mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-01 20:25:07 +08:00
parent
c0c5848548
commit
8aba9d4cc7
@ -198,6 +198,7 @@ namespace nadena.dev.modular_avatar.core.editor
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var context = new BuildContext(vrcAvatarDescriptor);
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var context = new BuildContext(vrcAvatarDescriptor);
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new MeshSettingsPass(context).OnPreprocessAvatar();
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new RenameParametersHook().OnPreprocessAvatar(avatarGameObject, context);
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new RenameParametersHook().OnPreprocessAvatar(avatarGameObject, context);
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new MergeAnimatorProcessor().OnPreprocessAvatar(avatarGameObject, context);
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new MergeAnimatorProcessor().OnPreprocessAvatar(avatarGameObject, context);
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context.AnimationDatabase.Bootstrap(vrcAvatarDescriptor);
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context.AnimationDatabase.Bootstrap(vrcAvatarDescriptor);
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@ -206,7 +207,6 @@ namespace nadena.dev.modular_avatar.core.editor
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new MergeArmatureHook().OnPreprocessAvatar(context, avatarGameObject);
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new MergeArmatureHook().OnPreprocessAvatar(context, avatarGameObject);
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new BoneProxyProcessor().OnPreprocessAvatar(avatarGameObject);
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new BoneProxyProcessor().OnPreprocessAvatar(avatarGameObject);
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new VisibleHeadAccessoryProcessor(vrcAvatarDescriptor).Process(context);
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new VisibleHeadAccessoryProcessor(vrcAvatarDescriptor).Process(context);
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new MeshSettingsPass(context).OnPreprocessAvatar();
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new ReplaceObjectPass(context).Process();
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new ReplaceObjectPass(context).Process();
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new RemapAnimationPass(vrcAvatarDescriptor).Process(context.AnimationDatabase);
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new RemapAnimationPass(vrcAvatarDescriptor).Process(context.AnimationDatabase);
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new BlendshapeSyncAnimationProcessor().OnPreprocessAvatar(avatarGameObject, context);
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new BlendshapeSyncAnimationProcessor().OnPreprocessAvatar(avatarGameObject, context);
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