bd_
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5351b7befb
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fix: multiple bugs in Activator
* Activator tries to mark scene dirty in play mode (fixes #164)
* Activator creates multiple hidden objects which build up over time
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2022-12-20 04:32:49 -08:00 |
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bd_
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2bea35b9df
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chore: fix harmless use-after-destroy warning in Activator
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2022-12-18 15:41:43 +09:00 |
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bd_
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f49c6a0d2e
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ensure that MA processing runs even if all MA components are inactive
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2022-12-17 21:31:16 -08:00 |
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bd_
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5bc9211f80
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Add a component to block PhysBone chains (#113)
Closes: #111, #104
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2022-11-30 12:49:45 -08:00 |
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bd_
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ff313f33a9
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
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bd_
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3ef87552e9
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[MergeAnimator] Default to FX layer
Closes: #96
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2022-11-25 15:33:18 -08:00 |
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bd_
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724b2bd285
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Add a bunch of icons contributed by WWR
Icon author: WWR (https://twitter.com/WWRPR)
Contributed under the MIT license.
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2022-11-24 19:21:44 -08:00 |
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bd_
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d8b1183c30
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Add support for world-locking bone proxies (useful for cloth setups)
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2022-11-23 19:33:00 -08:00 |
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bd_
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318599ae3d
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The Big Rename
Closes: #84
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2022-11-10 20:42:46 -08:00 |
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