase.Editor.BuildPipeline;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -23,7 +23,6 @@
*/ */
using UnityEditor; using UnityEditor;
using UnityEngine;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -1,5 +1,4 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Collections.Immutable; using System.Collections.Immutable;
using System.Linq; using System.Linq;
using UnityEditor.Animations; using UnityEditor.Animations;

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@ -24,11 +24,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Immutable; using System.Collections.Immutable;
using NUnit.Framework;
using Serilog.Sinks.File;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using VRC.SDKBase.Editor.BuildPipeline;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor
{ {

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@ -1,6 +1,5 @@
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor; using UnityEditor;
using UnityEditor.Animations;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;

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@ -24,7 +24,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Reflection; using System.Reflection;
using JetBrains.Annotations; using JetBrains.Annotations;
using UnityEditor; using UnityEditor;

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@ -1,7 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Unity.Collections; using Unity.Collections;
using UnityEditor;
using UnityEngine; using UnityEngine;
namespace nadena.dev.modular_avatar.core.editor namespace nadena.dev.modular_avatar.core.editor

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@ -1,17 +1,30 @@
{ {
"name": "nadena.dev.modular-avatar.core.editor", "name": "nadena.dev.modular-avatar.core.editor",
"references": [ "references": [
"GUID:fc900867c0f47cd49b6e2ae4ef907300", "GUID:fc900867c0f47cd49b6e2ae4ef907300",
"GUID:5718fb738711cd34ea54e9553040911d", "GUID:5718fb738711cd34ea54e9553040911d",
"GUID:3456780c4fb2d324ab9c633d6f1b0ddb" "GUID:3456780c4fb2d324ab9c633d6f1b0ddb"
], ],
"includePlatforms": [ "includePlatforms": [
"Editor" "Editor"
], ],
"excludePlatforms": [], "excludePlatforms": [],
"allowUnsafeCode": false, "allowUnsafeCode": false,
"overrideReferences": false, "overrideReferences": true,
"precompiledReferences": [], "precompiledReferences": [
"Newtonsoft.Json.dll",
"System.Collections.Immutable.dll",
"VRCSDKBase.dll",
"VRCSDKBase-Editor.dll",
"VRCSDK3A.dll",
"VRCSDK3A-Editor.dll",
"VRC.Dynamics.dll",
"VRC.SDK3.Dynamics.Contact.dll",
"VRC.SDK3.Dynamics.Contact.Editor.dll",
"VRC.SDK3.Dynamics.PhysBone.dll",
"VRC.SDK3.Dynamics.PhysBone.Editor.dll",
"VRCCore-Editor.dll"
],
"autoReferenced": false, "autoReferenced": false,
"defineConstraints": [], "defineConstraints": [],
"versionDefines": [], "versionDefines": [],

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@ -1,11 +1,9 @@
#if UNITY_EDITOR #if UNITY_EDITOR
using System;
using UnityEditor; using UnityEditor;
using UnityEditor.SceneManagement; using UnityEditor.SceneManagement;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using VRC.Core;
using VRC.SDK3.Avatars.Components; using VRC.SDK3.Avatars.Components;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core

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@ -1,8 +1,5 @@
using System; using nadena.dev.modular_avatar.core.menu;
using System.Collections.Generic;
using nadena.dev.modular_avatar.core.menu;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core
{ {

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@ -1,5 +1,4 @@
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.Components;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core

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@ -1,8 +1,5 @@
using System.Collections.Generic; using nadena.dev.modular_avatar.core.menu;
using nadena.dev.modular_avatar.core.menu;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.ScriptableObjects;
using VRC.SDKBase;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core
{ {

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@ -1,8 +1,5 @@
using System.Collections.Generic; using nadena.dev.modular_avatar.core.menu;
using System.Linq;
using nadena.dev.modular_avatar.core.menu;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization;
using VRC.SDK3.Avatars.ScriptableObjects; using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core

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@ -1,6 +1,5 @@
using System; using System;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core
{ {

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@ -1,7 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using VRC.SDK3.Avatars.ScriptableObjects;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core
{ {

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@ -4,8 +4,14 @@
"includePlatforms": [], "includePlatforms": [],
"excludePlatforms": [], "excludePlatforms": [],
"allowUnsafeCode": false, "allowUnsafeCode": false,
"overrideReferences": false, "overrideReferences": true,
"precompiledReferences": [], "precompiledReferences": [
"VRCSDKBase.dll",
"VRCSDK3A.dll",
"VRC.Dynamics.dll",
"VRC.SDK3.Dynamics.Contact.dll",
"VRC.SDK3.Dynamics.PhysBone.dll"
],
"autoReferenced": true, "autoReferenced": true,
"defineConstraints": [], "defineConstraints": [],
"versionDefines": [], "versionDefines": [],