Commit Graph

11 Commits

Author SHA1 Message Date
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
bd_
f49c6a0d2e ensure that MA processing runs even if all MA components are inactive 2022-12-17 21:31:16 -08:00
bd_
ab2761a30f Avoid recursive reprocessing of avatars 2022-12-17 21:21:50 -08:00
bd_
8bbe774ea1
Adjust callback order to support EditorOnly fully (#151) 2022-12-09 12:41:07 -08:00
bd_
5bc9211f80
Add a component to block PhysBone chains (#113)
Closes: #111, #104
2022-11-30 12:49:45 -08:00
bd_
9a38bd8620
Fix some issues caused by nesting AvatarDescriptors (#110) 2022-11-29 09:58:12 -08:00
bd_
ff313f33a9 Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
bd_
0dd571e371 Restore compatibility with legacy unitypackage VRCSDKs
If this breaks again I probably won't fix it.
2022-11-26 12:57:29 -08:00
bd_
929f1a4d9f Rename manual bake menu item and add validator
Closes: #95
2022-11-25 15:32:04 -08:00
bd_
d2f8c22ac8 Fix quadratic time behavior on exception
Previously, processing would abort before clearing AvatarTagComponents when an exception
is thrown. This would result in unprocessed AvatarTagComponents re-triggering processing
as part of their Awake callback, causing O(n^2) behavior.
2022-11-24 17:19:37 -08:00
bd_
318599ae3d The Big Rename
Closes: #84
2022-11-10 20:42:46 -08:00