mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-28 10:15:06 +08:00
ui(parameters): Rebuild MAParameters UI for Unity 2022
This commit is contained in:
parent
07d61b25b2
commit
7df80797d6
@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 21089a5ec87c4e4fa1616376cbb8fbd7
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timeCreated: 1664847495
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@ -12,6 +12,7 @@ namespace nadena.dev.modular_avatar.core.editor
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private static Dictionary<Type, Action<VisualElement>> _localizers =
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new Dictionary<Type, Action<VisualElement>>();
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[Obsolete("Use UIElementLocalizer instead")]
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public static VisualElement Localize(this VisualTreeAsset asset)
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{
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var root = asset.CloneTree();
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3
Editor/Inspector/Parameters.meta
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3
Editor/Inspector/Parameters.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 5b0bd0302666483e9fb9572cc5df36e1
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timeCreated: 1706005296
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186
Editor/Inspector/Parameters/AvatarParametersEditor.cs
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186
Editor/Inspector/Parameters/AvatarParametersEditor.cs
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#if MA_VRCSDK3_AVATARS && UNITY_2022_1_OR_NEWER
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using nadena.dev.modular_avatar.core.editor.Parameters;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.UIElements;
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using static nadena.dev.modular_avatar.core.editor.Localization;
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using Debug = System.Diagnostics.Debug;
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namespace nadena.dev.modular_avatar.core.editor
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{
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[CustomEditor(typeof(ModularAvatarParameters))]
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internal class AvatarParametersEditor : MAEditorBase
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{
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[SerializeField] private StyleSheet uss;
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[SerializeField] private VisualTreeAsset uxml;
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private ListView listView, unregisteredListView;
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private List<DetectedParameter> detectedParameters = new List<DetectedParameter>();
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protected override void OnInnerInspectorGUI()
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{
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throw new System.NotImplementedException();
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}
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protected override VisualElement CreateInnerInspectorGUI()
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{
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var root = uxml.CloneTree();
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UI.Localize(root);
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root.styleSheets.Add(uss);
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/*
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var listView = new ListView();
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listView.BindProperty(serializedObject.FindProperty(nameof(ModularAvatarParameters.parameters)));
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listView.itemHeight = 20;
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listView.style.flexGrow = 1.0f;
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listView.selectionType = SelectionType.Single;
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listView.makeItem = () => new TextElement();
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listView.bindItem = (elem, i) => ((TextElement) elem).text = $"Item {i}";
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root.Q<VisualElement>("ListViewContainer").Add(listView);
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*/
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listView = root.Q<ListView>("Parameters");
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/*listView.makeItem = () => new TextElement();
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listView.bindItem = (elem, i) => ((TextElement) elem).text = $"Item {i}";
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*/
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listView.itemHeight = 100;
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#if UNITY_2022_1_OR_NEWER
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listView.showBoundCollectionSize = false;
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listView.virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight;
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#endif
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unregisteredListView = root.Q<ListView>("UnregisteredParameters");
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unregisteredListView.showBoundCollectionSize = false;
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unregisteredListView.virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight;
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unregisteredListView.makeItem = () =>
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{
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var row = new VisualElement();
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row.AddToClassList("DetectedParameter");
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return row;
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};
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unregisteredListView.bindItem = (elem, i) =>
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{
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var parameter = detectedParameters[i];
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elem.Clear();
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var button = new Button();
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button.text = "merge_parameter.ui.add_button";
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button.AddToClassList("ndmf-tr");
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UI.Localize(button);
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var label = new Label();
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label.text = parameter.OriginalName;
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elem.Add(button);
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elem.Add(label);
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if (parameter.Source != null)
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{
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var tex = EditorGUIUtility.FindTexture("d_Search Icon");
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var sourceButton = new Button();
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sourceButton.AddToClassList("SourceButton");
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sourceButton.text = "";
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var image = new Image();
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sourceButton.Add(image);
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image.image = tex;
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sourceButton.clicked += () =>
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{
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EditorGUIUtility.PingObject(parameter.Source);
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};
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elem.Add(sourceButton);
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}
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button.clicked += () =>
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{
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detectedParameters.RemoveAt(i);
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var target = (ModularAvatarParameters)this.target;
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target.parameters.Add(new ParameterConfig()
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{
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internalParameter = false,
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nameOrPrefix = parameter.OriginalName,
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isPrefix = parameter.IsPrefix,
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remapTo = "",
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syncType = parameter.syncType,
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defaultValue = parameter.defaultValue,
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saved = parameter.saved,
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});
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EditorUtility.SetDirty(target);
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PrefabUtility.RecordPrefabInstancePropertyModifications(target);
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unregisteredListView.RefreshItems();
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listView.RefreshItems();
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listView.selectedIndex = target.parameters.Count - 1;
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};
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};
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unregisteredListView.itemsSource = detectedParameters;
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var unregisteredFoldout = root.Q<Foldout>("UnregisteredFoldout");
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unregisteredFoldout.RegisterValueChangedCallback(evt =>
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{
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if (evt.newValue)
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{
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DetectParameters();
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}
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});
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root.Bind(serializedObject);
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listView.itemsRemoved += _ =>
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{
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if (unregisteredFoldout.value)
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{
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// We haven't committed the removal to the backing object yet, so defer this one frame to allow that to
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// happen.
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EditorApplication.delayCall += DetectParameters;
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}
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};
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return root;
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}
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private void DetectParameters()
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{
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var known = new HashSet<string>();
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var knownPB = new HashSet<string>();
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var target = (ModularAvatarParameters)this.target;
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foreach (var parameter in target.parameters)
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{
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if (parameter.isPrefix)
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{
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knownPB.Add(parameter.nameOrPrefix);
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}
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else
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{
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known.Add(parameter.nameOrPrefix);
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}
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}
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var detected = ParameterPolicy.ProbeParameters(target.gameObject);
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detectedParameters.Clear();
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detectedParameters.AddRange(
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detected.Values
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.Where(p => p.IsPrefix ? !knownPB.Contains(p.OriginalName) : !known.Contains(p.OriginalName))
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.OrderBy(p => p.OriginalName)
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);
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unregisteredListView.RefreshItems();
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}
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}
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}
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#endif
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13
Editor/Inspector/Parameters/AvatarParametersEditor.cs.meta
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13
Editor/Inspector/Parameters/AvatarParametersEditor.cs.meta
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@ -0,0 +1,13 @@
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fileFormatVersion: 2
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guid: 21089a5ec87c4e4fa1616376cbb8fbd7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- uss: {fileID: 7433441132597879392, guid: d72e507abb5be28499d149b3c22f80bc, type: 3}
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- uxml: {fileID: 9197481963319205126, guid: 00e4e2766c4ae9f4687e98ed34685b4f, type: 3}
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,6 +1,5 @@
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#if MA_VRCSDK3_AVATARS
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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@ -12,22 +11,10 @@ using Debug = System.Diagnostics.Debug;
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namespace nadena.dev.modular_avatar.core.editor
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{
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[CustomPropertyDrawer(typeof(ParameterSyncType))]
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internal class ParameterSyncTypeDrawer : EnumDrawer<ParameterSyncType>
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{
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protected override string localizationPrefix => "params.syncmode";
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protected override Array enumValues => new object[]
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{
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ParameterSyncType.NotSynced,
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ParameterSyncType.Bool,
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ParameterSyncType.Float,
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ParameterSyncType.Int,
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};
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}
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#if !UNITY_2022_1_OR_NEWER
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[CustomEditor(typeof(ModularAvatarParameters))]
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internal class AvatarParametersEditor : MAEditorBase
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#endif
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internal class AvatarParametersEditor2019 : MAEditorBase
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{
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/**********************************************************************
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* | Field name | Remap to / config |
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fileFormatVersion: 2
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guid: d7fd14c3a2e157c4dba0955d7d64cf5c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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83
Editor/Inspector/Parameters/ParameterConfigDrawer.cs
Normal file
83
Editor/Inspector/Parameters/ParameterConfigDrawer.cs
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#if MA_VRCSDK3_AVATARS && UNITY_2022_1_OR_NEWER
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using System;
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using nadena.dev.ndmf.localization;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace nadena.dev.modular_avatar.core.editor.Parameters
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{
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[CustomPropertyDrawer(typeof(ParameterConfig))]
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internal class ParameterConfigDrawer : PropertyDrawer
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{
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[SerializeField] private StyleSheet uss;
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[SerializeField] private VisualTreeAsset uxml;
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public override VisualElement CreatePropertyGUI(SerializedProperty property)
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{
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var rootPath = "Packages/nadena.dev.modular-avatar/Editor/Inspector/Parameters";
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var uss = AssetDatabase.LoadAssetAtPath<StyleSheet>(rootPath + "/Parameters.uss");
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var uxml = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(rootPath + "/ParameterConfigDrawer.uxml");
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var root = uxml.CloneTree();
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Localization.UI.Localize(root);
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root.styleSheets.Add(uss);
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var foldout = root.Q<Foldout>();
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var foldoutLabel = foldout?.Q<Label>();
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if (foldoutLabel != null)
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{
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foldoutLabel.bindingPath = "nameOrPrefix";
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}
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var miniDisplay = root.Q<VisualElement>("MiniDisplay");
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miniDisplay.RemoveFromHierarchy();
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foldoutLabel.parent.Add(miniDisplay);
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miniDisplay.styleSheets.Add(uss);
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var isPrefixProp = root.Q<PropertyField>("isPrefix");
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bool isPrefix = false;
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Action evaluateMiniDisplay = () =>
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{
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miniDisplay.style.display = (isPrefix || foldout.value) ? DisplayStyle.None : DisplayStyle.Flex;
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};
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foldout.RegisterValueChangedCallback(evt => evaluateMiniDisplay());
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isPrefixProp.RegisterValueChangeCallback(evt =>
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{
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var value = evt.changedProperty.boolValue;
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if (value)
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{
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root.AddToClassList("ParameterConfig__isPrefix");
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}
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else
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{
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root.RemoveFromClassList("ParameterConfig__isPrefix");
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}
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isPrefix = value;
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evaluateMiniDisplay();
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});
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var remapTo = root.Q<PropertyField>("remapTo");
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var remapToPlaceholder = root.Q<TextField>("remapToPlaceholder");
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remapToPlaceholder.SetEnabled(false);
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remapToPlaceholder.labelElement.AddToClassList("ndmf-tr");
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root.Q<PropertyField>("internalParameter").RegisterValueChangeCallback(evt =>
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{
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remapTo.style.display = evt.changedProperty.boolValue ? DisplayStyle.None : DisplayStyle.Flex;
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remapToPlaceholder.style.display = evt.changedProperty.boolValue ? DisplayStyle.Flex : DisplayStyle.None;
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});
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return root;
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}
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}
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}
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#endif
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fileFormatVersion: 2
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guid: 633daf89a52e492a9b55aa31e60ec080
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timeCreated: 1706005304
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28
Editor/Inspector/Parameters/ParameterConfigDrawer.uxml
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28
Editor/Inspector/Parameters/ParameterConfigDrawer.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:engine="UnityEditor.UIElements" editor="UnityEditor.UIElements" ma="nadena.dev.modular_avatar.core.editor" editor-extension-mode="False">
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<ui:VisualElement name="MiniDisplay">
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<ui:Label text="merge_parameter.ui.defaultValue" class="ndmf-tr"/>
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<ui:FloatField binding-path="defaultValue"/>
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<ui:Label text="merge_parameter.ui.saved" class="ndmf-tr"/>
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<ui:Toggle binding-path="saved"/>
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</ui:VisualElement>
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<ui:Foldout name="ParameterConfigRoot" text="(placeholder)" value="false">
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<engine:PropertyField binding-path="nameOrPrefix" label="merge_parameter.ui.name" name="f-name" class="ndmf-tr ParameterConfig__isPrefix_falseOnly" />
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<engine:PropertyField binding-path="nameOrPrefix" label="merge_parameter.ui.prefix" name="f-prefix" class="ndmf-tr ParameterConfig__isPrefix_trueOnly" />
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<engine:PropertyField binding-path="remapTo" label="merge_parameter.ui.remapTo" name="remapTo" class="ndmf-tr" />
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<ui:TextField label="##merge_parameter.ui.remapTo" text="merge_parameter.ui.remapTo.automatic" name="remapToPlaceholder" enabled="false" class="ndmf-tr unity-base-field__aligned" />
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<engine:PropertyField binding-path="defaultValue" name="defaultValue" label="merge_parameter.ui.defaultValue" class="ndmf-tr ParameterConfig__isPrefix_falseOnly"/>
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<engine:PropertyField binding-path="saved" label="merge_parameter.ui.saved" class="ndmf-tr ParameterConfig__isPrefix_falseOnly" />
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<ui:Foldout text="merge_parameter.ui.details" class="ndmf-tr" value="false">
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<engine:PropertyField binding-path="internalParameter" label="merge_parameter.ui.internalParameter" name="internalParameter" class="ndmf-tr" />
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<engine:PropertyField binding-path="isPrefix" label="merge_parameter.ui.isPrefix" name="isPrefix" class="ndmf-tr" />
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<engine:PropertyField binding-path="syncType" label="merge_parameter.ui.syncType" class="ParameterConfig__isPrefix_falseOnly ndmf-tr" />
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<engine:PropertyField binding-path="localOnly" label="merge_parameter.ui.localOnly" class="ParameterConfig__isPrefix_falseOnly ndmf-tr" />
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</ui:Foldout>
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</ui:Foldout>
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</ui:UXML>
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fileFormatVersion: 2
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guid: bdea2a4cbb794433bdc6dd734e19d29c
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timeCreated: 1706008148
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21
Editor/Inspector/Parameters/ParameterSyncTypeDrawer.cs
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21
Editor/Inspector/Parameters/ParameterSyncTypeDrawer.cs
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#if MA_VRCSDK3_AVATARS
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using System;
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using UnityEditor;
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namespace nadena.dev.modular_avatar.core.editor
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{
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[CustomPropertyDrawer(typeof(ParameterSyncType))]
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internal class ParameterSyncTypeDrawer : EnumDrawer<ParameterSyncType>
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{
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protected override string localizationPrefix => "params.syncmode";
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protected override Array enumValues => new object[]
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{
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ParameterSyncType.NotSynced,
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ParameterSyncType.Bool,
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ParameterSyncType.Float,
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ParameterSyncType.Int,
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};
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}
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}
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#endif
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fileFormatVersion: 2
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guid: 4d7600669e964ade9c83db369a44e076
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timeCreated: 1706008016
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90
Editor/Inspector/Parameters/Parameters.uss
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90
Editor/Inspector/Parameters/Parameters.uss
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VisualElement {}
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.ParameterConfig__isPrefix_falseOnly {
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display: flex;
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}
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.ParameterConfig__isPrefix_trueOnly {
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display: none;
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}
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.ParameterConfig__isPrefix .ParameterConfig__isPrefix_falseOnly {
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display: none;
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}
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.ParameterConfig__isPrefix .ParameterConfig__isPrefix_trueOnly {
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display: flex;
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}
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#defaultValueGroup {
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display: flex;
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flex-direction: row;
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}
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#defaultValueGroup > .unity-base-field__input {
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flex-grow: 1;
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}
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#defaultValueGroup > .unity-base-field__input > * {
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flex-grow: 1;
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}
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#MiniDisplay {
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flex-direction: row;
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align-self: flex-end;
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}
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#MiniDisplay > * {
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align-self: center;
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}
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#MiniDisplay > FloatField {
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max-width: 60px;
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flex-grow: 0;
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margin-right: 10px;
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}
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#MiniDisplay > FloatField TextElement {
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margin-left: 0px;
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}
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#MiniDisplay > Toggle {
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margin-right: 5px;
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}
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#ParameterConfigRoot > Toggle .unity-toggle__text {
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flex-grow: 1;
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}
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#UnregisteredParameters #unity-list-view__footer {
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display: none;
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}
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#UnregisteredParameters Label {
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align-self: center;
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}
|
||||
|
||||
.DetectedParameter {
|
||||
flex-direction: row;
|
||||
margin-top: 2px;
|
||||
margin-bottom: 2px;
|
||||
}
|
||||
|
||||
.DetectedParameter > Label {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.SourceButton {
|
||||
flex-grow:0;
|
||||
align-self: flex-end;
|
||||
height: 24px;
|
||||
width: 24px;
|
||||
padding: 1px;
|
||||
}
|
||||
|
||||
/* Vertically align the reorder handle with the foldout chevron */
|
||||
#Parameters #unity-list-view__reorderable-handle {
|
||||
padding-top: 0;
|
||||
justify-content: center;
|
||||
}
|
11
Editor/Inspector/Parameters/Parameters.uss.meta
Normal file
11
Editor/Inspector/Parameters/Parameters.uss.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d72e507abb5be28499d149b3c22f80bc
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0}
|
||||
disableValidation: 0
|
37
Editor/Inspector/Parameters/ParametersMainUI.uxml
Normal file
37
Editor/Inspector/Parameters/ParametersMainUI.uxml
Normal file
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<UXML
|
||||
xmlns:ui="UnityEngine.UIElements"
|
||||
xmlns:editor="UnityEditor.UIElements"
|
||||
xmlns:ma="nadena.dev.modular_avatar.core.editor"
|
||||
>
|
||||
<ui:VisualElement name="ListViewContainer">
|
||||
<ui:ListView virtualization-method="DynamicHeight"
|
||||
reorder-mode="Animated"
|
||||
reorderable="true"
|
||||
show-add-remove-footer="true"
|
||||
show-border="true"
|
||||
show-foldout-header="false"
|
||||
name="Parameters"
|
||||
item-height="100"
|
||||
binding-path="parameters"
|
||||
style="flex-grow: 1;"
|
||||
/>
|
||||
</ui:VisualElement>
|
||||
|
||||
<ui:Foldout text="merge_parameter.ui.unregistered_foldout" name="UnregisteredFoldout" value="false" class="ndmf-tr">
|
||||
<!-- The show-add-remove-footer property here somehow also controls the background color
|
||||
of the ListView UI (???). As such, we turn it on here, to get the right theme background color,
|
||||
but then hide the actual footer in USS.
|
||||
-->
|
||||
<ui:ListView
|
||||
reorderable="false"
|
||||
show-add-remove-footer="true"
|
||||
show-border="true"
|
||||
show-foldout-header="false"
|
||||
name="UnregisteredParameters"
|
||||
style="flex-grow: 1;"
|
||||
/>
|
||||
</ui:Foldout>
|
||||
|
||||
<ma:LanguageSwitcherElement/>
|
||||
</UXML>
|
10
Editor/Inspector/Parameters/ParametersMainUI.uxml.meta
Normal file
10
Editor/Inspector/Parameters/ParametersMainUI.uxml.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 00e4e2766c4ae9f4687e98ed34685b4f
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
@ -41,6 +41,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
internal static string OverrideLanguage { get; set; } = null;
|
||||
|
||||
public static Localizer L { get; private set; }
|
||||
public static UIElementLocalizer UI;
|
||||
|
||||
static Localization()
|
||||
{
|
||||
@ -57,6 +58,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
});
|
||||
|
||||
L = localizer;
|
||||
UI = new UIElementLocalizer(L);
|
||||
|
||||
LanguagePrefs.RegisterLanguageChangeCallback(typeof(Localization), _ => OnLangChange?.Invoke());
|
||||
}
|
||||
|
90
Editor/Localization/UIElementLocalizer.cs
Normal file
90
Editor/Localization/UIElementLocalizer.cs
Normal file
@ -0,0 +1,90 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using nadena.dev.ndmf.localization;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace nadena.dev.modular_avatar.core.editor
|
||||
{
|
||||
internal class UIElementLocalizer
|
||||
{
|
||||
private static Dictionary<Type, Func<VisualElement, Action>> _localizers =
|
||||
new Dictionary<Type, Func<VisualElement, Action>>();
|
||||
|
||||
private readonly Localizer _localizer;
|
||||
|
||||
public UIElementLocalizer(Localizer localizer)
|
||||
{
|
||||
_localizer = localizer;
|
||||
}
|
||||
|
||||
internal void Localize(VisualElement elem)
|
||||
{
|
||||
WalkTree(elem);
|
||||
}
|
||||
|
||||
private void WalkTree(VisualElement elem)
|
||||
{
|
||||
var ty = elem.GetType();
|
||||
|
||||
if (elem.ClassListContains("ndmf-tr"))
|
||||
{
|
||||
var op = GetLocalizationOperation(ty);
|
||||
if (op != null)
|
||||
{
|
||||
var action = op(elem);
|
||||
LanguagePrefs.RegisterLanguageChangeCallback(elem, _elem => action());
|
||||
action();
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var child in elem.Children())
|
||||
{
|
||||
WalkTree(child);
|
||||
}
|
||||
}
|
||||
|
||||
private Func<VisualElement, Action> GetLocalizationOperation(Type ty)
|
||||
{
|
||||
if (!_localizers.TryGetValue(ty, out var action))
|
||||
{
|
||||
PropertyInfo m_label = ty.GetProperty("text") ?? ty.GetProperty("label");
|
||||
|
||||
if (m_label == null)
|
||||
{
|
||||
action = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
action = elem =>
|
||||
{
|
||||
var key = m_label.GetValue(elem) as string;
|
||||
|
||||
if (key != null)
|
||||
{
|
||||
return () =>
|
||||
{
|
||||
var new_label = _localizer.GetLocalizedString(key);
|
||||
if (!_localizer.TryGetLocalizedString(key + ":tooltip", out var tooltip))
|
||||
{
|
||||
tooltip = null;
|
||||
}
|
||||
|
||||
m_label.SetValue(elem, new_label);
|
||||
elem.tooltip = tooltip;
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
return () => { };
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
_localizers[ty] = action;
|
||||
}
|
||||
|
||||
return action;
|
||||
}
|
||||
}
|
||||
}
|
3
Editor/Localization/UIElementLocalizer.cs.meta
Normal file
3
Editor/Localization/UIElementLocalizer.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37429a0f4f1d4d6e9dc4b27577082ed1
|
||||
timeCreated: 1706179997
|
@ -14,6 +14,13 @@
|
||||
"menuinstall.menu_icon_too_large": "The icon set in the menu is too large than 256 pixels.",
|
||||
"menuinstall.menu_icon_uncompressed": "The icon set in the menu is not set for compression.",
|
||||
"menuinstall.srcmenu": "Menu to Install",
|
||||
|
||||
"params.syncmode.NotSynced": "Animator Only",
|
||||
"params.syncmode.Int": "Int",
|
||||
"params.syncmode.Float": "Float",
|
||||
"params.syncmode.Bool": "Bool",
|
||||
|
||||
"params.__comment__": "=== Unity 2019 only strings ===",
|
||||
"params.autodetect_header": " Autodetected Parameters ",
|
||||
"params.internal": "Internal",
|
||||
"params.pb_prefix": "PhysBones Prefix",
|
||||
@ -25,10 +32,26 @@
|
||||
"params.remapto": "Remap to",
|
||||
"params.remapto.tooltip": "Enter a new name for this parameter here to resolve name conflicts",
|
||||
"params.devmode": "Show Prefab Developer Options",
|
||||
"params.syncmode.NotSynced": "Animator Only",
|
||||
"params.syncmode.Int": "Int",
|
||||
"params.syncmode.Float": "Float",
|
||||
"params.syncmode.Bool": "Bool",
|
||||
|
||||
"params.__comment1__": "=== Unity 2022 only strings ===",
|
||||
"merge_parameter.ui.name": "Parameter name",
|
||||
"merge_parameter.ui.prefix": "PhysBone prefix name",
|
||||
"merge_parameter.ui.remapTo": "Change name to",
|
||||
"merge_parameter.ui.remapTo.tooltip": "Enter a new name here to rename this parameter or prefix. This can be used to resolve name conflicts, or to link up multiple gimmicks.",
|
||||
"merge_parameter.ui.defaultValue": "Default",
|
||||
"merge_parameter.ui.defaultValue.tooltip": "This parameter will be set to this value when the avatar is reset or initially worn",
|
||||
"merge_parameter.ui.saved": "Saved",
|
||||
"merge_parameter.ui.saved.tooltip": "If set, this parameter's value will be saved when you change avatars or worlds",
|
||||
"merge_parameter.ui.internalParameter": "Auto Rename",
|
||||
"merge_parameter.ui.internalParameter.tooltip": "If set, this parameter will be automatically renamed to avoid conflicts with other parameters",
|
||||
"merge_parameter.ui.isPrefix": "Is PhysBone Prefix",
|
||||
"merge_parameter.ui.syncType": "Parameter type",
|
||||
"merge_parameter.ui.localOnly": "Local Only",
|
||||
"merge_parameter.ui.localOnly.tooltip": "If set, this parameter will not be synced across the network",
|
||||
"merge_parameter.ui.unregistered_foldout": "Unregistered Parameters",
|
||||
"merge_parameter.ui.add_button": "Add",
|
||||
"merge_parameter.ui.details": "Parameter Configuration",
|
||||
|
||||
"merge_armature.merge_target": "Merge Target",
|
||||
"merge_armature.merge_target.tooltip": "The armature (or subtree) to merge this object into",
|
||||
"merge_armature.prefix": "Prefix",
|
||||
|
@ -13,6 +13,13 @@
|
||||
"menuinstall.menu_icon_too_large": "メニューに設定されているアイコンが256ピクセルより大きすぎます。",
|
||||
"menuinstall.menu_icon_uncompressed": "メニューに設定されているアイコンが圧縮設定されていません。",
|
||||
"menuinstall.srcmenu": "インストールされるメニュー",
|
||||
|
||||
"params.syncmode.NotSynced": "Animatorのみ",
|
||||
"params.syncmode.Int": "Int",
|
||||
"params.syncmode.Float": "Float",
|
||||
"params.syncmode.Bool": "Bool",
|
||||
|
||||
"params.__comment__": "=== Unity 2019 only strings ===",
|
||||
"params.autodetect_header": " 自動検出されたパラメーター ",
|
||||
"params.internal": "内部値",
|
||||
"params.pb_prefix": "PhysBones前置詞",
|
||||
@ -24,10 +31,26 @@
|
||||
"params.remapto": "変更後の名前",
|
||||
"params.remapto.tooltip": "ここに新しい名前を入れることで、名前かぶりを解消できます",
|
||||
"params.devmode": "プレハブ開発者向け設定を表示",
|
||||
"params.syncmode.NotSynced": "Animatorのみ",
|
||||
"params.syncmode.Int": "Int",
|
||||
"params.syncmode.Float": "Float",
|
||||
"params.syncmode.Bool": "Bool",
|
||||
|
||||
"params.__comment1__": "=== Unity 2022 only strings ===",
|
||||
"merge_parameter.ui.name": "パラメーター名",
|
||||
"merge_parameter.ui.prefix": "PhysBone 前置詞名",
|
||||
"merge_parameter.ui.remapTo": "名前を変更",
|
||||
"merge_parameter.ui.remapTo.tooltip": "ここに新しい名前を入れることで、このパラメーターの名前を変更できます。これで名前かぶりを回避したり、あるいはあえて複数のギミックを連動できます。",
|
||||
"merge_parameter.ui.defaultValue": "初期値",
|
||||
"merge_parameter.ui.defaultValue.tooltip": "アバターがリセット、または最初に着た時にこの値が採用されます。",
|
||||
"merge_parameter.ui.saved": "保存する",
|
||||
"merge_parameter.ui.saved.tooltip": "保存されたパラメーターは、アバター変更やワールド移動で保持されます",
|
||||
"merge_parameter.ui.internalParameter": "自動リネーム",
|
||||
"merge_parameter.ui.internalParameter.tooltip": "有効にすると、名前かぶりを回避するために自動的に名前を変更します",
|
||||
"merge_parameter.ui.isPrefix": "PhysBone 前置詞名",
|
||||
"merge_parameter.ui.syncType": "パラメーター型",
|
||||
"merge_parameter.ui.localOnly": "ローカルのみ",
|
||||
"merge_parameter.ui.localOnly.tooltip": "有効にすると、ネットワーク上同期されなくなります",
|
||||
"merge_parameter.ui.unregistered_foldout": "未登録パラメーター",
|
||||
"merge_parameter.ui.add_button": "追加",
|
||||
"merge_parameter.ui.details": "パラメーターの詳細設定",
|
||||
|
||||
"merge_armature.merge_target": "統合先",
|
||||
"merge_armature.merge_target.tooltip": "このオブジェクトを統合先のアーマチュアに統合します",
|
||||
"merge_armature.prefix": "前置詞",
|
||||
|
@ -3,8 +3,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Animations;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using VRC.SDK3.Avatars.Components;
|
||||
using VRC.SDK3.Avatars.ScriptableObjects;
|
||||
using VRC.SDK3.Dynamics.Contact.Components;
|
||||
@ -20,6 +22,8 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
public float defaultValue;
|
||||
public bool saved;
|
||||
|
||||
[FormerlySerializedAs("source")] public Object Source;
|
||||
|
||||
public string MapKey => IsPrefix ? OriginalName + "*" : OriginalName;
|
||||
}
|
||||
|
||||
@ -96,6 +100,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
{
|
||||
OriginalName = bone.parameter,
|
||||
IsPrefix = true,
|
||||
Source = bone,
|
||||
};
|
||||
|
||||
parameters[param.MapKey] = param;
|
||||
@ -112,6 +117,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
{
|
||||
OriginalName = contact.parameter,
|
||||
IsPrefix = false,
|
||||
Source = contact,
|
||||
};
|
||||
|
||||
parameters[param.MapKey] = param;
|
||||
@ -169,7 +175,8 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
var param = new DetectedParameter()
|
||||
{
|
||||
OriginalName = name,
|
||||
IsPrefix = false
|
||||
IsPrefix = false,
|
||||
Source = menu,
|
||||
};
|
||||
parameters[param.MapKey] = param;
|
||||
}
|
||||
@ -271,7 +278,8 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
var param = new DetectedParameter()
|
||||
{
|
||||
OriginalName = parameterName,
|
||||
IsPrefix = false
|
||||
IsPrefix = false,
|
||||
Source = controller
|
||||
};
|
||||
parameters[param.MapKey] = param;
|
||||
}
|
||||
@ -318,6 +326,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
{
|
||||
IsPrefix = false,
|
||||
OriginalName = name,
|
||||
Source = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GetAssetPath(blendTree))
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -343,6 +352,7 @@ namespace nadena.dev.modular_avatar.core.editor
|
||||
syncType = map.syncType,
|
||||
defaultValue = map.defaultValue,
|
||||
saved = map.saved,
|
||||
Source = parametersComponent,
|
||||
};
|
||||
newParams[param.MapKey] = param;
|
||||
continue;
|
||||
|
@ -14,6 +14,7 @@ namespace nadena.dev.modular_avatar.core
|
||||
public bool localOnly;
|
||||
public float defaultValue;
|
||||
public bool saved;
|
||||
public bool? hasDefaultValue;
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user