Commit Graph

22 Commits

Author SHA1 Message Date
bd_
023e8266ec fix: add "add menu item" button 2023-04-04 19:33:19 +09:00
bd_
76edc43aca
feat: menu actions (#231)
Add a new feature to generate animations for menu items automatically.
Currently this only supports generating blend-tree based GameObject toggles.
2023-03-04 14:31:23 +09:00
bd_
55a2229bc6 add missing Menu folder asset 2023-03-04 14:15:27 +09:00
bd_
99f8052dd9 Add missing AddComponentMenu annotations 2023-03-04 14:15:27 +09:00
bd_
d39e17a8f6 feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
2023-03-04 14:15:27 +09:00
bd_
d4639e2d70 Move actual icon to the icons repository
Since the icon isn't MIT-licensed, this change replaces it in the dev
repo with a placeholder and adds the real icon back in at package build
time (like we do with the main logo image).
2023-02-17 20:59:11 +09:00
Razgriz
7192f90e8e Add MA Icon & Assign to MA Component Scripts 2023-02-17 20:59:11 +09:00
bd_
c2e6bb53cd feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
bd_
55827868f9 fix: keep position/keep rotation modes not applied in editor 2023-01-19 21:42:11 +09:00
bd_
33895a58e8 fix: BoneProxy non-humanoid references did not save properly 2023-01-18 19:09:28 +09:00
bd_
eb7af61a08 [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
anatawa12
85676c5fbf chore: make RuntimeUtil internal via InternalsVisibleTo 2023-01-09 19:23:30 +09:00
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
bd_
5351b7befb fix: multiple bugs in Activator
* Activator tries to mark scene dirty in play mode (fixes #164)
* Activator creates multiple hidden objects which build up over time
2022-12-20 04:32:49 -08:00
bd_
2bea35b9df chore: fix harmless use-after-destroy warning in Activator 2022-12-18 15:41:43 +09:00
bd_
f49c6a0d2e ensure that MA processing runs even if all MA components are inactive 2022-12-17 21:31:16 -08:00
bd_
5bc9211f80
Add a component to block PhysBone chains (#113)
Closes: #111, #104
2022-11-30 12:49:45 -08:00
bd_
ff313f33a9 Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
bd_
3ef87552e9 [MergeAnimator] Default to FX layer
Closes: #96
2022-11-25 15:33:18 -08:00
bd_
724b2bd285 Add a bunch of icons contributed by WWR
Icon author: WWR (https://twitter.com/WWRPR)
Contributed under the MIT license.
2022-11-24 19:21:44 -08:00
bd_
d8b1183c30 Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
bd_
318599ae3d The Big Rename
Closes: #84
2022-11-10 20:42:46 -08:00