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fix: implement ResolveReferences for reactive objects (#1019)
Closes: #996
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c2b381c721
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@ -31,9 +31,10 @@ using VRC.SDKBase;
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namespace nadena.dev.modular_avatar.core
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{
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/**
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* This abstract base class is injected into the VRCSDK avatar component allowlist to avoid
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*/
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/// <summary>
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/// This class is used internally by Modular Avatar for common operations between MA components. It should not be
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/// inherited by user classes, and will be removed in Modular Avatar 2.0.
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/// </summary>
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[DefaultExecutionOrder(-9999)] // run before av3emu
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public abstract class AvatarTagComponent : MonoBehaviour, IEditorOnly
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{
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@ -39,5 +39,13 @@ namespace nadena.dev.modular_avatar.core
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get => m_objects;
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set => m_objects = value;
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}
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public override void ResolveReferences()
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{
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foreach (var obj in m_objects)
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{
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obj.Object?.Get(this);
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}
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}
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}
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}
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@ -22,5 +22,13 @@ namespace nadena.dev.modular_avatar.core
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get => m_objects;
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set => m_objects = value;
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}
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public override void ResolveReferences()
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{
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foreach (var obj in m_objects)
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{
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obj.Object?.Get(this);
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}
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}
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}
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}
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@ -65,5 +65,10 @@ namespace nadena.dev.modular_avatar.core
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get => m_shapes;
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set => m_shapes = value;
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}
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public override void ResolveReferences()
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{
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m_targetRenderer?.Get(this);
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}
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}
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}
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