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fix: make generated assets easily visible in play mode
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@ -149,7 +149,7 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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AssetDatabase.StartAssetEditing();
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nowProcessing = true;
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BoneDatabase.ResetBones();
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PathMappings.Init(vrcAvatarDescriptor.gameObject);
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ClonedMenuMappings.Clear();
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@ -210,6 +210,8 @@ namespace nadena.dev.modular_avatar.core.editor
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ClonedMenuMappings.Clear();
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ErrorReportUI.MaybeOpenErrorReportUI();
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AssetDatabase.SaveAssets();
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}
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}
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}
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