From 9dfb1a0f5295efcf631f3026485a156b847194f3 Mon Sep 17 00:00:00 2001 From: tliks Date: Sat, 15 Mar 2025 12:42:43 +0900 Subject: [PATCH] chore: update CHANGELOG --- CHANGELOG-PRERELEASE-jp.md | 1 + CHANGELOG-PRERELEASE.md | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG-PRERELEASE-jp.md b/CHANGELOG-PRERELEASE-jp.md index 3fc0c1c7..acd94285 100644 --- a/CHANGELOG-PRERELEASE-jp.md +++ b/CHANGELOG-PRERELEASE-jp.md @@ -20,6 +20,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0  に対してはWrite Defaultsを調整しないように変更。 - [#1429] Merge Armature は、特定の場合にPhysBoneに指定されたヒューマノイドボーンをマージできるようになりました。 - 具体的には、子ヒューマノイドボーンがある場合はPhysBoneから除外される必要があります。 +- [#1437] Create Toggle for Selectionにおいて、複数選択時時に必要に応じてサブメニューを生成し、子としてトグルを生成するように変更されました。 ### Removed diff --git a/CHANGELOG-PRERELEASE.md b/CHANGELOG-PRERELEASE.md index 195dca50..3f4e7dc6 100644 --- a/CHANGELOG-PRERELEASE.md +++ b/CHANGELOG-PRERELEASE.md @@ -20,6 +20,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 additive layers, or layers with only one state and no transitions. - [#1429] Merge Armature will now allow you to merge humanoid bones with PhysBones attached in certain cases. - Specifically, child humanoid bones (if there are any) must be excluded from all attached Physbones. +- [#1437] Create Toggle for Selection now creates submenus as necessary when multiple items are selected, and creates toggles as children. ### Removed