feat: SetOrInherit mode in MA Mesh Settings for EasySetupOutfit (#981)

* feat: SetOrInherit for MA Mesh Settings

* chore: use SetOrInherit in EasySetupOutfit

* test: fix test data

* Delete Editor/CheckBoneMapping.cs
This commit is contained in:
anatawa12 2024-08-13 10:45:51 +09:00 committed by GitHub
parent e2e0b88dfa
commit f4ab86fedc
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GPG Key ID: B5690EEEBB952194
10 changed files with 546 additions and 144 deletions

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@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 6445045a83084d77a5f455165ded177d
timeCreated: 1714652822

View File

@ -204,8 +204,8 @@ namespace nadena.dev.modular_avatar.core.editor
rootBone = avatarRoot.transform;
}
meshSettings.InheritProbeAnchor = ModularAvatarMeshSettings.InheritMode.Set;
meshSettings.InheritBounds = ModularAvatarMeshSettings.InheritMode.Set;
meshSettings.InheritProbeAnchor = ModularAvatarMeshSettings.InheritMode.SetOrInherit;
meshSettings.InheritBounds = ModularAvatarMeshSettings.InheritMode.SetOrInherit;
meshSettings.ProbeAnchor = new AvatarObjectReference();
meshSettings.ProbeAnchor.referencePath = RuntimeUtil.RelativePath(avatarRoot, probeAnchor.gameObject);

View File

@ -54,7 +54,7 @@ namespace nadena.dev.modular_avatar.core.editor
EditorGUILayout.LabelField(G("mesh_settings.header_probe_anchor"), EditorStyles.boldLabel);
EditorGUILayout.PropertyField(_prop_inherit_probe_anchor, G("mesh_settings.inherit_probe_anchor"));
if (_prop_inherit_probe_anchor.enumValueIndex == (int) ModularAvatarMeshSettings.InheritMode.Set)
if (_prop_inherit_probe_anchor.enumValueIndex is (int) ModularAvatarMeshSettings.InheritMode.Set or (int) ModularAvatarMeshSettings.InheritMode.SetOrInherit)
{
EditorGUILayout.PropertyField(_prop_probe_anchor, G("mesh_settings.probe_anchor"));
}
@ -72,7 +72,7 @@ namespace nadena.dev.modular_avatar.core.editor
EditorGUILayout.LabelField(G("mesh_settings.header_bounds"), EditorStyles.boldLabel);
EditorGUILayout.PropertyField(_prop_inherit_bounds, G("mesh_settings.inherit_bounds"));
if (_prop_inherit_bounds.enumValueIndex == (int) ModularAvatarMeshSettings.InheritMode.Set)
if (_prop_inherit_bounds.enumValueIndex is (int) ModularAvatarMeshSettings.InheritMode.Set or (int) ModularAvatarMeshSettings.InheritMode.SetOrInherit)
{
EditorGUILayout.PropertyField(_prop_root_bone, G("mesh_settings.root_bone"));
EditorGUILayout.PropertyField(_prop_bounds, G("mesh_settings.bounds"));

View File

@ -126,6 +126,7 @@
"mesh_settings.inherit_mode.Inherit": "Inherit",
"mesh_settings.inherit_mode.Set": "Set",
"mesh_settings.inherit_mode.DontSet": "Don't Set (use mesh as-is)",
"mesh_settings.inherit_mode.SetOrInherit": "Set or inherit if set by parent",
"pb_blocker.help": "This object will not be affected by PhysBones attached to parents.",
"hint.bad_vrcsdk": "Incompatible version of VRCSDK detected.\n\nPlease try upgrading your VRCSDK; if this does not work, check for a newer version of Modular Avatar as well.",
"error.stack_trace": "Stack trace (provide this when reporting bugs!)",

View File

@ -122,6 +122,7 @@
"mesh_settings.inherit_mode.Inherit": "継承",
"mesh_settings.inherit_mode.Set": "設定",
"mesh_settings.inherit_mode.DontSet": "設定しない(メッシュ本体の設定のまま)",
"mesh_settings.inherit_mode.SetOrInherit": "親が指定されてる時は継承、または設定",
"pb_blocker.help": "このオブジェクトは親のPhysBoneから影響を受けなくなります。",
"hint.bad_vrcsdk": "使用中のVRCSDKのバージョンとは互換性がありません。\n\nVRCSDKを更新してみてください。それでもだめでしたら、Modular Avatarにも最新版が出てないかチェックしてください。",
"error.stack_trace": "スタックトレース(バグを報告する時は必ず添付してください!)",

View File

@ -7,7 +7,7 @@ namespace nadena.dev.modular_avatar.core.editor
{
internal static bool NotFinal(this ModularAvatarMeshSettings.InheritMode mode)
{
return mode == ModularAvatarMeshSettings.InheritMode.Inherit;
return mode is ModularAvatarMeshSettings.InheritMode.Inherit or ModularAvatarMeshSettings.InheritMode.SetOrInherit;
}
}
@ -37,15 +37,45 @@ namespace nadena.dev.modular_avatar.core.editor
public Bounds Bounds;
}
private static bool Inherit(ref ModularAvatarMeshSettings.InheritMode mode,
ModularAvatarMeshSettings.InheritMode srcmode)
// current Mode is the mode of current value, and the current value is came from MA Mesh Settings of child GameObject
// the srcMode is the mode of currently processing MA Mesh Settings, which is the parent component of the current value
private static bool ShouldUseSrcValue(
ref ModularAvatarMeshSettings.InheritMode currentMode,
ModularAvatarMeshSettings.InheritMode srcMode)
{
if (mode != ModularAvatarMeshSettings.InheritMode.Inherit ||
srcmode == ModularAvatarMeshSettings.InheritMode.Inherit)
return false;
switch (currentMode, srcMode)
{
// invalid cases
case (not (ModularAvatarMeshSettings.InheritMode.Set
or ModularAvatarMeshSettings.InheritMode.Inherit
or ModularAvatarMeshSettings.InheritMode.DontSet
or ModularAvatarMeshSettings.InheritMode.SetOrInherit), _):
throw new System.InvalidOperationException($"Logic failure: invalid InheritMode: {currentMode}");
case (_, not (ModularAvatarMeshSettings.InheritMode.Set
or ModularAvatarMeshSettings.InheritMode.Inherit
or ModularAvatarMeshSettings.InheritMode.DontSet
or ModularAvatarMeshSettings.InheritMode.SetOrInherit)):
throw new System.ArgumentOutOfRangeException(nameof(srcMode), $"Invalid InheritMode: {srcMode}");
mode = srcmode;
return true;
// If current value is came from Set or DontSet, it should not be changed
case (ModularAvatarMeshSettings.InheritMode.Set, _):
case (ModularAvatarMeshSettings.InheritMode.DontSet, _):
return false;
// If srcMode is Inherit, it should not be changed
case (_, ModularAvatarMeshSettings.InheritMode.Inherit):
return false;
// If srcMode is DontSet, the value will not be used but mode should be used
case (_, ModularAvatarMeshSettings.InheritMode.DontSet):
currentMode = srcMode;
return true;
// if SrcMode is Set or SetOrInherit, it should be used.
case (_, ModularAvatarMeshSettings.InheritMode.Set):
case (_, ModularAvatarMeshSettings.InheritMode.SetOrInherit):
currentMode = srcMode;
return true;
}
}
internal static MergedSettings MergeSettings(Transform avatarRoot, Transform referenceObject)
@ -74,20 +104,20 @@ namespace nadena.dev.modular_avatar.core.editor
continue;
}
if (Inherit(ref inheritProbeAnchor, settings.InheritProbeAnchor))
if (ShouldUseSrcValue(ref inheritProbeAnchor, settings.InheritProbeAnchor))
{
merged.ProbeAnchor = settings.ProbeAnchor.Get(settings)?.transform;
}
if (Inherit(ref inheritBounds, settings.InheritBounds))
if (ShouldUseSrcValue(ref inheritBounds, settings.InheritBounds))
{
merged.RootBone = settings.RootBone.Get(settings)?.transform;
merged.Bounds = settings.Bounds;
}
} while (current != null && (inheritProbeAnchor.NotFinal() || inheritBounds.NotFinal()));
merged.SetAnchor = inheritProbeAnchor == ModularAvatarMeshSettings.InheritMode.Set;
merged.SetBounds = inheritBounds == ModularAvatarMeshSettings.InheritMode.Set;
merged.SetAnchor = inheritProbeAnchor is ModularAvatarMeshSettings.InheritMode.Set or ModularAvatarMeshSettings.InheritMode.SetOrInherit;
merged.SetBounds = inheritBounds is ModularAvatarMeshSettings.InheritMode.Set or ModularAvatarMeshSettings.InheritMode.SetOrInherit;
return merged;
}

View File

@ -15,7 +15,9 @@ namespace nadena.dev.modular_avatar.core
{
Inherit,
Set,
DontSet
DontSet,
// Inherit if there is parent settings, set otherwise
SetOrInherit,
}
//[Header("Probe anchor configuration")]

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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 14ac2ad30c5d3444ca37f76cea5a7047, type: 3}
m_PrefabInstance: {fileID: 3825275463971368607}
m_PrefabAsset: {fileID: 0}
--- !u!1 &4167925416990528462 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 14ac2ad30c5d3444ca37f76cea5a7047,
type: 3}
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 14ac2ad30c5d3444ca37f76cea5a7047, type: 3}
m_PrefabInstance: {fileID: 3825275463971368607}
m_PrefabAsset: {fileID: 0}
--- !u!114 &3825275463971368602

View File

@ -21,11 +21,13 @@ namespace modular_avatar_tests
var obj2 = prefab.transform.Find("ProbeTargetRenderers/MeshRenderer").GetComponent<Renderer>();
var obj3 = prefab.transform.Find("ProbeTargetRenderers/ParticleSystemRenderer").GetComponent<Renderer>();
var obj4 = prefab.transform.Find("ProbeTargetRenderers/TrailRenderer").GetComponent<Renderer>();
var obj5 = prefab.transform.Find("ProbeTargetRenderers/SetOrInherit").GetComponent<Renderer>();
Assert.AreEqual(target, obj1.probeAnchor);
Assert.AreEqual(target, obj2.probeAnchor);
Assert.AreEqual(target, obj3.probeAnchor);
Assert.AreEqual(target, obj4.probeAnchor);
Assert.AreEqual(target, obj5.probeAnchor);
}
[Test]
@ -37,9 +39,11 @@ namespace modular_avatar_tests
var noninherit = prefab.transform.Find("ProbeTargetRenderers/NonInherited").GetComponent<MeshRenderer>();
var overrideset = prefab.transform.Find("ProbeTargetRenderers/OverrideSet").GetComponent<MeshRenderer>();
var setOrInherit = prefab.transform.Find("ProbeTargetRenderers SetOrInherit No Parent").GetComponent<MeshRenderer>();
Assert.AreEqual(noninherit.transform.Find("Target"), noninherit.probeAnchor);
Assert.AreEqual(overrideset.transform.Find("Target"), overrideset.probeAnchor);
Assert.AreEqual(setOrInherit.transform.Find("Target"), setOrInherit.probeAnchor);
}
[Test]

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