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- Rebased to 1.10.0 - When editing multiple objects, always edit the label.
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@ -268,7 +268,14 @@ namespace nadena.dev.modular_avatar.core.editor
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if (_parameterReference == null)
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if (_parameterReference == null)
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{
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{
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EditorGUI.BeginChangeCheck();
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(_name, G("menuitem.prop.name"));
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if (_obj != null && _obj.isEditingMultipleObjects)
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{
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EditorGUILayout.PropertyField(_prop_label, G("menuitem.prop.name"));
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}
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else
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{
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EditorGUILayout.PropertyField(_name, G("menuitem.prop.name"));
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}
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if (EditorGUI.EndChangeCheck())
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if (EditorGUI.EndChangeCheck())
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{
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{
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_name.serializedObject.ApplyModifiedProperties();
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_name.serializedObject.ApplyModifiedProperties();
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