mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-28 10:15:06 +08:00
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root * ci: update CI workflows * ci: fixing workflow bugs * ci: recurse building .zip package * ci: more fixes * ci: add back in the nadena.dev VPM repo * ci: fix tests
This commit is contained in:
parent
4a89a8738e
commit
ddbc3b164b
28
.github/workflows/build-release.yml
vendored
28
.github/workflows/build-release.yml
vendored
@ -6,6 +6,7 @@ on:
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|||||||
push:
|
push:
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branches:
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branches:
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- main
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- main
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|
- refactor-structure
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tags:
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tags:
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- '**'
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- '**'
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|
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@ -25,12 +26,12 @@ jobs:
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if: startsWith(github.ref, 'refs/tags/')
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if: startsWith(github.ref, 'refs/tags/')
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with:
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with:
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repository: bdunderscore/modular-avatar-images
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repository: bdunderscore/modular-avatar-images
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path: image-assets
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path: .github/image-assets
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- name: Inject logo assets
|
- name: Inject logo assets
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if: startsWith(github.ref, 'refs/tags/')
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if: startsWith(github.ref, 'refs/tags/')
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run: |
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run: |
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cp -f image-assets/img/logo/ma_logo.png Packages/${{env.packageName}}/Editor/Images/logo.png
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cp -f .github/image-assets/img/logo/ma_logo.png Editor/Images/logo.png
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cp -f image-assets/img/logo/ma_icon.png Packages/${{env.packageName}}/Runtime/Icons/Icon_MA_Script.png
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cp -f .github/image-assets/img/logo/ma_icon.png Runtime/Icons/Icon_MA_Script.png
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|
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- name: Check semver syntax
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- name: Check semver syntax
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id: semver-check
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id: semver-check
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@ -47,7 +48,7 @@ jobs:
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id: version
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id: version
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uses: notiz-dev/github-action-json-property@a5a9c668b16513c737c3e1f8956772c99c73f6e8
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uses: notiz-dev/github-action-json-property@a5a9c668b16513c737c3e1f8956772c99c73f6e8
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with:
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with:
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path: "Packages/${{env.packageName}}/package.json"
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path: "package.json"
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prop_path: "version"
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prop_path: "version"
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- name: Check tag consistency
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- name: Check tag consistency
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@ -66,27 +67,14 @@ jobs:
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echo "unityPackage=${{ env.packageName }}-${{ steps.version.outputs.prop }}.unitypackage" >> $GITHUB_ENV
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echo "unityPackage=${{ env.packageName }}-${{ steps.version.outputs.prop }}.unitypackage" >> $GITHUB_ENV
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- name: Create Zip
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- name: Create Zip
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uses: thedoctor0/zip-release@a24011d8d445e4da5935a7e73c1f98e22a439464
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run: |
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with:
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zip ".github/${{env.zipFile}}" ./* -r -x .github .git '.git/*' '*~/*' '*.ps1*'
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type: "zip"
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mv ".github/${{env.zipFile}}" "${{env.zipFile}}"
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directory: "Packages/${{env.packageName}}/"
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filename: "../../${{env.zipFile}}" # make the zip file two directories up, since we start two directories in above
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- uses: actions/upload-artifact@v3
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- uses: actions/upload-artifact@v3
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with:
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with:
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name: package-zip
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name: package-zip
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path: ${{ env.zipFile }}
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path: ${{ env.zipFile }}
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#
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# - name: Create unitypackage
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# uses: anatawa12/sh-actions/create-unitypackage@cf32b535acd8f4f05a0eb03e0851264122f98f62
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# with:
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# output-path: ${{ env.unityPackage }}
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# package-path: Packages/${{ env.packageName }}
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#
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# - uses: actions/upload-artifact@v3
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# with:
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# name: unitypackage
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# path: ${{ env.unityPackage }}
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- name: Make Release
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- name: Make Release
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uses: softprops/action-gh-release@de2c0eb89ae2a093876385947365aca7b0e5f844
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uses: softprops/action-gh-release@de2c0eb89ae2a093876385947365aca7b0e5f844
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|
19
.github/workflows/build-test-docs.yml
vendored
19
.github/workflows/build-test-docs.yml
vendored
@ -1,6 +1,9 @@
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name: Build documentation
|
name: Build documentation
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|
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on:
|
on:
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|
push:
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|
branches:
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|
- refactor-structure
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pull_request:
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pull_request:
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workflow_call:
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workflow_call:
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inputs:
|
inputs:
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@ -39,7 +42,7 @@ jobs:
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path: modular-avatar-images
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path: modular-avatar-images
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- name: Install logo assets
|
- name: Install logo assets
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run: |
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run: |
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cp -Rv modular-avatar-images/img/* docs/static/img
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cp -Rv modular-avatar-images/img/* docs~/static/img
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|
|
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- name: Setup yarn 2.0
|
- name: Setup yarn 2.0
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run: |
|
run: |
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@ -48,7 +51,7 @@ jobs:
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|||||||
|
|
||||||
- name: Get yarn cache directory path
|
- name: Get yarn cache directory path
|
||||||
id: yarn-cache-dir-path
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id: yarn-cache-dir-path
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run: echo "dir=$(cd docs; yarn config get cacheFolder)" >> $GITHUB_OUTPUT
|
run: echo "dir=$(cd docs~; yarn config get cacheFolder)" >> $GITHUB_OUTPUT
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|
|
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- uses: actions/cache@v3
|
- uses: actions/cache@v3
|
||||||
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
|
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
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@ -61,24 +64,24 @@ jobs:
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- name: Set baseUri
|
- name: Set baseUri
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if: ${{ inputs.path }}
|
if: ${{ inputs.path }}
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run: |
|
run: |
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BASEURL="/${{ inputs.path }}/" perl -i -p -e "s{baseUrl: '/'}{baseUrl: '\$ENV{BASEURL}'}" docs/docusaurus.config.js
|
BASEURL="/${{ inputs.path }}/" perl -i -p -e "s{baseUrl: '/'}{baseUrl: '\$ENV{BASEURL}'}" docs~/docusaurus.config.js
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cat docs/docusaurus.config.js
|
cat docs~/docusaurus.config.js
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|
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- name: Build docs
|
- name: Build docs
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run: |
|
run: |
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cd docs
|
cd docs~
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yarn install --immutable
|
yarn install --immutable
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yarn build
|
yarn build
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ls -lR build
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ls -lR build
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|
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- name: Set robots.txt
|
- name: Set robots.txt
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run: |
|
run: |
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if [ -e docs/robots.txt ]; then
|
if [ -e docs~/robots.txt ]; then
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cp docs/robots.txt docs/build/robots.txt
|
cp docs~/robots.txt docs~/build/robots.txt
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fi
|
fi
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|
|
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- name: Upload artifact
|
- name: Upload artifact
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uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
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name: ${{ inputs.artifact || 'docs' }}
|
name: ${{ inputs.artifact || 'docs' }}
|
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path: docs/build
|
path: docs~/build
|
140
.github/workflows/gameci.yml
vendored
140
.github/workflows/gameci.yml
vendored
@ -26,55 +26,157 @@ name: GameCI
|
|||||||
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches: [master, dev, 000/plugin]
|
branches: [main, dev, ci, refactor-structure]
|
||||||
# This is a bit of a radioactive event; we need to be very careful with what permissions
|
# This is a bit of a radioactive event; we need to be very careful with what permissions
|
||||||
# we assign this action, as we're allowing arbitrary code execution with the context of
|
# we assign this action, as we're allowing arbitrary code execution with the context of
|
||||||
# whatever permissions we assign.
|
# whatever permissions we assign.
|
||||||
pull_request_target:
|
pull_request_target: {}
|
||||||
paths:
|
|
||||||
- 'Packages/**'
|
|
||||||
- 'Assets/**'
|
|
||||||
- 'ProjectSettings/**'
|
|
||||||
- '.github/workflows/gameci.yml'
|
|
||||||
workflow_dispatch: {}
|
workflow_dispatch: {}
|
||||||
|
workflow_call:
|
||||||
|
secrets:
|
||||||
|
UNITY_LICENSE:
|
||||||
|
required: true
|
||||||
|
|
||||||
# pull_request_target grants access to a privileged GITHUB_TOKEN by default, revoke this
|
# pull_request_target grants access to a privileged GITHUB_TOKEN by default, revoke this
|
||||||
permissions:
|
permissions: {}
|
||||||
contents: read
|
|
||||||
checks: write
|
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build-and-test:
|
build-and-test:
|
||||||
|
name: Unit tests
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
unity_version: [ auto ]
|
||||||
|
sdk: [ vrcsdk ]
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
permissions:
|
permissions:
|
||||||
checks: write
|
checks: write
|
||||||
|
contents: read
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- id: setup
|
||||||
|
name: Setup
|
||||||
|
env:
|
||||||
|
unity_version: ${{ matrix.unity_version }}
|
||||||
|
sdk: ${{ matrix.sdk }}
|
||||||
|
run: |
|
||||||
|
set -x
|
||||||
|
|
||||||
|
sudo apt-get install xmlstarlet -y
|
||||||
|
|
||||||
|
should_test=true
|
||||||
|
if [ $sdk == vrcsdk ] && [ $unity_version != auto ]; then
|
||||||
|
should_test=false
|
||||||
|
fi
|
||||||
|
echo should_test=$should_test >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
can_fail=false
|
||||||
|
if [ $sdk == standalone ] || [ $unity_version != auto ]; then
|
||||||
|
can_fail=$should_test
|
||||||
|
fi
|
||||||
|
echo can_fail=$can_fail >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
if $can_fail; then
|
||||||
|
check_name="Unsupported test result ($unity_version, $sdk)"
|
||||||
|
else
|
||||||
|
check_name="Test result ($unity_version, $sdk)"
|
||||||
|
fi
|
||||||
|
echo check_name=$check_name >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
- uses: actions/checkout@v3
|
||||||
|
if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
with:
|
with:
|
||||||
ref: ${{ github.event.pull_request.head.sha }}
|
ref: ${{ github.event.pull_request.head.sha }}
|
||||||
|
|
||||||
|
- id: prepare-project
|
||||||
|
if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
|
name: Prepare project
|
||||||
|
run: |
|
||||||
|
mkdir .github/ProjectRoot/Packages/nadena.dev.modular-avatar -p
|
||||||
|
mv * .github/ProjectRoot/Packages/nadena.dev.modular-avatar
|
||||||
|
mv .github/ProjectRoot/* .
|
||||||
|
mv 'Packages/nadena.dev.modular-avatar/UnitTests~' 'Packages/nadena.dev.modular-avatar/UnitTests'
|
||||||
|
for i in packages-lock manifest; do
|
||||||
|
if [ -e "$i-${{ matrix.unity_version }}.json" ]; then
|
||||||
|
mv "$i-${{ matrix.unity_version }}.json" Packages/$i.json -v
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
- uses: anatawa12/sh-actions/resolve-vpm-packages@master
|
- uses: anatawa12/sh-actions/resolve-vpm-packages@master
|
||||||
|
name: Resolve VPM packages
|
||||||
|
if: ${{ matrix.sdk == 'vrcsdk' && steps.setup.outputs.should_test == 'true' }}
|
||||||
with:
|
with:
|
||||||
repos: |
|
repos: |
|
||||||
https://vpm.nadena.dev/vpm-prerelease.json
|
https://vpm.nadena.dev/vpm-prerelease.json
|
||||||
|
|
||||||
|
- if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
|
name: "Debug: List project contents"
|
||||||
|
run: |
|
||||||
|
ls -lR
|
||||||
|
ls -lR Packages/nadena*
|
||||||
|
|
||||||
|
- uses: actions/cache@v3
|
||||||
|
if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
|
with:
|
||||||
|
path: Library
|
||||||
|
key: Library-${{ matrix.unity_version }}-${{ matrix.sdk }}
|
||||||
|
restore-keys: Library-
|
||||||
|
|
||||||
- uses: game-ci/unity-test-runner@v3
|
- uses: game-ci/unity-test-runner@v3
|
||||||
id: gameci
|
id: gameci
|
||||||
|
continue-on-error: ${{ steps.setup.outputs.can_fail == 'true' }}
|
||||||
|
if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
env:
|
env:
|
||||||
# meh, just a personal license...
|
# meh, just a personal license...
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
testMode: EditMode
|
testMode: EditMode
|
||||||
|
unityVersion: ${{ matrix.unity_version }}
|
||||||
githubToken: ${{ github.token }}
|
githubToken: ${{ github.token }}
|
||||||
coverageOptions: generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+nadena.dev.*
|
coverageOptions: generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+nadena.dev.*
|
||||||
customParameters: -nographics -assemblyNames Tests
|
customParameters: -nographics -assemblyNames Tests
|
||||||
|
checkName: ${{ steps.setup.outputs.check_name }}
|
||||||
|
|
||||||
|
# For our main "supported" platforms, we report the conclusion of gameci as-is. However, for standalone, we report
|
||||||
|
# neutral if it failed.
|
||||||
|
- id: determine_conclusion
|
||||||
|
name: Determine conclusion
|
||||||
|
if: ${{ steps.setup.outputs.should_test == 'true' }}
|
||||||
|
env:
|
||||||
|
unity_version: ${{ matrix.unity_version }}
|
||||||
|
sdk_platform: ${{ matrix.sdk }}
|
||||||
|
gameci_outcome: ${{ steps.gameci.outcome }}
|
||||||
|
can_fail: ${{ steps.setup.outputs.can_fail }}
|
||||||
|
run: |
|
||||||
|
set -x
|
||||||
|
outcome=$gameci_outcome
|
||||||
|
|
||||||
|
# Check whether any tests actually ran
|
||||||
|
test_count=$(
|
||||||
|
if ! cat ${{ steps.gameci.outputs.artifactsPath }}/editmode-results.xml | \
|
||||||
|
xmlstarlet sel -t -v "/test-run/@total"; then
|
||||||
|
echo 0
|
||||||
|
fi
|
||||||
|
)
|
||||||
|
|
||||||
|
if [ $test_count -eq 0 ] || [ x$test_count == x ]; then
|
||||||
|
outcome=failure
|
||||||
|
output="{ \"summary\": \"No tests ran\" }"
|
||||||
|
|
||||||
|
if ! $can_fail; then
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
output="{ \"summary\": \"Result: $outcome ($test_count tests)\" }"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "$outcome" == "failure" ] && $can_fail; then
|
||||||
|
outcome=neutral
|
||||||
|
fi
|
||||||
|
echo matrix_outcome=$outcome >> $GITHUB_OUTPUT
|
||||||
|
echo matrix_output=$output >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
- uses: actions/upload-artifact@v3
|
- uses: actions/upload-artifact@v3
|
||||||
if: always()
|
if: ${{ steps.setup.outputs.should_test == 'true' && matrix.sdk == 'vrcsdk' && matrix.unity_version == 'auto' }}
|
||||||
|
continue-on-error: true
|
||||||
with:
|
with:
|
||||||
name: Test results
|
name: Coverage results ${{ matrix.unity_version }} ${{ matrix.sdk }}
|
||||||
path: ${{ steps.gameci.outputs.artifactsPath }}
|
path: ${{ steps.gameci.outputs.coveragePath }}
|
||||||
- uses: actions/upload-artifact@v3
|
|
||||||
if: always()
|
|
||||||
with:
|
|
||||||
name: Coverage results
|
|
||||||
path: ${{ steps.gameci.outputs.coveragePath }}
|
|
89
.gitignore
vendored
89
.gitignore
vendored
@ -1,87 +1,2 @@
|
|||||||
# This .gitignore file should be placed at the root of your Unity project directory
|
UnitTests/
|
||||||
#
|
UnitTests.meta
|
||||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
|
||||||
#
|
|
||||||
/[Ll]ibrary/
|
|
||||||
/[Tt]emp/
|
|
||||||
/[Oo]bj/
|
|
||||||
/[Bb]uild/
|
|
||||||
/[Bb]uilds/
|
|
||||||
/[Ll]ogs/
|
|
||||||
/[Mm]emoryCaptures/
|
|
||||||
|
|
||||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
|
||||||
!/[Aa]ssets/**/*.meta
|
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
||||||
# /[Aa]ssets/AssetStoreTools*
|
|
||||||
|
|
||||||
# Autogenerated Jetbrains Rider plugin
|
|
||||||
[Aa]ssets/Plugins/Editor/JetBrains*
|
|
||||||
|
|
||||||
# Visual Studio cache directory
|
|
||||||
.vs/
|
|
||||||
|
|
||||||
# Gradle cache directory
|
|
||||||
.gradle/
|
|
||||||
|
|
||||||
# Autogenerated VS/MD/Consulo solution and project files
|
|
||||||
ExportedObj/
|
|
||||||
.consulo/
|
|
||||||
*.csproj
|
|
||||||
*.unityproj
|
|
||||||
*.sln
|
|
||||||
*.suo
|
|
||||||
*.tmp
|
|
||||||
*.user
|
|
||||||
*.userprefs
|
|
||||||
*.pidb
|
|
||||||
*.booproj
|
|
||||||
*.svd
|
|
||||||
*.pdb
|
|
||||||
*.mdb
|
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*.opendb
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*.VC.db
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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15
COPYING.md
15
COPYING.md
@ -1,12 +1,9 @@
|
|||||||
Source code is licensed under the MIT license, as reproduced below, with some exceptions:
|
Files under Editor/images are licensed for redistribution as part of an official
|
||||||
|
modular avatar package only. Please replace them with other images (or delete them)
|
||||||
|
if you are making modifications.
|
||||||
|
|
||||||
|
All other files are under the MIT license.
|
||||||
|
|
||||||
* Packages/com.vrchat.core.vpm-resolver is distributed under the VRChat Distro license.
|
|
||||||
See [the associated License.md file](Packages/com.vrchat.core.vpm-resolver/License.md) for details.
|
|
||||||
* Images under docs/static/img/irasutoya are Copyrighted by, and/or a derivative work of works copyrighted by
|
|
||||||
いらすとや (irasutoya.com). See [their license page](https://www.irasutoya.com/p/terms.html) for license details.
|
|
||||||
* The github source code distribution contains placeholder logo assets. The
|
|
||||||
[actual logo assets](https://github.com/bdunderscore/modular-avatar-images) are Copyright (c) Pumo,
|
|
||||||
and for use as part of packaged official modular avatar distributions only.
|
|
||||||
---
|
---
|
||||||
|
|
||||||
MIT License
|
MIT License
|
||||||
@ -29,4 +26,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
SOFTWARE.
|
SOFTWARE.
|
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