Fix incorrect instantiation of animator state behaviors

This commit is contained in:
bd_ 2022-08-29 16:25:18 -07:00
parent f0fa188d68
commit 96a453ae67

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@ -170,7 +170,7 @@ namespace net.fushizen.modular_avatar.core.editor
} }
var ctor = original.GetType().GetConstructor(Type.EmptyTypes); var ctor = original.GetType().GetConstructor(Type.EmptyTypes);
if (ctor == null || obj is ScriptableObject) if (ctor == null || original is ScriptableObject)
{ {
obj = Object.Instantiate(original); obj = Object.Instantiate(original);
} }