chore: fix some namespaces

This commit is contained in:
bd_ 2024-11-24 18:12:14 -08:00
parent b8c2a6045e
commit 8adc0dd1c6
4 changed files with 3 additions and 6 deletions

View File

@ -2,7 +2,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Immutable; using System.Collections.Immutable;
using System.Linq; using System.Linq;
using nadena.dev.modular_avatar.core.ArmatureAwase;
using nadena.dev.ndmf.preview; using nadena.dev.ndmf.preview;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;

View File

@ -2,7 +2,6 @@
using System; using System;
using nadena.dev.modular_avatar.animation; using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.core.ArmatureAwase;
using nadena.dev.modular_avatar.core.editor.plugin; using nadena.dev.modular_avatar.core.editor.plugin;
using nadena.dev.modular_avatar.editor.ErrorReporting; using nadena.dev.modular_avatar.editor.ErrorReporting;
using nadena.dev.ndmf; using nadena.dev.ndmf;

View File

@ -1,7 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using nadena.dev.modular_avatar.core.armature_lock;
using nadena.dev.modular_avatar.core.ArmatureAwase;
using Unity.Burst; using Unity.Burst;
using Unity.Collections; using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe; using Unity.Collections.LowLevel.Unsafe;
@ -10,7 +8,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.Jobs; using UnityEngine.Jobs;
namespace nadena.dev.modular_avatar.core namespace nadena.dev.modular_avatar.core.armature_lock
{ {
internal class MaMoveIndependentlyManager internal class MaMoveIndependentlyManager
{ {

View File

@ -1,11 +1,12 @@
using System; using System;
using nadena.dev.modular_avatar.core.armature_lock;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
#if MA_VRCSDK3_AVATARS #if MA_VRCSDK3_AVATARS
using VRC.SDKBase; using VRC.SDKBase;
#endif #endif
namespace nadena.dev.modular_avatar.core.ArmatureAwase namespace nadena.dev.modular_avatar.core
{ {
[ExecuteInEditMode] [ExecuteInEditMode]
[AddComponentMenu("Modular Avatar/MA Move Independently")] [AddComponentMenu("Modular Avatar/MA Move Independently")]