mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 02:35:06 +08:00
fix: compatibility break with animator defaults (#686)
Changes in 1.9.0 broke existing avatars that used animators with different default values than the MA Parameters fields. This change makes overriding the animator defaults require an explicit configuration; this is technically a change which would require a minor version bump, but as this is addressing a major-version-level compatibility break in 1.9.0, we're going to push this out at a minor version this time.
This commit is contained in:
parent
f253ba0901
commit
f99930999e
@ -1,16 +1,21 @@
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using System;
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#region
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using System;
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using System.Collections.Immutable;
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using System.Linq;
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using nadena.dev.ndmf;
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using UnityEditor.Animations;
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using UnityEngine;
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#endregion
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namespace nadena.dev.modular_avatar.core.editor
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{
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internal class ApplyAnimatorDefaultValuesPass : Pass<ApplyAnimatorDefaultValuesPass>
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{
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protected override void Execute(ndmf.BuildContext context)
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{
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var values = context.GetState<DefaultValues>()?.InitialValue
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var values = context.GetState<DefaultValues>()?.InitialValueOverrides
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?? ImmutableDictionary<string, float>.Empty;
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foreach (var layer in context.AvatarDescriptor.baseAnimationLayers
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@ -19,7 +24,7 @@ namespace nadena.dev.modular_avatar.core.editor
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if (layer.isDefault || layer.animatorController == null) continue;
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// We should have converted anything that's not an AnimationController by now
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var controller = layer.animatorController as UnityEditor.Animations.AnimatorController;
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var controller = layer.animatorController as AnimatorController;
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if (controller == null || !context.IsTemporaryAsset(controller))
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{
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throw new Exception("Leaked unexpected controller: " + layer.animatorController + " (type " + layer.animatorController?.GetType() + ")");
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@ -47,22 +47,48 @@ namespace nadena.dev.modular_avatar.core.editor.Parameters
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var value = evt.changedProperty.boolValue;
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if (value)
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{
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root.AddToClassList("ParameterConfig__isPrefix");
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root.AddToClassList("ParameterConfig__isPrefix_true");
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root.RemoveFromClassList("ParameterConfig__isPrefix_false");
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}
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else
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{
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root.RemoveFromClassList("ParameterConfig__isPrefix");
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root.AddToClassList("ParameterConfig__isPrefix_false");
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root.RemoveFromClassList("ParameterConfig__isPrefix_true");
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}
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isPrefix = value;
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evaluateMiniDisplay();
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});
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var syncTypeProp = root.Q<PropertyField>("syncType");
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// TODO: This callback is not actually invoked on initial bind...
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syncTypeProp.RegisterValueChangeCallback(evt =>
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{
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var value = (ParameterSyncType) evt.changedProperty.enumValueIndex;
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if (value == ParameterSyncType.NotSynced)
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{
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root.AddToClassList("ParameterConfig__animatorOnly_true");
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root.RemoveFromClassList("ParameterConfig__animatorOnly_false");
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}
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else
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{
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root.AddToClassList("ParameterConfig__animatorOnly_false");
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root.RemoveFromClassList("ParameterConfig__animatorOnly_true");
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}
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});
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/*
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var overridePlaceholder = root.Q<Toggle>("overridePlaceholder");
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overridePlaceholder.labelElement.AddToClassList("ndmf-tr");
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overridePlaceholder.SetEnabled(false);
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*/
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var remapTo = root.Q<PropertyField>("remapTo");
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var remapToPlaceholder = root.Q<TextField>("remapToPlaceholder");
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remapToPlaceholder.SetEnabled(false);
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remapToPlaceholder.labelElement.AddToClassList("ndmf-tr");
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remapToPlaceholder.SetEnabled(false);
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Localization.UI.Localize(remapToPlaceholder.labelElement);
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root.Q<PropertyField>("internalParameter").RegisterValueChangeCallback(evt =>
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@ -15,7 +15,9 @@
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<engine:PropertyField binding-path="nameOrPrefix" label="merge_parameter.ui.name" name="f-name" class="ndmf-tr ParameterConfig__isPrefix_falseOnly" />
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<engine:PropertyField binding-path="nameOrPrefix" label="merge_parameter.ui.prefix" name="f-prefix" class="ndmf-tr ParameterConfig__isPrefix_trueOnly" />
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<engine:PropertyField binding-path="remapTo" label="merge_parameter.ui.remapTo" name="remapTo" class="ndmf-tr" />
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<ui:TextField label="merge_parameter.ui.remapTo" text="merge_parameter.ui.remapTo.automatic" name="remapToPlaceholder" enabled="false" class="ndmf-tr unity-base-field__aligned" />
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<ui:TextField label="merge_parameter.ui.remapTo" text="merge_parameter.ui.remapTo.automatic"
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name="remapToPlaceholder" enabled="false"
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class="ndmf-tr unity-base-field__aligned disabledPlaceholder"/>
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<!-- this field is not visible until it's moved into the PropertyField below -->
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<ma:DefaultValueField
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@ -31,9 +33,15 @@
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<engine:PropertyField binding-path="internalParameter" label="merge_parameter.ui.internalParameter" name="internalParameter" class="ndmf-tr" />
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<engine:PropertyField binding-path="isPrefix" label="merge_parameter.ui.isPrefix" name="isPrefix" class="ndmf-tr" />
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<engine:PropertyField binding-path="syncType" label="merge_parameter.ui.syncType" class="ParameterConfig__isPrefix_falseOnly ndmf-tr" />
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<engine:PropertyField binding-path="localOnly" label="merge_parameter.ui.localOnly" class="ParameterConfig__isPrefix_falseOnly ndmf-tr" />
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<engine:PropertyField binding-path="syncType" label="merge_parameter.ui.syncType"
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class="ParameterConfig__isPrefix_falseOnly ndmf-tr" name="syncType"/>
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<engine:PropertyField binding-path="m_overrideAnimatorDefaults" name="overrideDefaults"
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label="merge_parameter.ui.overrideAnimatorDefaults"
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class="ParameterConfig__isPrefix_falseOnly ndmf-tr"/>
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<!-- <ui:Toggle label="merge_parameter.ui.overrideAnimatorDefaults" value="true" enabled="false" name="overridePlaceholder" class="ParameterConfig__isPrefix_falseOnly ParameterConfig__animatorOnly_trueOnly ndmf-tr" /> -->
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<engine:PropertyField binding-path="localOnly" label="merge_parameter.ui.localOnly" class="ParameterConfig__isPrefix_falseOnly ParameterConfig__animatorOnly_falseOnly ndmf-tr" />
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</ui:Foldout>
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</ui:UXML>
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@ -1,19 +1,19 @@
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VisualElement {}
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.ParameterConfig__isPrefix_falseOnly {
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display: flex;
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}
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.ParameterConfig__isPrefix_trueOnly {
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.ParameterConfig__isPrefix_true .ParameterConfig__isPrefix_falseOnly {
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display: none;
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}
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.ParameterConfig__isPrefix .ParameterConfig__isPrefix_falseOnly {
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.ParameterConfig__isPrefix_false .ParameterConfig__isPrefix_trueOnly {
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display: none;
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}
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.ParameterConfig__isPrefix .ParameterConfig__isPrefix_trueOnly {
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display: flex;
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.ParameterConfig__animatorOnly_true .ParameterConfig__animatorOnly_falseOnly {
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display: none;
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}
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.ParameterConfig__animatorOnly_false .ParameterConfig__animatorOnly_trueOnly {
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display: none;
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}
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#defaultValueGroup {
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@ -22,7 +22,7 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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internal class DefaultValues
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{
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public ImmutableDictionary<string, float> InitialValue;
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public ImmutableDictionary<string, float> InitialValueOverrides;
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}
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internal class RenameParametersHook
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@ -63,6 +63,10 @@ namespace nadena.dev.modular_avatar.core.editor
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public void MergeSibling(ParameterInfo info)
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{
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MergeCommon(info);
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ResolvedParameter.m_overrideAnimatorDefaults =
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(ResolvedParameter.m_overrideAnimatorDefaults && ResolvedParameter.HasDefaultValue) ||
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(info.ResolvedParameter.m_overrideAnimatorDefaults && info.ResolvedParameter.HasDefaultValue);
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if (ResolvedParameter.HasDefaultValue && info.ResolvedParameter.HasDefaultValue)
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{
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@ -73,6 +77,8 @@ namespace nadena.dev.modular_avatar.core.editor
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ConflictingValues = ConflictingValues.Add(info.ResolvedParameter.defaultValue);
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}
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}
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}
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public void MergeChild(ParameterInfo info)
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@ -83,6 +89,7 @@ namespace nadena.dev.modular_avatar.core.editor
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{
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ResolvedParameter.defaultValue = info.ResolvedParameter.defaultValue;
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ResolvedParameter.hasExplicitDefaultValue = info.ResolvedParameter.hasExplicitDefaultValue;
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ResolvedParameter.m_overrideAnimatorDefaults = info.ResolvedParameter.m_overrideAnimatorDefaults;
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}
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ResolvedParameter.saved = info.ResolvedParameter.saved;
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@ -123,9 +130,11 @@ namespace nadena.dev.modular_avatar.core.editor
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var syncParams = WalkTree(avatar, ImmutableDictionary<string, string>.Empty, ImmutableDictionary<string, string>.Empty);
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SetExpressionParameters(avatar, syncParams);
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_context.PluginBuildContext.GetState<DefaultValues>().InitialValue
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= syncParams.Where(p => p.Value.ResolvedParameter.HasDefaultValue)
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_context.PluginBuildContext.GetState<DefaultValues>().InitialValueOverrides
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= syncParams.Where(p =>
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p.Value.ResolvedParameter.HasDefaultValue &&
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p.Value.ResolvedParameter.OverrideAnimatorDefaults)
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.ToImmutableDictionary(p => p.Key, p => p.Value.ResolvedParameter.defaultValue);
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}
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@ -1,7 +1,10 @@
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using System;
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#region
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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#endregion
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namespace nadena.dev.modular_avatar.core
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{
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@ -21,6 +24,22 @@ namespace nadena.dev.modular_avatar.core
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public bool hasExplicitDefaultValue;
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/// <summary>
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/// Indicates that the default value for this parameter should be applied to any animators attached to the
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/// avatar as well, rather than just the expressions menu configuration.
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///
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/// Note: Private API for now; will be exposed in 1.10. This is always considered to be true if the parameter
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/// is unsynced and has a default value override.
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/// </summary>
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[SerializeField]
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internal bool m_overrideAnimatorDefaults;
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internal bool OverrideAnimatorDefaults
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{
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get => m_overrideAnimatorDefaults || syncType == ParameterSyncType.NotSynced && hasExplicitDefaultValue;
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set => m_overrideAnimatorDefaults = value;
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}
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public bool HasDefaultValue => hasExplicitDefaultValue || Mathf.Abs(defaultValue) > VALUE_EPSILON;
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}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 8ded71f3352a2f143a917c23bf14760a
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,73 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1107 &-752819376345795800
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
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m_ChildStates: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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--- !u!91 &9100000
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AnimatorController:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Preexisting
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serializedVersion: 5
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m_AnimatorParameters:
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- m_Name: no_default
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m_Type: 3
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m_DefaultFloat: 0
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m_DefaultInt: 11
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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- m_Name: animator_only
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m_Type: 3
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m_DefaultFloat: 0
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m_DefaultInt: 11
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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- m_Name: synced
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m_Type: 3
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m_DefaultFloat: 0
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m_DefaultInt: 11
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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- m_Name: no_default_override
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m_Type: 3
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m_DefaultFloat: 0
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m_DefaultInt: 11
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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- m_Name: default_override
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m_Type: 3
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m_DefaultFloat: 0
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m_DefaultInt: 11
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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m_StateMachine: {fileID: -752819376345795800}
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m_Mask: {fileID: 0}
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m_Motions: []
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m_Behaviours: []
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m_BlendingMode: 0
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f4d1ed09c262f70409af9399619152b8
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 9100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,37 @@
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core;
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using nadena.dev.ndmf;
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using NUnit.Framework;
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using UnityEditor.Animations;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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using AvatarProcessor = nadena.dev.modular_avatar.core.editor.AvatarProcessor;
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public class PreexistingParamsTest : TestBase
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{
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[Test]
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public void TestPreexistingParameterOverwritePolicy()
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{
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var prefab = CreatePrefab("PreexistingParamsTest.prefab");
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AvatarProcessor.ProcessAvatar(prefab);
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var parameters = ((AnimatorController)FindFxController(prefab).animatorController).parameters;
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var paramDict = parameters.ToImmutableDictionary(p => p.name, p => p.defaultInt);
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foreach (var kvp in paramDict)
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{
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if (kvp.Key == "default_override" || kvp.Key == "animator_only")
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{
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Assert.AreEqual(1, kvp.Value);
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}
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else
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{
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Assert.AreEqual(11, kvp.Value);
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d303e057417431b42ac988ef079faf7a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -0,0 +1,421 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &293715385600242937
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GameObject:
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||||
m_ObjectHideFlags: 0
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||||
m_CorrespondingSourceObject: {fileID: 0}
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||||
m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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||||
serializedVersion: 6
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||||
m_Component:
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||||
- component: {fileID: 1103155402592938027}
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- component: {fileID: 8138812128970776409}
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||||
m_Layer: 0
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||||
m_Name: Param
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||||
m_TagString: Untagged
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||||
m_Icon: {fileID: 0}
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||||
m_NavMeshLayer: 0
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||||
m_StaticEditorFlags: 0
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||||
m_IsActive: 1
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||||
--- !u!4 &1103155402592938027
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Transform:
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||||
m_ObjectHideFlags: 0
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||||
m_CorrespondingSourceObject: {fileID: 0}
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||||
m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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||||
m_GameObject: {fileID: 293715385600242937}
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||||
serializedVersion: 2
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||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: 0, z: 0}
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||||
m_LocalScale: {x: 1, y: 1, z: 1}
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||||
m_ConstrainProportionsScale: 0
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||||
m_Children: []
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||||
m_Father: {fileID: 1845997253236798396}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
--- !u!114 &8138812128970776409
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 293715385600242937}
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m_Enabled: 1
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m_EditorHideFlags: 0
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||||
m_Script: {fileID: 11500000, guid: 71a96d4ea0c344f39e277d82035bf9bd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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parameters:
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- nameOrPrefix: no_default
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remapTo:
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internalParameter: 0
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isPrefix: 0
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syncType: 0
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localOnly: 0
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defaultValue: 0
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saved: 0
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hasExplicitDefaultValue: 0
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m_overrideAnimatorDefaults: 0
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- nameOrPrefix: animator_only
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remapTo:
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internalParameter: 0
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isPrefix: 0
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syncType: 0
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localOnly: 0
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defaultValue: 1
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saved: 0
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hasExplicitDefaultValue: 1
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m_overrideAnimatorDefaults: 0
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- nameOrPrefix: synced
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remapTo:
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internalParameter: 0
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isPrefix: 0
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syncType: 2
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localOnly: 0
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defaultValue: 2
|
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saved: 0
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hasExplicitDefaultValue: 1
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m_overrideAnimatorDefaults: 0
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- nameOrPrefix: no_default_override
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remapTo:
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internalParameter: 0
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isPrefix: 0
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syncType: 2
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localOnly: 0
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defaultValue: 0
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saved: 0
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hasExplicitDefaultValue: 0
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m_overrideAnimatorDefaults: 1
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- nameOrPrefix: default_override
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remapTo:
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internalParameter: 0
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isPrefix: 0
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syncType: 2
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localOnly: 0
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defaultValue: 1
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||||
saved: 0
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hasExplicitDefaultValue: 1
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m_overrideAnimatorDefaults: 1
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--- !u!1 &8556977804701238147
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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- component: {fileID: 1845997253236798396}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1103155402592938027}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!95 &5970688004521109080
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Animator:
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serializedVersion: 5
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_WriteDefaultValuesOnDisable: 0
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--- !u!114 &5601024012159522033
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VisemeBlendShapes: []
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unityVersion:
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portraitCameraPositionOffset: {x: 0, y: 0, z: 0}
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portraitCameraRotationOffset: {x: 0, y: 1, z: 0, w: -0.00000004371139}
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networkIDs: []
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expressionsMenu: {fileID: 0}
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expressionParameters: {fileID: 0}
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enableEyeLook: 0
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customEyeLookSettings:
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eyeMovement:
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confidence: 0.5
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excitement: 0.5
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leftEye: {fileID: 0}
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rightEye: {fileID: 0}
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eyesLookingStraight:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingUp:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingDown:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingLeft:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyesLookingRight:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidType: 0
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upperLeftEyelid: {fileID: 0}
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upperRightEyelid: {fileID: 0}
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lowerLeftEyelid: {fileID: 0}
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lowerRightEyelid: {fileID: 0}
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eyelidsDefault:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsClosed:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsLookingUp:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsLookingDown:
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upper:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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lower:
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linked: 1
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left: {x: 0, y: 0, z: 0, w: 0}
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right: {x: 0, y: 0, z: 0, w: 0}
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eyelidsSkinnedMesh: {fileID: 0}
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eyelidsBlendshapes:
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customizeAnimationLayers: 1
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baseAnimationLayers:
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type: 0
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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type: 4
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 5
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animatorController: {fileID: 9100000, guid: f4d1ed09c262f70409af9399619152b8,
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type: 2}
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mask: {fileID: 0}
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isDefault: 0
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specialAnimationLayers:
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- isEnabled: 0
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type: 6
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 7
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 8
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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AnimationPreset: {fileID: 0}
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animationHashSet: []
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autoFootsteps: 1
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autoLocomotion: 1
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collider_head:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_torso:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerIndexL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerMiddleL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerRingL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerLittleL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerIndexR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerMiddleR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerRingR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerLittleR:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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--- !u!114 &7851048422736913745
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8556977804701238147}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1427037861, guid: 4ecd63eff847044b68db9453ce219299, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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launchedFromSDKPipeline: 0
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completedSDKPipeline: 0
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blueprintId:
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contentType: 0
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assetBundleUnityVersion:
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fallbackStatus: 0
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: f8f5814f046dffa43aa536d3e24aa21e
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -30,6 +30,10 @@ saved. However, there is an exception; see the section on "Nesting" for more inf
|
||||
setting will be enabled if either MA Parameters or the original Expression Parameters asset enables saving for the
|
||||
parameter.
|
||||
|
||||
Normally, the default values you set will only affect the Expressions Parameters settings for your avatar. However,
|
||||
you can override the default values for the _animator_ itself by either setting the "Parameter Type" to "Animator Only",
|
||||
or by enabling the "Override Animator Defaults" checkbox (note that this is ignored for animator only parameters).
|
||||
|
||||
### Renaming parameters
|
||||
|
||||
By setting the "Change name to" field you can _rename_ a parameter. That is, if you have a parameter "foo", which has
|
||||
|
@ -24,6 +24,10 @@ ParametersのUIは最初はたたんだ状態でパラメーター情報を表
|
||||
「入れ子にする」に参照。なお、Expressions ParametersとMA Parameters両方に定義される場合は、どちらか(あるいは両方)に「保存する」が
|
||||
有効になっていると、保存される扱いとなります。
|
||||
|
||||
普段は設定した初期値はアバターのExpressions Parameters設定のみに適用されます。ただし、「パラメーター型」を「Animatorのみ」に設定するか、
|
||||
「アニメーターの初期値を設定」を有効にすることで、アニメーター自体の初期値を上書きすることができます。なお、「アニメーターの初期値を設定」は
|
||||
「アニメーターのみ」の場合無視されます。
|
||||
|
||||
### 名前を変更
|
||||
|
||||
「名前を変更」欄に新しい名前を入れると、パラメーターのリネームができます。たとえば、「hoge」という名のパラメーターに、「piyo」という
|
||||
|
Loading…
Reference in New Issue
Block a user