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chore: update for NDMF API changes (#1016)
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@ -9,6 +9,8 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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internal class ObjectSwitcherPreview : IRenderFilter
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{
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public bool CanEnableRenderers => true;
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static TogglablePreviewNode EnableNode = TogglablePreviewNode.Create(
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() => "Object Switcher",
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qualifiedName: "nadena.dev.modular-avatar/ObjectSwitcherPreview",
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@ -138,7 +140,7 @@ namespace nadena.dev.modular_avatar.core.editor
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public void OnFrame(Renderer original, Renderer proxy)
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{
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proxy.gameObject.SetActive(_shouldEnable);
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proxy.enabled = _shouldEnable;
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}
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}
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}
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