From efdb5dbe8bf69ba8668bc984617e70b78d7374eb Mon Sep 17 00:00:00 2001 From: kurotu <74851548+kurotu@users.noreply.github.com> Date: Wed, 27 Dec 2023 20:30:23 +0900 Subject: [PATCH] docs(world-fixed-object): fix description for Quest (#586) Currently World Fixed Object prevents Quest build (#581). --- docs~/docs/reference/world-fixed-object.md | 2 +- .../current/reference/world-fixed-object.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs~/docs/reference/world-fixed-object.md b/docs~/docs/reference/world-fixed-object.md index 7c871996..86192b83 100644 --- a/docs~/docs/reference/world-fixed-object.md +++ b/docs~/docs/reference/world-fixed-object.md @@ -18,4 +18,4 @@ to its child. You can control the position of GameObjects within a World Fixed O Only one constraint will be generated, even if multiple World Fixed Object components are used. As such, the performance impact of this component is the same whether you use one or dozens. -Due to technical limitations on the Quest, this component has no effect when building for Quest standalone. \ No newline at end of file +Due to technical limitations on the Quest, this component can't be used when building for Quest standalone. \ No newline at end of file diff --git a/docs~/i18n/ja/docusaurus-plugin-content-docs/current/reference/world-fixed-object.md b/docs~/i18n/ja/docusaurus-plugin-content-docs/current/reference/world-fixed-object.md index 76ce7d1d..a18cf0f7 100644 --- a/docs~/i18n/ja/docusaurus-plugin-content-docs/current/reference/world-fixed-object.md +++ b/docs~/i18n/ja/docusaurus-plugin-content-docs/current/reference/world-fixed-object.md @@ -17,4 +17,4 @@ World Fixed ObjectのついたGameObjectはParent Constraint等を使用して 複数のWorld Fixed Objectコンポーネントを使っても、Constraintは一つだけです。なので、複数のGameObjectを指定しても、その分重くなることはありません。 -技術的な制約により、Quest単体では動作できません。Quest向けのビルドはつけたままにしてもいいが、効果は発揮しません。 +技術的な制約により、Quest単体では動作できず、Quest向けのビルドでは使用できません。 \ No newline at end of file