mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 02:35:06 +08:00
fix: missing localization strings for Replace Object errors (#1282)
Closes: #1281
This commit is contained in:
parent
0b8cd3b3b6
commit
7ae98d63b0
@ -150,6 +150,8 @@
|
||||
"error.rename_params.default_value_conflict:hint": "To avoid unpredictable behavior, leave the default value field blank in all but on MA Parameters component. If multiple values are present, Modular Avatar will select the first default value specified in the hierarchy order.",
|
||||
"error.replace_object.null_target": "[MA-0008] No target specified",
|
||||
"error.replace_object.null_target:hint": "Replace object needs a target object to replace. Try setting one.",
|
||||
"error.replace_object.replacing_replacement": "[MA-0009] The same target object cannot be specified in multiple Replace Object components",
|
||||
"error.replace_object.parent_of_target": "[MA-0010] The target object cannot be a parent of this object",
|
||||
"validation.blendshape_sync.no_local_renderer": "[MA-1000] No renderer found on this object",
|
||||
"validation.blendshape_sync.no_local_renderer:hint": "Blendshape Sync acts on a Skinned Mesh Renderer on the same GameObject. Did you attach it to the right object?",
|
||||
"validation.blendshape_sync.no_local_mesh": "[MA-1001] No mesh found on the renderer on this object",
|
||||
|
Loading…
Reference in New Issue
Block a user