Fix incorrect instantiation of animator state behaviors

This commit is contained in:
bd_ 2022-08-29 16:25:18 -07:00
parent f0fa188d68
commit 96a453ae67

View File

@ -170,7 +170,7 @@ namespace net.fushizen.modular_avatar.core.editor
}
var ctor = original.GetType().GetConstructor(Type.EmptyTypes);
if (ctor == null || obj is ScriptableObject)
if (ctor == null || original is ScriptableObject)
{
obj = Object.Instantiate(original);
}