mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 18:55:06 +08:00
parent
07a778cee8
commit
bb08b17def
@ -108,6 +108,7 @@ namespace net.fushizen.modular_avatar.core.editor
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PathMappings.Clear();
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new RenameParametersHook().OnPreprocessAvatar(avatarGameObject);
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new MenuInstallHook().OnPreprocessAvatar(avatarGameObject);
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new MergeArmatureHook().OnPreprocessAvatar(avatarGameObject);
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new RetargetMeshes().OnPreprocessAvatar(avatarGameObject);
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@ -0,0 +1,83 @@
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.ScriptableObjects;
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namespace net.fushizen.modular_avatar.core.editor
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{
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public class MenuInstallHook
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{
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private Dictionary<VRCExpressionsMenu, VRCExpressionsMenu> _clonedMenus;
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private Dictionary<VRCExpressionsMenu, VRCExpressionsMenu> _installTargets;
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public void OnPreprocessAvatar(GameObject avatarRoot)
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{
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var menuInstallers = avatarRoot.GetComponentsInChildren<ModularAvatarMenuInstaller>(true);
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if (menuInstallers.Length == 0) return;
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_clonedMenus = new Dictionary<VRCExpressionsMenu, VRCExpressionsMenu>();
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var avatar = avatarRoot.GetComponent<VRCAvatarDescriptor>();
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avatar.expressionsMenu = CloneMenu(avatar.expressionsMenu);
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_installTargets = new Dictionary<VRCExpressionsMenu, VRCExpressionsMenu>(_clonedMenus);
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foreach (var install in menuInstallers)
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{
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InstallMenu(install);
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}
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}
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private void InstallMenu(ModularAvatarMenuInstaller installer)
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{
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if (installer.installTargetMenu == null || installer.menuToAppend == null) return;
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if (!_installTargets.TryGetValue(installer.installTargetMenu, out var targetMenu)) return;
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if (_installTargets.ContainsKey(installer.menuToAppend)) return;
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targetMenu.controls.AddRange(installer.menuToAppend.controls);
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while (targetMenu.controls.Count > VRCExpressionsMenu.MAX_CONTROLS)
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{
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// Split target menu
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var newMenu = ScriptableObject.CreateInstance<VRCExpressionsMenu>();
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AssetDatabase.CreateAsset(newMenu, Util.GenerateAssetPath());
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var keepCount = VRCExpressionsMenu.MAX_CONTROLS - 1;
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newMenu.controls.AddRange(targetMenu.controls.Skip(keepCount));
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targetMenu.controls.RemoveRange(keepCount,
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targetMenu.controls.Count - keepCount
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);
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targetMenu.controls.Add(new VRCExpressionsMenu.Control()
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{
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name = "More",
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type = VRCExpressionsMenu.Control.ControlType.SubMenu,
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subMenu = newMenu
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});
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_installTargets[installer.installTargetMenu] = newMenu;
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targetMenu = newMenu;
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}
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}
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private VRCExpressionsMenu CloneMenu(VRCExpressionsMenu menu)
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{
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if (menu == null) return null;
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if (_clonedMenus.TryGetValue(menu, out var newMenu)) return newMenu;
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newMenu = Object.Instantiate(menu);
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AssetDatabase.CreateAsset(newMenu, Util.GenerateAssetPath());
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_clonedMenus[menu] = newMenu;
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foreach (var control in newMenu.controls)
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{
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if (control.type == VRCExpressionsMenu.Control.ControlType.SubMenu)
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{
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control.subMenu = CloneMenu(control.subMenu);
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}
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}
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return newMenu;
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 66c78a48b75b499c99eb8d0fee0a097b
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timeCreated: 1665885951
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@ -1,5 +1,7 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEngine;
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@ -7,16 +9,71 @@ using VRC.SDK3.Avatars.Components;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using VRC.SDK3.Dynamics.Contact.Components;
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using VRC.SDK3.Dynamics.PhysBone.Components;
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using Object = UnityEngine.Object;
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namespace net.fushizen.modular_avatar.core.editor
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{
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public class RenameParametersHook
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{
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private const string DEFAULT_EXP_PARAMS_ASSET_GUID = "03a6d797deb62f0429471c4e17ea99a7";
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private int internalParamIndex = 0;
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private Dictionary<string, VRCExpressionParameters.Parameter> _syncedParams =
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new Dictionary<string, VRCExpressionParameters.Parameter>();
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public void OnPreprocessAvatar(GameObject avatar)
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{
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_syncedParams.Clear();
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WalkTree(avatar, ImmutableDictionary<string, string>.Empty, ImmutableDictionary<string, string>.Empty);
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SetExpressionParameters(avatar);
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}
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private void SetExpressionParameters(GameObject avatarRoot)
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{
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var avatar = avatarRoot.GetComponent<VRCAvatarDescriptor>();
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var expParams = avatar.expressionParameters;
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if (expParams == null)
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{
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var path = AssetDatabase.GUIDToAssetPath(DEFAULT_EXP_PARAMS_ASSET_GUID);
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expParams = AssetDatabase.LoadAssetAtPath<VRCExpressionParameters>(path);
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}
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if (expParams == null)
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{
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// Can't find the defaults???
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expParams = ScriptableObject.CreateInstance<VRCExpressionParameters>();
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}
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expParams = Object.Instantiate(expParams);
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AssetDatabase.CreateAsset(expParams, Util.GenerateAssetPath());
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var knownParams = expParams.parameters.Select(p => p.name).ToImmutableHashSet();
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var parameters = expParams.parameters.ToList();
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foreach (var kvp in _syncedParams)
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{
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var name = kvp.Key;
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var param = kvp.Value;
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if (!knownParams.Contains(name))
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{
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parameters.Add(param);
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}
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}
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expParams.parameters = parameters.ToArray();
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if (expParams.CalcTotalCost() > VRCExpressionParameters.MAX_PARAMETER_COST)
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{
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throw new Exception("Too many synced parameters: " +
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"Cost " + expParams.CalcTotalCost() + " > "
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+ VRCExpressionParameters.MAX_PARAMETER_COST
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);
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}
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avatar.expressionParameters = expParams;
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}
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private void WalkTree(
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@ -261,20 +318,25 @@ namespace net.fushizen.modular_avatar.core.editor
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t.conditions = conditions;
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}
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private void ApplyRemappings(
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ModularAvatarParameters p,
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private void ApplyRemappings(ModularAvatarParameters p,
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ref ImmutableDictionary<string, string> remaps,
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ref ImmutableDictionary<string, string> prefixRemaps
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)
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{
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foreach (var param in p.parameters)
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{
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bool doRemap = true;
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var remapTo = param.remapTo;
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if (param.internalParameter)
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{
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remapTo = param.nameOrPrefix + "$$Internal_" + internalParamIndex++;
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}
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else if (string.IsNullOrWhiteSpace(remapTo)) continue;
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else if (string.IsNullOrWhiteSpace(remapTo))
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{
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doRemap = false;
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remapTo = param.nameOrPrefix;
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}
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// Apply outer scope remaps (only if not an internal parameter)
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// Note that this continues the else chain above.
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else if (param.isPrefix && prefixRemaps.TryGetValue(remapTo, out var outerScope))
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@ -286,23 +348,62 @@ namespace net.fushizen.modular_avatar.core.editor
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remapTo = outerScope;
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}
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if (param.isPrefix)
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if (doRemap)
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{
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prefixRemaps = prefixRemaps.Add(param.nameOrPrefix, remapTo);
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foreach (var suffix in ParameterPolicy.PhysBoneSuffixes)
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if (param.isPrefix)
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{
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var suffixKey = param.nameOrPrefix + suffix;
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var suffixValue = remapTo + suffix;
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remaps = remaps.Add(suffixKey, suffixValue);
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prefixRemaps = prefixRemaps.Add(param.nameOrPrefix, remapTo);
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foreach (var suffix in ParameterPolicy.PhysBoneSuffixes)
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{
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var suffixKey = param.nameOrPrefix + suffix;
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var suffixValue = remapTo + suffix;
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remaps = remaps.Add(suffixKey, suffixValue);
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}
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}
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else
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{
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remaps = remaps.Add(param.nameOrPrefix, remapTo);
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}
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}
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else
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if (!param.internalParameter && !param.isPrefix && param.syncType != ParameterSyncType.NotSynced)
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{
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remaps = remaps.Add(param.nameOrPrefix, remapTo);
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AddSyncParam(param, remapTo);
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}
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}
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}
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private void AddSyncParam(
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ParameterConfig parameterConfig,
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string remapTo
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)
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{
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if (_syncedParams.ContainsKey(remapTo)) return;
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VRCExpressionParameters.ValueType type;
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switch (parameterConfig.syncType)
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{
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case ParameterSyncType.Bool:
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type = VRCExpressionParameters.ValueType.Bool;
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break;
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case ParameterSyncType.Float:
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type = VRCExpressionParameters.ValueType.Float;
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break;
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case ParameterSyncType.Int:
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type = VRCExpressionParameters.ValueType.Int;
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break;
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default: throw new Exception("Unknown sync type " + parameterConfig.syncType);
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}
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_syncedParams[remapTo] = new VRCExpressionParameters.Parameter
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{
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name = remapTo,
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valueType = type,
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defaultValue = parameterConfig.defaultValue,
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saved = parameterConfig.saved,
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};
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}
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// This is generic to simplify remapping parameter driver fields, some of which are 'object's.
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private T remap<T>(ImmutableDictionary<string, string> remaps, T x)
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where T : class
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@ -0,0 +1,25 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -340790334, guid: 67cc4cb7839cd3741b63733d5adf0442, type: 3}
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m_Name: ClapMenu
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m_EditorClassIdentifier:
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controls:
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- name: Clap
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icon: {fileID: 2800000, guid: 5acca5d9b1a37724880f1a1dc1bc54d3, type: 3}
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type: 102
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parameter:
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name: ClapEnable
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value: 1
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style: 0
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subMenu: {fileID: 0}
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subParameters: []
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labels: []
|
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 9ace57384de9f5a4d8add2b79bf1115f
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5002,7 +5002,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8484779175115796483}
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m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
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m_LocalRotation: {x: 0.000000010510536, y: -0.000000010044875, z: 0.7071068, w: 0.7071068}
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m_LocalPosition: {x: -0.45912412, y: 1.04774, z: -0.0050687576}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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@ -5022,10 +5022,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 42581d8044b64899834d3d515ab3a144, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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target: {fileID: 0}
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subPath:
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GameObject:
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m_ObjectHideFlags: 0
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@ -10035,7 +10033,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8484779175388350922}
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m_LocalRotation: {x: -0, y: 0, z: -0.7071068, w: 0.7071068}
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m_LocalRotation: {x: 0.000000010510536, y: 0.000000010976198, z: -0.7071068, w: 0.7071068}
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m_LocalPosition: {x: 0.45912412, y: 1.04774, z: -0.0050687576}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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@ -10055,10 +10053,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 42581d8044b64899834d3d515ab3a144, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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target: {fileID: 0}
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boneReference: 18
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subPath:
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constraint: {fileID: 0}
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--- !u!1 &8484779175587995429
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GameObject:
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m_ObjectHideFlags: 0
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@ -10128,6 +10124,8 @@ GameObject:
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- component: {fileID: 8484779176005096009}
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- component: {fileID: 8484779176005096011}
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- component: {fileID: 8484779176005096010}
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- component: {fileID: 3174898267815582933}
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- component: {fileID: 1950333307926010754}
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m_Layer: 0
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m_Name: ClapSample
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m_TagString: Untagged
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@ -10189,6 +10187,63 @@ MonoBehaviour:
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animator: {fileID: 9100000, guid: c5ebfa99229e64f4986175c32f717990, type: 2}
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layerType: 5
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deleteAttachedAnimator: 1
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pathMode: 0
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matchAvatarWriteDefaults: 0
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--- !u!114 &3174898267815582933
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_GameObject: {fileID: 8484779176005096008}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 71a96d4ea0c344f39e277d82035bf9bd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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||||
parameters:
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- nameOrPrefix: ClapSensorSelf
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||||
remapTo:
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||||
internalParameter: 1
|
||||
isPrefix: 0
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||||
syncType: 0
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||||
defaultValue: 0
|
||||
saved: 0
|
||||
- nameOrPrefix: ClapSensorOtherR
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||||
remapTo:
|
||||
internalParameter: 1
|
||||
isPrefix: 0
|
||||
syncType: 0
|
||||
defaultValue: 0
|
||||
saved: 0
|
||||
- nameOrPrefix: ClapSensorOtherL
|
||||
remapTo:
|
||||
internalParameter: 1
|
||||
isPrefix: 0
|
||||
syncType: 0
|
||||
defaultValue: 0
|
||||
saved: 0
|
||||
- nameOrPrefix: ClapEnable
|
||||
remapTo:
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||||
internalParameter: 0
|
||||
isPrefix: 0
|
||||
syncType: 3
|
||||
defaultValue: 0
|
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saved: 0
|
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--- !u!114 &1950333307926010754
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8484779176005096008}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7ef83cb0c23d4d7c9d41021e544a1978, type: 3}
|
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m_Name:
|
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m_EditorClassIdentifier:
|
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menuToAppend: {fileID: 11400000, guid: 9ace57384de9f5a4d8add2b79bf1115f, type: 2}
|
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installTargetMenu: {fileID: 0}
|
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--- !u!1 &8484779176112939649
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GameObject:
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m_ObjectHideFlags: 0
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|
@ -11,6 +11,9 @@ AnimatorStateTransition:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapSensorSelf
|
||||
m_EventTreshold: 0
|
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- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapEnable
|
||||
m_EventTreshold: 0
|
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m_DstStateMachine: {fileID: 0}
|
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m_DstState: {fileID: 6108923960830049082}
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m_Solo: 0
|
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@ -90,19 +93,25 @@ AnimatorController:
|
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m_DefaultFloat: 0
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m_DefaultInt: 0
|
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m_DefaultBool: 0
|
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m_Controller: {fileID: 9100000}
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: ClapSensorOtherR
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
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||||
m_Controller: {fileID: 9100000}
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||||
m_Controller: {fileID: 0}
|
||||
- m_Name: ClapSensorSelf
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: ClapEnable
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 0}
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
@ -127,6 +136,9 @@ AnimatorStateTransition:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapSensorOtherL
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapEnable
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 4753965434546290636}
|
||||
m_Solo: 0
|
||||
@ -256,6 +268,9 @@ AnimatorStateTransition:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapSensorOtherR
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: ClapEnable
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 6108923960830049082}
|
||||
m_Solo: 0
|
||||
|
Loading…
Reference in New Issue
Block a user