bd_
8bbe774ea1
Adjust callback order to support EditorOnly fully ( #151 )
2022-12-09 12:41:07 -08:00
bd_
5bc9211f80
Add a component to block PhysBone chains ( #113 )
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Closes : #111 , #104
2022-11-30 12:49:45 -08:00
bd_
9a38bd8620
Fix some issues caused by nesting AvatarDescriptors ( #110 )
2022-11-29 09:58:12 -08:00
bd_
ff313f33a9
Avoid exposing a bunch of internal APIs
2022-11-27 13:51:39 -08:00
bd_
0dd571e371
Restore compatibility with legacy unitypackage VRCSDKs
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If this breaks again I probably won't fix it.
2022-11-26 12:57:29 -08:00
bd_
929f1a4d9f
Rename manual bake menu item and add validator
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Closes : #95
2022-11-25 15:32:04 -08:00
bd_
d2f8c22ac8
Fix quadratic time behavior on exception
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Previously, processing would abort before clearing AvatarTagComponents when an exception
is thrown. This would result in unprocessed AvatarTagComponents re-triggering processing
as part of their Awake callback, causing O(n^2) behavior.
2022-11-24 17:19:37 -08:00
bd_
318599ae3d
The Big Rename
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Closes : #84
2022-11-10 20:42:46 -08:00