From f12db983c156fae254797d197df2c3fb2f63cb5b Mon Sep 17 00:00:00 2001 From: Hitsub Date: Thu, 20 Apr 2023 17:33:15 +0900 Subject: [PATCH] =?UTF-8?q?Mesh=E3=81=8C=E7=A9=BA=E3=81=AESkinnedMeshRende?= =?UTF-8?q?rer=E3=81=8C=E3=81=82=E3=82=8B=E3=81=A8ActionGenerator=E3=81=8C?= =?UTF-8?q?=E3=82=A8=E3=83=A9=E3=83=BC=E3=82=92=E8=B5=B7=E3=81=93=E3=81=99?= =?UTF-8?q?=E3=81=AE=E3=82=92=E4=BF=AE=E6=AD=A3=20(#280)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Editor/Menu/ActionProcessing/ActionGenerator.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Packages/nadena.dev.modular-avatar/Editor/Menu/ActionProcessing/ActionGenerator.cs b/Packages/nadena.dev.modular-avatar/Editor/Menu/ActionProcessing/ActionGenerator.cs index 94147a01..9db4a408 100644 --- a/Packages/nadena.dev.modular-avatar/Editor/Menu/ActionProcessing/ActionGenerator.cs +++ b/Packages/nadena.dev.modular-avatar/Editor/Menu/ActionProcessing/ActionGenerator.cs @@ -110,6 +110,7 @@ namespace nadena.dev.modular_avatar.core.editor AnimationClip clip = new AnimationClip(); foreach (var renderer in avatar.GetComponentsInChildren()) { + if (!renderer.sharedMesh) continue; int nShapes = renderer.sharedMesh.blendShapeCount; for (int i = 0; i < nShapes; i++) {