diff --git a/Assets/_ModularAvatar/EditModeTests/Animation/MiscAnimationTests.cs b/Assets/_ModularAvatar/EditModeTests/Animation/MiscAnimationTests.cs
index 7e4a70ea..736c63d2 100644
--- a/Assets/_ModularAvatar/EditModeTests/Animation/MiscAnimationTests.cs
+++ b/Assets/_ModularAvatar/EditModeTests/Animation/MiscAnimationTests.cs
@@ -1,5 +1,5 @@
using nadena.dev.ndmf;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using NUnit.Framework;
using UnityEditor;
diff --git a/Assets/_ModularAvatar/EditModeTests/Animation/TrackObjectRenamesContextTests.cs b/Assets/_ModularAvatar/EditModeTests/Animation/TrackObjectRenamesContextTests.cs
index 88ba3fe4..80a39b99 100644
--- a/Assets/_ModularAvatar/EditModeTests/Animation/TrackObjectRenamesContextTests.cs
+++ b/Assets/_ModularAvatar/EditModeTests/Animation/TrackObjectRenamesContextTests.cs
@@ -1,5 +1,5 @@
using System.Linq;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using NUnit.Framework;
using UnityEditor;
using UnityEditor.Animations;
diff --git a/Assets/_ModularAvatar/EditModeTests/MergeArmatureTests/MultiLevelMergeTest.cs b/Assets/_ModularAvatar/EditModeTests/MergeArmatureTests/MultiLevelMergeTest.cs
index ff064040..832d8308 100644
--- a/Assets/_ModularAvatar/EditModeTests/MergeArmatureTests/MultiLevelMergeTest.cs
+++ b/Assets/_ModularAvatar/EditModeTests/MergeArmatureTests/MultiLevelMergeTest.cs
@@ -1,5 +1,5 @@
using System.Linq;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework;
diff --git a/Assets/_ModularAvatar/EditModeTests/ReplaceObject/ReplaceObjectTests.cs b/Assets/_ModularAvatar/EditModeTests/ReplaceObject/ReplaceObjectTests.cs
index 52a75087..98da7713 100644
--- a/Assets/_ModularAvatar/EditModeTests/ReplaceObject/ReplaceObjectTests.cs
+++ b/Assets/_ModularAvatar/EditModeTests/ReplaceObject/ReplaceObjectTests.cs
@@ -1,5 +1,5 @@
using System;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.core;
using nadena.dev.modular_avatar.core.editor;
using nadena.dev.modular_avatar.editor.ErrorReporting;
diff --git a/Assets/_ModularAvatar/EditModeTests/RetargetMeshesTest.cs b/Assets/_ModularAvatar/EditModeTests/RetargetMeshesTest.cs
index d5759fa4..4481deb9 100644
--- a/Assets/_ModularAvatar/EditModeTests/RetargetMeshesTest.cs
+++ b/Assets/_ModularAvatar/EditModeTests/RetargetMeshesTest.cs
@@ -1,4 +1,4 @@
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework;
using UnityEngine;
diff --git a/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimationUtil.cs b/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimationUtil.cs
index 07c05bf3..8c4570b8 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimationUtil.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimationUtil.cs
@@ -1,13 +1,18 @@
-using System;
+#region
+
+using System;
using System.Collections.Generic;
+using nadena.dev.ndmf;
using UnityEditor;
using UnityEditor.Animations;
using UnityEngine;
using VRC.SDK3.Avatars.Components;
-namespace nadena.dev.ndmf.animation
+#endregion
+
+namespace nadena.dev.modular_avatar.animation
{
- public static class AnimationUtil
+ internal static class AnimationUtil
{
private const string SAMPLE_PATH_PACKAGE =
"Packages/com.vrchat.avatars/Samples/AV3 Demo Assets/Animation/Controllers";
diff --git a/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimatorCombiner.cs b/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimatorCombiner.cs
index ebd1784b..156973d0 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimatorCombiner.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/Animation/AnimatorCombiner.cs
@@ -22,19 +22,22 @@
* SOFTWARE.
*/
+#region
+
using System;
using System.Collections.Generic;
using System.Linq;
-using nadena.dev.ndmf.util;
using UnityEditor;
using UnityEditor.Animations;
using UnityEngine;
using VRC.SDK3.Avatars.Components;
using Object = UnityEngine.Object;
-namespace nadena.dev.ndmf.animation
+#endregion
+
+namespace nadena.dev.modular_avatar.animation
{
- public class AnimatorCombiner
+ internal class AnimatorCombiner
{
private readonly AnimatorController _combined;
private bool isSaved;
@@ -56,7 +59,7 @@ namespace nadena.dev.ndmf.animation
private int controllerBaseLayer = 0;
- public AnimatorCombiner(String assetName, UnityEngine.Object assetContainer)
+ public AnimatorCombiner(String assetName, Object assetContainer)
{
_combined = new AnimatorController();
if (assetContainer != null)
diff --git a/Packages/nadena.dev.modular-avatar/Editor/Animation/IOnCommitObjectRenames.cs b/Packages/nadena.dev.modular-avatar/Editor/Animation/IOnCommitObjectRenames.cs
index 64fa78c4..b7578946 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/Animation/IOnCommitObjectRenames.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/Animation/IOnCommitObjectRenames.cs
@@ -1,10 +1,16 @@
-namespace nadena.dev.ndmf.animation
+#region
+
+using nadena.dev.ndmf;
+
+#endregion
+
+namespace nadena.dev.modular_avatar.animation
{
///
/// This interface tags components which supply additional animation controllers for merging. They will be given
/// an opportunity to apply animation path updates when the TrackObjectRenamesContext is committed.
///
- public interface IOnCommitObjectRenames
+ internal interface IOnCommitObjectRenames
{
void OnCommitObjectRenames(BuildContext buildContext, TrackObjectRenamesContext renameContext);
}
diff --git a/Packages/nadena.dev.modular-avatar/Editor/Animation/TrackObjectRenamesContext.cs b/Packages/nadena.dev.modular-avatar/Editor/Animation/TrackObjectRenamesContext.cs
index 88cb808d..1992f432 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/Animation/TrackObjectRenamesContext.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/Animation/TrackObjectRenamesContext.cs
@@ -1,24 +1,33 @@
-using System;
+#region
+
+using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
+using nadena.dev.ndmf;
using nadena.dev.ndmf.util;
using UnityEditor;
using UnityEditor.Animations;
using UnityEngine;
-using VRC.Core;
using VRC.SDK3.Avatars.Components;
+using Object = UnityEngine.Object;
-namespace nadena.dev.ndmf.animation
+#endregion
+
+namespace nadena.dev.modular_avatar.animation
{
- using UnityObject = UnityEngine.Object;
+ #region
+
+ using UnityObject = Object;
+
+ #endregion
///
/// This extension context tracks when objects are renamed, and updates animations accordingly.
/// Users of this context need to be aware that, when creating new curves (or otherwise introducing new motions,
/// use context.ObjectPath to obtain a suitable path for the target objects).
///
- public sealed class TrackObjectRenamesContext : IExtensionContext
+ internal sealed class TrackObjectRenamesContext : IExtensionContext
{
private Dictionary>
_objectToOriginalPaths = new Dictionary>();
diff --git a/Packages/nadena.dev.modular-avatar/Editor/MergeArmatureHook.cs b/Packages/nadena.dev.modular-avatar/Editor/MergeArmatureHook.cs
index 4f7d19e8..663de664 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/MergeArmatureHook.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/MergeArmatureHook.cs
@@ -25,7 +25,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor;
using UnityEngine;
@@ -422,24 +422,25 @@ namespace nadena.dev.modular_avatar.core.editor
&& (
Vector3.SqrMagnitude(mergedSrcBone.transform.localScale - src.transform.localScale) > 0.00001f
|| Quaternion.Angle(mergedSrcBone.transform.localRotation, src.transform.localRotation) > 0.00001f
- || Vector3.SqrMagnitude(mergedSrcBone.transform.localPosition - src.transform.localPosition) > 0.00001f
+ || Vector3.SqrMagnitude(mergedSrcBone.transform.localPosition - src.transform.localPosition) >
+ 0.00001f
)
&& src.GetComponent() != null
- )
+ )
{
// Constraints are sensitive to changes in local reference frames in some cases. In this case we'll
// inject a dummy object in between in order to retain the local parent scale of the retargeted bone.
var objName = src.gameObject.name + "$ConstraintRef " + Guid.NewGuid();
-
+
var constraintScaleRef = new GameObject(objName);
constraintScaleRef.transform.SetParent(src.transform.parent);
constraintScaleRef.transform.localPosition = Vector3.zero;
constraintScaleRef.transform.localRotation = Quaternion.identity;
constraintScaleRef.transform.localScale = Vector3.one;
-
+
constraintScaleRef.transform.SetParent(newParent.transform, true);
mergedSrcBone = constraintScaleRef;
-
+
BoneDatabase.AddMergedBone(mergedSrcBone.transform);
BoneDatabase.RetainMergedBone(mergedSrcBone.transform);
PathMappings.MarkTransformLookthrough(mergedSrcBone);
diff --git a/Packages/nadena.dev.modular-avatar/Editor/MeshRetargeter.cs b/Packages/nadena.dev.modular-avatar/Editor/MeshRetargeter.cs
index ba7cecc3..2eb54555 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/MeshRetargeter.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/MeshRetargeter.cs
@@ -25,7 +25,7 @@
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEngine;
@@ -252,7 +252,7 @@ namespace nadena.dev.modular_avatar.core.editor
dst.bindposes = newBindPoses;
renderer.sharedMesh = dst;
}
-
+
var newRootBone = _boneDatabase.GetRetargetedBone(rootBone, true);
if (newRootBone == null)
{
diff --git a/Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/PluginDefinition.cs b/Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/PluginDefinition.cs
index 7b7adea5..3be05e17 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/PluginDefinition.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/PluginDefinition.cs
@@ -1,7 +1,7 @@
using System;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.editor.ErrorReporting;
using nadena.dev.ndmf;
-using nadena.dev.ndmf.animation;
using nadena.dev.ndmf.fluent;
using UnityEngine;
diff --git a/Packages/nadena.dev.modular-avatar/Editor/ReplaceObjectPass.cs b/Packages/nadena.dev.modular-avatar/Editor/ReplaceObjectPass.cs
index 86163a3d..a14c7fa7 100644
--- a/Packages/nadena.dev.modular-avatar/Editor/ReplaceObjectPass.cs
+++ b/Packages/nadena.dev.modular-avatar/Editor/ReplaceObjectPass.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using nadena.dev.ndmf.animation;
+using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.editor.ErrorReporting;
using UnityEditor;
using UnityEngine;
diff --git a/Packages/nadena.dev.ndmf b/Packages/nadena.dev.ndmf
index f6caa431..d1cbaa4a 160000
--- a/Packages/nadena.dev.ndmf
+++ b/Packages/nadena.dev.ndmf
@@ -1 +1 @@
-Subproject commit f6caa431ab9c8e6071edfc0ac75595519161b9e2
+Subproject commit d1cbaa4aabd87b006b6e858de2a64192be5e42e9