mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-04 19:49:02 +08:00
fix: forget to process VirtualStateTransition (#1468)
* fix: forget to process VirtualStateTransition * test: add test for renaming transition parameters --------- Co-authored-by: bd_ <bd_@nadena.dev>
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@ -1,4 +1,4 @@
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#if MA_VRCSDK3_AVATARS
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#if MA_VRCSDK3_AVATARS
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#region
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@ -564,7 +564,7 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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case VirtualStateMachine vsm: ProcessStateMachine(vsm, remap); break;
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case VirtualState vs: ProcessState(vs, remap); break;
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case VirtualTransition vt: ProcessTransition(vt, remap); break;
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case VirtualTransitionBase vt: ProcessTransition(vt, remap); break;
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case VirtualClip vc: ProcessClip(vc, remap); break;
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case VirtualBlendTree bt: ProcessBlendtree(bt, remap); break;
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}
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@ -44,6 +44,18 @@ namespace modular_avatar_tests.RenameParametersTests
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}
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}
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[Test]
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public void RenameParametersRenamesTransitionParameters()
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{
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var prefab = CreatePrefab("RenamesTransitionParameters.prefab");
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AvatarProcessor.ProcessAvatar(prefab);
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var layer = findFxLayer(prefab, "test");
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var transition = layer.stateMachine.states[0].state.transitions[0];
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Assert.AreEqual("y", transition.conditions[0].parameter);
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}
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[Test]
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public void RenameInstalledMenu()
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{
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@ -0,0 +1,133 @@
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%YAML 1.1
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--- !u!1101 &7692888617048328727
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@ -0,0 +1,8 @@
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Loading…
x
Reference in New Issue
Block a user