bd_
f3168253f6
fix: menu item is not considered for unused parameter detection ( #915 )
2024-07-06 21:15:28 -07:00
dag-ed
6dcea7fa5e
add missing sdk parameters ( #647 )
2024-02-03 22:42:12 +09:00
bd_
86fc302fa5
ui(parameters): Rebuild MAParameters UI for Unity 2022 ( #634 )
2024-01-27 20:06:22 +09:00
bd_
66d3eee78d
feat: detect blendtree parameters in MA Parameters UI ( #614 )
2024-01-07 15:56:47 +09:00
kaikoga
3667dc319a
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
...
* add version defines
* refactor: prefer BuildContext.ctor() overload taking GameObject
* wrap unit tests entirely with MA_VRCSDK3_AVATARS
* wrap unit tests smart with MA_VRCSDK3_AVATARS
* wrap runtime entirely with MA_VRCSDK3_AVATARS
* wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS
* wrap editor entirely with MA_VRCSDK3_AVATARS
* fix AvatarObjectReference.Get(Component)
* wrap editor smart with MA_VRCSDK3_AVATARS
* wrap BuildContext smart with MA_VRCSDK3_AVATARS
* wrap PluginDefinition smart with MA_VRCSDK3_AVATARS
* style: move conditional compiles one step outside
2023-11-10 15:37:56 +09:00
dag-ed
c17df16652
fix missing physbone parameter suffixes ( #517 )
2023-11-09 15:34:33 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level ( #477 )
...
* chore: rearrange package structure to have the package at the root
* ci: update CI workflows
* ci: fixing workflow bugs
* ci: recurse building .zip package
* ci: more fixes
* ci: add back in the nadena.dev VPM repo
* ci: fix tests
2023-10-08 15:39:57 +09:00